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[Guide] - Budget Fleet T6 - Galaxy Class - Engineer

Started By:
Mack, Sun 08 Apr, 2018 9:11 PM
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    #1
     –  Last edited by Mack; Sun 08 Apr, 2018 9:19 PM.
    IPY1WXn

    wbf7ldN

    Budget Fleet T6 - Galaxy Class[TOP]

    Hi,

    Back at it again, with another budget build with the Galaxy class. It's a ship I do use alot, but I only just recently got this Fleet T6.

    Ship Specifications:

    WnNIHEQ

    V2s0kxM CMV67Xt

    Unlock
    Bonus
    Description
    I
    Absorptive Hull Plating
    +25 Physical Damage Resistance Rating
    +25 Kinetic Damage Resistance Rating
    II
    Rapid Repairs
    Regnerates 1.25% of your maximum hull every 3 seconds in Space. Twice the amount is regenerated out of combat
    III
    Enhanced Hull Plating
    +25 All Energy Damage Resistance Rating
    +25 Radiation Damage Resistance Rating
    IV
    Armored Hull
    +10% Hull Hitpoints
    V
    Starship Trait
    Explosive Polarity Shift (Z-Store Ship)


    The Build:


    SHIP EQUIPMENT:
    ENG / TAC - BUILD
    FORE WEAPONS:
    3x Phaser Beam Array MKXIV [Crt D]x3 [Pen]
    1x Phaser Beam Array MKXIV [Crt D/Dm] [Crt D]x3 [Pen]
    1x Quantum Phase Torpedo MK XIV
    AFT WEAPONS:
    1x Trilithium-Enhanced Omni-Direction Phaser Beam Array Mk XIV
    1x Omni-Direction Phaser Beam Array [Arc] [Crt D]x3
    1x Kinetic Cutting Beam [Dmg]x3
    1x Heavy Bio-Molecular Phaser Turret Mk XIV [Acc] [Crt H] [DMG] [Proc]
    DEFLECTOR:
    Elite Fleet Intervention Protomatter Deflector Array [ColCrit] [DrainX]x2 [EPS]
    IMPULSE ENGINE:
    Prevailing Fortified Impulse Engines Mk XIV [Spd]
    WARP CORE:
    Elite Fleet Plasma-Integrated Warp Core Mk XIV [AMP] [ECAP] [EFF] [W->A]
    SHIELDS:
    Prevailing Fortified Resilient Shield Array Mk XIV [Reg]
    DEVICES:
    Subspace Field Modulator
    Red Matter Capacitor
    Weapon Battery
    *Nimbus Pirate Distress Call
    *Delta Alliance Reinforcements Beacon
    ENGINEERING CONSOLES:
    Saucer Separation Console
    Hydrodynamics Compensator Mk XIV
    Conductive RCS Accelerator [DrainX] mk XIV
    Bio-Neural Gel Mk XIV
    Quantum Phase Converter Mk XIV
    SCIENCE CONSOLES:
    Zero-Point Energy Console Mk XIV
    Assimilated Module Mk XIV
    Plasmonic Leech
    TACTICAL CONSOLES:
    3x Vulnerability Locator [+Pha]

    *Can be used from your inventory



    Boff Abilities:

    pWNgnuE

    2x Romulan Male Tactical Officers (Superior Romulan Operative Trait)
    1x Hierarchy Science Officer (Pirate + Efficient Traits)
    1x Borg Human Engineering Officer (Efficient Trait)
    1x Human Engineering Officer (Leadership Trait)

    Skill Tree:


    With Bridger's Tactical Skill Tree layout:

    Bridger's Tactical\Engineering Skill Tree FED/KDF

    ENGINEERING:
    SCIENCE:
    TACTICAL:
    Battery Expertise
    Sector Space Travel Speed
    Hangar Weaponry
    Subsystem Repair
    Projectile Critical Chance
    Energy Critical Chance
    Accuracy Rating
    Frenzied Reactions
    Frenzied Assault
    Team Frenzy


    Specialization:


    PRIMARY:
    SECONDARY:
    Intelligence
    Strategist


    Traits:


    Personal Traits: Tactical

    Beam Barrage icon?version=b138a68dc101ba27d969647e53b8e869
    Beam Barrage
    Context is for Kings icon?version=0242fdb11f22bf104a7d2940cde339b1
    Context is for Kings
    Warp Theorist icon?version=efcf4b6191b1ccb4c3ecf88a901e2938
    Warp Theorist
    lF6Xxae
    Point Blank Shot
    EPS Manifold Efficiency icon?version=89560606aa4b74433fcbe0c806ee7dc1
    EPS Manifold Efficiency
    Beam Training icon?version=07b94e9a7818b70289f7a3f0f095c645
    Beam Training
    bGylaOd
    Fleet Coordinator
    Operative icon?version=0c2a146065d5f14a309f4d04e6a508f1
    Operative
    Cc6lfiM
    Self-Modulating Fire


    Starship Traits:

    2hn9ze2
    Emergency Weapon Cycle
    Critical Systems icon?version=7ace8afb30c930e8d789d1cdc03c5e8f
    Critical Systems
    UuYdVtZ
    Cold-Hearted
    oupHE7k
    Honored Dead
    Target Rich Environment icon?version=125f4b04d2a029f9054caeec4fddf2be
    Target Rich Environment


    Space Reputation:

    5KuVSHu
    Precision
    xMvqGPO
    Advanced Targeting Systems
    m779pNt
    Tactical Advantage
    Enhanced Armor Penetration icon?version=a12257735a9342358d07dcb053920402
    Enhanced Armor Penetration
    Omega Graviton Amplifier icon?version=7958d84360eac23c2e8b8a30a6368729
    Omega Graviton Amplifier


    Active Reputation:

    6whZMI1
    Quantum Singularity Manipulation
    M55zHTG
    Refracting Tetryon Cascade
    AKy8dng
    Bio-Molecular Shield Generator
    c0iMoxv
    Deploy Sensor Interference Platform
    aBKUe7u
    Anti-Time Entanglement Singularity


    Doffs:

    G7QgMyH


    Latest ISA PUG Parse: Tactical

    RRbtGkY

    Final conclusion:

    For budget build, you can't complain with the parse and ship performance

    separator[/CENTER]

    Regards,
    Commodore MACK
    SFO COMMANDING OFFICER
    Mack Medals
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    #2
     –  Last edited by Bridger; Sun 08 Apr, 2018 9:37 PM.
    Nice, however the Deflector, Engine, Warp Core and Shield combo is by most not considered as cheap.
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    #3
     –  Last edited by Arno12; Sun 08 Apr, 2018 10:06 PM.
    Hm, I like it, and I already have most these items Smile with the exception of the cold-hearted trait, came into to the game too late for that one, same for critical systems Sad.
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    #4
    What are alternatives to those traits?
  4. Deputy Head of Gaming

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    #5
    Nice, however the Deflector, Engine, Warp Core and Shield combo is by most not considered as cheap.
    I think I should've put the disclaimer for my definition of budget, which pretty much is anything I can attain without specifically spending real life money on consoles.

    While hard, competitive queues can be done and do pop (albeit, at a slow rate). Due it being a reputation set and the deflector easily attainable by our colony fleet holding, they come under my criteria for budget build.

    Still, I will look for alternative sets on the same.

    Originally Posted by Arno12
    Hm, I like it, and I already have most these items Smile with the exception of the cold-hearted trait, came into to the game too late for that one, same for critical systems Sad.
    Can you tell me what other ship mastery traits are available to you? Maybe a Screenshot of the side panel displaying all your ship mastery traits in the verticle column.

    Originally Posted by Scarlett
    What are alternatives to those traits?
    Which traits? Can you be more specific?
    Mack Medals
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    #6
    Well, as it so happens i made great progress yesterday in regards to my other build, here are the traits I have aquired:

    Invincible

    Tactical Analysis

    Promise of Ferocity

    Honored Dead

    *though truth be told, I wish cryptic would have a means to make ship traits like Cold-Hearted available, like make it temporarily available from the fleet lab for a short period.

    Side note: Any suggestions on how to adapt this build to a T5U ECR?
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    #7
    Which traits? Can you be more specific?
    I'm sorry, I should have quoted Arno12's post as I was referencing his post while talking to you Tongue Out

    Cold-hearted - from the Breen Plesh Tral Heavy Raider event ship (Qs Wonderland 2017 event)
    Critical Systems - from playing Story Arcs as a Temporal Agent (can this be acquired now?)

    The Breen ship could be acquired via the Rep store with tokens purchased with Lobi. Anyone who has not slotted the project is up the creek for this trait. UNLESS they get extremely lucky on Phoenix Prize boxes. This Trait is expensive to own, in my very humble opinion.
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    #8
     –  Last edited by Generator; Mon 09 Apr, 2018 1:30 PM.
    Arno, the problem with trying to use this with the T5 Galaxy is a double-whammy of bridge seating. 1) Your Tac LCDR downgrades to LT, and 2) the Uni ENS (that's being used as Tac) reverts back to being fixed as Eng. So you're working with only half the number of Tac seats as Mack is using here. I'm not gonna say it can't work, but man, that's an uphill climb if I ever saw one.

    EDIT: if you were going to try and emulate this layout on a T5/T5U ship, I think you might be better served doing it with the Regent (Assault Cruiser Refit).
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    #9
     –  Last edited by Mack; Mon 09 Apr, 2018 1:51 PM.
    Arno, the problem with trying to use this with the T5 Galaxy is a double-whammy of bridge seating. 1) Your Tac LCDR downgrades to LT, and 2) the Uni ENS (that's being used as Tac) reverts back to being fixed as Eng. So you're working with only half the number of Tac seats as Mack is using here. I'm not gonna say it can't work, but man, that's an uphill climb if I ever saw one.

    EDIT: if you were going to try and emulate this layout on a T5/T5U ship, I think you might be better served doing it with the Regent (Assault Cruiser Refit).
    This post made me realize that T5/T5U Galaxy layouts are completely different. The two tactical would be to choose between Tactical Team & Kemocite-laced Weaponary. And Tactical Team would be needed to make some use for Tactical Analysis - unless we ignore that and go for Invincible instead.

    I gotta agree with Generator, I got this build on my T5U Regent and it works great and adapts great on it. I'll need more time to experiment with a T5 Galaxy though.

    The feedback below would be in respect to the T5U Regent/Sovvy hence:

    Well, as it so happens i made great progress yesterday in regards to my other build, here are the traits I have aquired:

    Invincible

    Tactical Analysis

    Promise of Ferocity

    Honored Dead
    Slot Promise of Ferocity & Tactical Analysis. Yea it sucks to not have cold-hearted, however I only have critical systems put as I do not own Promise of Ferocity.

    Side note: Any suggestions on how to adapt this build to a T5U ECR?
    Sure, you'll need to work on getting rest of the parts from the reputation. You don't need to put in the saucer separation console at all, I just have it there as I didn't know what else I could put plus I like getting rid of the saucer at times for better turn rate - something a RCS can do too.

    For weapons, you'd just need a kinetic beam. You can keep your current weapon setup however remember to broadside pilot your cruiser for maximum weapon fire arc advantage.

    For consoles, get rid of Polaric, EPS Manifold, Timeline Stabilizer, Enhanced Neutronium Alloy & temporally shielded datacore.
    Work on getting the mentioned reputation consoles. The mentioned RCS console & Plasmonic Leech can be acquired from Exchange.

    Space Set, what all space set do you currently have access to? I'll experiment with those while you have to continue working towards the mentioned colony deflector and competitive set.

    I'm sorry, I should have quoted Arno12's post as I was referencing his post while talking to you Tongue Out

    Cold-hearted - from the Breen Plesh Tral Heavy Raider event ship (Qs Wonderland 2017 event)
    Critical Systems - from playing Story Arcs as a Temporal Agent (can this be acquired now?)
    Si Amigo. Well, if you created your temporal character during the temporal event (launch of AoY) - then absolutely yes it is.

    The Breen ship could be acquired via the Rep store with tokens purchased with Lobi. Anyone who has not slotted the project is up the creek for this trait. UNLESS they get extremely lucky on Phoenix Prize boxes. This Trait is expensive to own, in my very humble opinion.
    The ship itself is not something I use, but the trait is good for A2B Drain builds especially. I'd assume if you use disruptors (i.e. you don't use drain build), you have a work-around.

    But I agree with you, I wouldn't pay so much money or unlock so many boxes just for enough lobi to get this trait. There should be other viable options with you, perhaps?
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    #10
    I pretty much got all my reps at or close to tier 5 with the exception of the Lukari and Competitive wargames which I'm currently working on, I already got the deflector and shield from Nukara and the engine from romulan rep for my Dreadnought build, I already have plasmonic leech, so I'm set in regards to leech and Rep set access. I'll probably try the regent as soon as I save up the zen again. However if you could make it work with the ECR T5U, that would be awesome, if not, that's ok, I'm close to finishing my dreadnought.
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    #11
    I'll probably try the regent as soon as I save up the zen again. However if you could make it work with the ECR T5U, that would be awesome, if not, that's ok, I'm close to finishing my dreadnought.
    At this point, I would buy a T5 ship if and only if one of the following were true.

    1) You were 100%, bet-the-farm sure that ship will not be getting a t6 version.

    2) Said T5 had a special item (e.g. console) you wanted that can be used on other ships.

    If you're really wanting to use one of the ships from the TV show/movies, rather than the T5 Galaxy or Regent/Sovvy, spend the extra 500 Zen and get the T6 version (Andromeda or Archon*, respectively).

    *Is it the Archon that's available through the Zen store, or the Vizier? I get that wrong all the time.
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    #12
     –  Last edited by Scarlett; Mon 09 Apr, 2018 10:16 PM.
    There should be other viable options with you, perhaps?
    In conjunction with A2B and/or Drain? I got nothing. But I'm using Majority/Minority because it's a neat trait, even with annoying graphics Tongue Out
  8. Master Chief Petty Officer
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    #13

    If you're really wanting to use one of the ships from the TV show/movies, rather than the T5 Galaxy or Regent/Sovvy, spend the extra 500 Zen and get the T6 version (Andromeda or Archon*, respectively).
    Thinking about it now, I'm already pretty close to finishing my dreadnought build with just the Doff's and traits being all thats left, no point in getting a Tier 5 now. However this build will prove useful when I do get around to getting the T6 Andromeda and Archon once I'm done with my current project.

    Though it would still be nice to give some love to my ECR T5U, for sentimental reasons that is.
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    #14
    A big flaw of the build is the lack of a debuff like Attack Pattern Beta this is very critical to have.
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    #15
    A big flaw of the build is the lack of a debuff like Attack Pattern Beta this is very critical to have.
    I'm gonna have to agree with this, that I in full conscious of that fact went for Torp Spread.

    A part of my build disclaimer involves me having torps, I like playing with a ship which adds to my immersion to Star Trek + I don't have fascination of having a pure beam boat. I guess for those who don't have any such things - they could go all beams and have Beta up there, which would actually bring the DPS significantly up.

    I like my torps though: Never gonna give them, never gonna let them down.
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