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Deep Space Nine's New Exterior

Started By:
Dylan Erikson, Wed 16 May, 2018 5:02 PM
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    #1
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    #2
    Looks fantastic!

    It would be nice if they added the turrets and launchers to the station from the show, would make the battles a lot cooler.
    Tain
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    #3
    Looks fantastic!

    It would be nice if they added the turrets and launchers to the station from the show, would make the battles a lot cooler.
    They are there technically...just retracted Wink

    You can see the round ones on the weapons pylons
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    #4
    They shall finaly Patch Tribble!
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    #5
    That's looking great, DS9 finally got the full ESD treatment!
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    #6
    Wow, that's a really nice improvement.
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    #7
    Still no Ops which is kind of disappointing but I feel like it's gonna happen.
    PaulEdwards
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    #8
    They are working on it for example I know that the Lcars for the OPS is done.
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    #9
    STO: What are some details of the model that players might not notice on first glance?

    T: In our high-res model, we built a low-res promenade behind the large windows in the center region. We thought about putting that into the game-model as well, but the station is already at a rather high polycount - and you would need to get really close to be able to see anything, so unfortunately we decided against it. For the rest I think we managed to capture the look of the high-res model very well. All the details are there, either through polygons or through the normal maps.
    Lol! "What's something players won't notice?" "Something we didn't put in the game"

    No kidding!

    Noram
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