communications relay login

[Discussion] - Chapter 1 Thread

Started By:
Scarlett, Wed 14 Mar, 2018 7:14 PM
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    #91
    Hey all, thanks for letting me join in the great adventure. If I read correctly, we’ve just hit a quiet spot where the medical staff are dealing with aftermath. I’m open to suggestions as how to best introduce Christopher. I was thinking of a shuttle laden with medical supplies being dispatched from DS9? Or perhaps Chris was on his way back to DS9 when his shuttle picked up the fight on sensors.
    Sent from my iPad using Tapatalk
    We're all fully stocked; we just left DS9. We have a lot of injured from the attack, so you could jump in there, helping with giving people medical attention.
    You can check in with Kirk142, Lt. Commander Angus Hems, our Chief Medical Officer, too, for ideas. You could start anywhere on the ship, when the attack began, too. As long as nothing violates canon, the sky's the limit.
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    #92
    Hey all, thanks for letting me join in the great adventure. If I read correctly, we’ve just hit a quiet spot where the medical staff are dealing with aftermath. I’m open to suggestions as how to best introduce Christopher. I was thinking of a shuttle laden with medical supplies being dispatched from DS9? Or perhaps Chris was on his way back to DS9 when his shuttle picked up the fight on sensors.
    As Allan stated above, sky is the limit pretty much.

    It's a big ship and Chris could have been already aboard. Perhaps he woke-up in the ship's brig with a big hangover from his last big night on DS9? But with your creativity, I'm sure it will be an interesting entrance. Chris is among my favorite characters to follow in Disavowed. Smile
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    #93
    Heyo, welcome aboard the Ares!
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    #94
     –  Last edited by Allan Hood; Fri 18 May, 2018 4:44 AM.
    Asteropax, for these combat-drills, not only would it be battlestation type stuff, but also practice hand-to-hand against different types of species.

    Generator, of course, this would mean fighter drills, too.

    Kirk, you pretty much had a real battle-drill with triage and our medical emergency haha maybe some other scenarios you guys to train for, too? Maybe on a holodeck, different types of medical emergencies?
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    #95
     –  Last edited by Allan Hood; Fri 18 May, 2018 4:44 AM.
    Asteropax, for these combat-drills, not only would it be battlestation type stuff, but also practice hand-to-hand against different types of species.
    Okay
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    #96
     –  Last edited by Allan Hood; Mon 21 May, 2018 4:15 AM.
    Admin may slip in an occasional log entry to help everyone see the pace at which we're moving. Anyone can backpost at any time, this is just to show us all where we're going and where we are.
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    #97
     –  Last edited by Allan Hood; Tue 22 May, 2018 1:35 AM.
    Where should we stop first, Bryma, Dorvan V, or Solosos III? My vote is Bryma, Dorvan V, then Solosos III.

    Updated Season Synopsis posted at...
    https://ufplanets.com/showthread.php...553#post354553

    Secondary Location - Cardassian Colony Worlds, Demilitarized Zone
    • Bryma - Colony of Cardassians living in desperate poverty, both on the planet's surface and below through a network of tunnels, struggling to meet even their basic needs, surviving on algaculture - farming a species of native algae, since the Dominion's attack, to address food security and malnutrition. On the surface, the algaculture sustains the colony with nutrition and energy, creating hydrogen through algae fuel, while colonists moved underground after planet's atmosphere was damaged as a result of the attack. During the war, it was the location of a weapons depot, according to Cardassian sources.

    • Dorvan V - Home to a colony of Native Americans from Earth, featuring a Habak. The colonists renounced their Federation citizenship and agreed to be governed by the Cardassian government in 2370. The planet's features include at least one continent, as well as mountains and rivers similar to ancient North America, Earth. Since the attack, crops have not grown to their full potential, due to radiation exposure. Colonists suffer from malnutrition, growing the minimum amount of crops necessary to their survival. Nausicaans raid remaining crops and torment the colonists for sport.

    • Solosos III - Though the planet is now uninhabitable to Humans for the next forty years, Cardassian refugees settled the planet after being displaced from Veloz Prime and Quatal Prime. Planet inhospitality to Humans due to the USS Defiant firing two quantum torpedoes of trilithium resin into the atmosphere in 2373. Orion slavers routine abduct the Cardassian colonists and sell them as slaves. All defenses and technological resources were destroyed in Dominion attack.
      *Environmental suit required for protection and life support due to inhospitable environment.

    Mission Summary

    Stardate: 58776.2 - The USS Ares, NCC-79116, is on its way to its first mission of Humanitarian aid to Cardassian colony worlds, located on its route to unexplored space in the Alpha Quadrant.

    The Ares will drop off supplies, including portable matter replicators and one industrial replicator for reach colony. Our goal is to temporarily help with making these colonies self-sufficient as part of the Cardassia Union's Reconstruction.

    As representatives of Starfleet Command, we are to meet with the colonists and their leaders, earning the proverbial "hearts and minds" by taking 2 weeks per colony, to give Federation aid and hospitality, helping the injured, and creating new homes and infrastructures, in addition to any general relief efforts.

    Cardassian space is teeming with Orions, Nausicaans, and Ferengi; they are taking advantage of the logistical chaos of these Cardassian colonies. Reports of Orions enslaving colonists, Nausicaans raiding ships, and Ferengi profiting by exploiting colonists, due to the desperate situation. The Ares is expected to take all lawful steps necessary to safeguard the colonists through both negotiation and/or defense.

    Stardate: 58910.44 - The USS Ares will depart the Demilitarized Zone to resume its mission to seek out new life and new civilizations, charting unexplored space in the Alpha Quadrant, upon the arrival of relief Starfleet vessels.


    NOTE: Please remember to follow the Handbook rules (especially the formatting basics for Joint Posts) - Here is a formatting example
    Special thanks to Kirk142, Nesta, and Eaglesg for story ideas and inspiration.
    ARP 240
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    #98
    I vote for the last option: Solosos III. Both in-universe and out of character it seems like the most interesting option. At least, it seems like that to me.
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    #99
    My ship sails as the wind blows Smile
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    #100
    I vote for the last option: Solosos III. Both in-universe and out of character it seems like the most interesting option. At least, it seems like that to me.
    That's what I was thinking, so I was going to make it last. My vote is Bryma, Dorvan V, then Solosos III haha but it's up to you guys.
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    #101
    I like Dorvan V, because what's up with those Nausicaans? Maybe they were hired by Orion Syndicate who just attacked the ship...?
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    #102
    Or did they?!

    Dun dun duuun ...
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    #103
    Or did they?!

    Dun dun duuun ...
    *GASP* eek!
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    #104
    I like the idea of Orian and Ferengi pirates rampaging through Cardassian space for two reasons.

    1. It makes sense to plunder a territory after its entire military has been wiped out. It would make sense for at one point to see a Ferengi crime boss as he would see the advantage of getting profit unopposed.

    2. Starfleet, though having a significant presence in Cardassian space as it tries to bring back order can't always get to the outer colonies. The ones somewhat still intact compared to the centre and the area with Cardassian's major mining operations.

    Anyway, that's just my thoughts.
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    #105
    I like the idea of Orian and Ferengi pirates rampaging through Cardassian space for two reasons.

    1. It makes sense to plunder a territory after its entire military has been wiped out. It would make sense for at one point to see a Ferengi crime boss as he would see the advantage of getting profit unopposed.

    2. Starfleet, though having a significant presence in Cardassian space as it tries to bring back order can't always get to the outer colonies. The ones somewhat still intact compared to the centre and the area with Cardassian's major mining operations.

    Anyway, that's just my thoughts.
    I'm the same way, I totally see them sneaking in and taking advantage of no one policing the area. I see it a lot like how the Klingons took advantage of the colonists in ENT's "Marauders."
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