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SFHolo After Action Reports

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, Sun 15 Feb, 2015 7:10 AM
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    #256
    SFHOLO 240

    Holodeck After Action Report
    Stardate:03/03/2019


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    Game: Warframe

    Officers Present: Seapanda, Mack, Arlu3n

    Mission Outcome: Helped Arlu3n unlock several planetary nodes to gain access to Mercury and Mars and leveled up his Frost Prime warframe.

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    Prov. Lieutenant Seapanda
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    #257
    SFHOLO 240

    Holodeck After Action Report
    Stardate:03/03/2019


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    Game: Sid Meier's Civilization VI

    Officers Present: Arlu3n (Rome)
    Bedders (America)


    Mission Outcome:4000 BC - Rome has been founded. The start of new civilizations and expanding more and more.

    81 turns later, it's already After Christus, several cities have been founded, Arlu3n still has not found Bedders yet, tho they are best diplomatic friends.

    During these 81 turns, Bedders was almost destroyed by the german Holy Roman Emperor Frederick Barbarossa. But he was able to handle it, resulting him to grow stronger, defeat and takeover the german cities. Is America now the greatest nation, who knows? We only know, Barbarossa is out of the game!

    Thank you Bedders for joining me, it was a lot of fun! Looking forward to play that savegame with you further Smile


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    Lieutenant Arlu3n
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    #258
    SFHOLO 240

    Holodeck After Action Report
    Stardate:17/03/2019


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    Game: Anthem

    Officers Present: Chi, Heyallo

    Mission Outcome:Today I assisted Chi with his progress as he only got the game a couple days ago, It was nice to play with someone again and there have been a couple patches that have improved the game and loot which should help our players progress better in the future =)

    Thanks for coming Chi! I hope I helped and that you had fun!


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    #259
    SFHOLO 240

    Holodeck After Action Report
    Stardate:06/04/2019


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    Game: Cards Against Humanity

    Officers Present: ThreeOfSeven, Noram, Alandrel

    Mission Outcome:A good laugh was had by all as we realized how horrible we truly are.

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    Lt. (Provisional) Alandrel
    Event Officer, Starfleet Holodeck
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    #260
    SFHOLO 240

    Holodeck After Action Report
    Stardate:14/04/2019


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    Game: The Division 2

    Officers Present: Thexpl0r3r, Heyallo

    Mission Outcome: Today it was Thexpl0r3r and I running around the Dark Zone having some fun taking landmarks, we even ran into a few other players but didn't kill them, we are merciful! =P

    I just missed Ace (he signed off TS as I signed on lol) and Silynn joined the clan! yay!

    Our Clan has 7 or 8 members now and as of last night is level 8 (Tier 1 Clan)


    Thanks for coming along and I hope we can have some more fun in the future!


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    Lieutenant Heyallo
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    #261
     –  Last edited by Seapanda; Wed 08 May, 2019 7:44 AM.
    SFHOLO 240

    Holodeck After Action Report
    Stardate:07/05/2019


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    Game: Warframe

    Officers Present: Lazereth, Bedders, Mack, Heyallo, Infinity, Seapanda

    Mission Outcome:Today we've had a total of 6 members attending the event (woohoo!), so we were able to set up 2 squads of 3 people (Thank you Heyallo for joining to fill up the spots <3) and we ran through a huge amount of missions.

    The lads with Heyallo leading the squad were able to obtain a bunch of Fieldrons and even the full Nyx set, where my squad only managed to get the Fieldrons unfortunately.

    After that we helped Bedders and Lazereth unlock 2 new planets and kill a bunch of bosses, all while explaining them the lore so far in their gameplay without spoiling anything.

    Also, Laz was going on about how amazing his flamethrower is for about 35 minutes (it's a pretty dank weapon tbh), so we'll get him the Ignis Wraith asap! He also fell victim to the in game economy, so... sorry.


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    Lieutenant Commander Seapanda
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    #262
    SFHOLO 240

    Holodeck After Action Report
    Stardate: 01/06/2019


    holo spacer


    Game: Warframe

    Officers Present: Lazereth, Bedders, Mack, Seapanda

    Mission Outcome: In today's event the goal was to reach the 4000 score in the Clan Operation Hostile Mergers: Endurance. Doing this event and reaching the 4k mark allowed the clan to get higher on the scoreboard and it allowed the members to obtain 2 new and unique weapons for their Mastery Rank leveling.

    Before the Endurance run could be completed, we ensured that both Bedders and Mack had the previous 3 operation missions completed in order to qualify.

    Also, Laz and Mack both realised that taking a flamethrower to a shield fight was rather pointless. It was still strong though Smile

    Additionally, prior and after the event itself, we were playing through various nodes and planets in order to assist Laz with completing the Star chart. The following day, on Stardate 02/06/2019 Lazereth has finally reached the current endgame by completing all 230 missions that are currently available in Warframe, a feat that took myself 3 months to do. Next up on the hit list for this challenge is Bedders!


    Prior and after the event, we were also joined by: Infinity and Arlu3n

    holo spacer


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    #263
     –  Last edited by Seapanda; Wed 26 Jun, 2019 5:07 AM.
    SFHOLO 240

    Holodeck After Action Report
    Stardate: 25/06/2019


    holo spacer


    Game: Age of Empires 2 HD

    Officers Present: Sammygm, Lazereth, Bedders, Seapanda, Sharpkiller

    Mission Outcome: In today's event, the almighty Lazereth challenged us to fight against 3 empires on Hard difficulty, on the same team. It went poorly. Very poorly. We got run over in the most rude way imaginable.

    First, Sharpkiller decided to build the great German wall. Then he got ganked by the Spanish! Bedders and Sammy tried defending him, but it all went sideways when the enemy found Sammy's back door wide open and forced their way inside.

    Laz was building walls.

    Then, Sammy kept getting stormed by a massive army accompanied by Trebuchets, which Bedders and myself managed to defend.

    Laz sent 6 archers and continued building walls.

    After that, the enemy army in sammy's territory regrouped and attacked again with a larger force and ran over Sammy's already weakened region, before slingshotting into my empire.

    Laz was still building walls.

    After they attacked me, Sammy and Bedders kept sending forces to help me defend and we managed to push them back. That is, of course, until they regrouped again and attacked me with 15 catapults which destroyed my castle and eradicated the remainder of my empire.

    Laz sent 6 archers and was building towers inside his walls.

    After my defeat, the enemy turned on Sammy and destroyed whatever he had left. After that, they turned their attention to the turtle called Laz. They reached his enormous walls, deployed their siege units, and wiped out everything that was inside the walls. Laz was defeated. It was quite funny.

    After that, Bedders and Sharpkiller were defeated due to the sheer amount of forces that the enemy built in a very short time frame.

    holo spacer

    The 1st game however, was fun and we beat the enemy.

    Laz was building walls again.

    Oh and in the 2nd game, we denied the enemy the Relic victory. Laz was building walls during this as well.


    holo spacer


    Lieutenant Commander Seapanda
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    #264
    Sharp, I would have expected so much more considering you used to be amazing at RTS games Tongue Out

    Good work though guys Smile Age of Empires is quite a tricky game at the best of times
    ChrisWilkinson
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    #265
     –  Last edited by Seapanda; Thu 18 Jul, 2019 3:33 PM.
    SFHOLO 240

    Holodeck After Action Report
    Stardate: 16/07/2019


    holo spacer


    Game: Age of Empires 2: HD

    Officers Present: Sammygm, Bedders, Seapanda

    Empires Played: Japanese (Sammygm), Spanish (Bedders), Persians (Seapanda), Byzantines (AI), Malay (AI), Incas (AI)

    Mission Outcome:In today's event, the legendary trio above attempted yet another battle to the bitter end, of the Workshop defense map. We felt brave and decided to play the 1st game against 4 Moderate difficulty AI's (HD version AI) on one team, and the 3 of us on the other team. Two continents, separated by deep water, one choke point. The battle was swift, the score was great, and the enemy fell before our countless numbers!

    With one victory already under our belt, we decided to ramp up the difficulty on Hard, against 3 AI's. We could do it! We were brave! We... lost. Quite frankly, the enemy had a perfect balance of strongest range, strongest melee and fastest melee, while I had.... ballista elephants that destroyed Bedders' towers. It was rather painful.

    So, instead of that, we decided to try a new map, against 3 moderate AI's to see how we fare there. The reason why we went with 3 moderate AI was due to this new defense map having water areas that could be docked, so a new opportunity for us to expand and the enemy to exploit.

    Within the 1st 20 minutes, I got swarmed by the enemy ships and pikemen, and was forced out of my starting town, which was reduced down to mere walls. It was now a graveyard. Sammy and Bedders managed to withheld the enemy advances on their side, as the choke point across the water was 2 tiles wide, as opposed to the 50 tiles on my end. Regardless, my allies provided phenomenal support in holding the enemy back on 2 fronts, until my 3 castles fell.

    I retreated with 8 villagers, and sent them to the very back of the map, behind Bedders and above Sammy, with 1 simple request... "Protect me!" I rebuilt my economy despite sneak-attacks from the enemy, the food production increased and the forests were being chopped faster and more efficiently. And then, the moment we took one very small step forward, Sammy started benefiting from the Spanish trade and amassed mountains of gold, Bedders build castles and towers to defend us, and my Hussar hordes ran through the enemy lines.

    We held them back for a very long time, destroying their advancing siege and protecting our own lands from their enormous naval fleets. Once Sammy obtained enough gold, he started providing Bedders and myself some, in order to advance our own units, until the Persian Paladins started running across the battlefield. Once enough Paladins were produced, Onagers started being built, to cut down the narrow tree passages and to sink those enemy ships!

    Sammy and I built massive armies of Elite Samurai and Persian Paladins and Hussars, and we charged. We charged straight through the enemy lines, across the water passage and between their navy. We headed straight for their lands, straight for their economy. In one fell swoop, the enemy Inca empire fell before our armies. Their military destroyed, their farms burned and their castles demolished. They were no more. The following chaos allowed us to start rebuilding and upgrading our own economies back home and create reinforcement armies and siege machinery for another attack.

    After some time of harassing the next empire, our forces were ready. With trebuchets on our side, Samurai defending them and Paladins storming the enemy town centers, the mighty Malay empire was in for a rude awakening. Their once mighty empire destroyed, their civilization slaughtered, the Malay empire, history.

    The final battle was ahead of us, the final enemy empire was waiting. The mighty Byzantine Empire! The very own that long ago forced my people out of their homes and into the wilderness! Our economy now in full boom, Bedders heroically defending our borders to the North and West, the Japanese and Persian armies amassed, one last time. With the wind in our back, the Paladin and Samurai armies charged into the enemy, with flaming boulders flying over our heads, high in the sky, removing whatever defenses the enemy had built, and preparing the city for the attack. It was over in minutes. The Paladins stormed through the city, ensuring nothing escapes, and the Samurai following close by, ensuring nothing remains alive. With the last soldier killed, and the last building destroyed, the once mighty Byzantine Empire is now nothing but a distant memory.

    However, to our surprise, none of our enemies actually surrendered. Then we found out why. They still had a naval fleet so large, it covered the entirety of the map. We quickly sent all our available workers to start constructing docks and building war galleys. Our last push was on the waters of our world, we sank their ships one by one, with the glorious Spanish spearheading the assault! One by one, their ships went down. One by one, our enemies surrendered.

    We were victorious.


    holo spacer

    The game lasted 3 hours, well past midnight, and given how ridiculously this map was set up, we decided we won't be trying it out anytime soon. The next event will be run again on the standard defense map, and we might increase/lower the difficulty. This will depend on the amount of people turning up for the event.

    Also, here is the final score.


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    #266
     –  Last edited by Heyallo; Sat 03 Aug, 2019 5:15 PM.
    SFHOLO 240

    Holodeck After Action Report
    Stardate:04/08/2019


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    Game: The Division 2

    Officers Present: Knight, SGONeill, Silynn, Heyallo

    Mission Outcome:Today we got together as a full team (yay) and hit the streets, I wasn't sure where everyone was at with everything, so I had things queued up to go, daily missions and bounties. All in all, I think it went along amazingly.

    Noteworthy Mention:
    We tried for a couple times to get the Clan Distinction Commendation: Full group of UFPlanets(clan) members doing a mission on hard(or higher) without anyone getting downed. we got pwnt on the bosses at end of mission hehe

    Oh and as promised, here's a LINK to the spreadsheet with the weapon mods and how to get them!

    Thanks to all who showed up! and I look forward to next time!


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    Lieutenant Heyallo
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    #267
    Sorry I missed it, I was waking up Tongue Out

    Nice spreadsheet Mr Boop, that will be very helpful! Cool
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    #268
     –  Last edited by Michael; Tue 10 Sep, 2019 6:38 PM.
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    Holodeck After Action Report
    Stardate:10/09/2019


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    Game: SWTOR

    Officers Present: Quelibrium, Michael

    Mission Outcome: Quelibrium and myself used the Dark Side of the force and ran through his Sorcerer's storyline. We hope to be joined by fellow Sith (or Pubs I suppose) next time Cool

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    #269
    SFHOLO 240

    Holodeck After Action Report
    Stardate:11/09/2019


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    Game: Elite Dangerous

    Officers Present: Bedders
    Quelibrium
    Roekan Avallach
    Seapanda


    Mission Outcome:afgogX0

    Seapanda and myself started to run through a bounty mission, destroying dastardly pirates, for a faction based out of Eravate. Seapanda in his trusty Viper Mk. III, and me in my massive Python. We were joined by Roekan in his Alliance Chieftain around 10 kills in.

    We successfully completed the mission, earning 1.2m worth of bounties for Seapanda to use to buy a mining ship, and another 17m for the mission that he can use to outfit it Smile

    As ever - thanks to everyone for attending, and I hope to see you all next week when it looks like we're going mining!

    xCU8PDg


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    #270
     –  Last edited by Michael; Sat 14 Sep, 2019 1:01 AM.
    SFHOLO 240

    Holodeck After Action Report
    Stardate:13/09/19


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    Game: SWTOR

    Officers Present: Quelibrium, Michael

    Mission Outcome: The dark adventures of Quelibrium continued as his journey to overthrow his dark council overseer draws nearer. Join us next time and together we will rule the galaxy as guildmates! Also while out questing we completed some rampage conquests for the guild Big Grin

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