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Fallout 76

Started By:
Petrarch, Wed 30 May, 2018 3:34 PM
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    #46
    A couple more bits have come to light:

    The progress from the Beta test is considered the full game and will be carried over into live for all players.

    Fallout 76 will not be available on Steam and will use the in-house Bethesda.net as a launcher instead.
    Petrarch
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    #47
    Steam, Battle.net, Origin, UPlay, this, and this, Bethesda.net launcher, that and this....

    Can we please use one launcher? Thanks
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    #48
    More info regarding Fallout 76, there's a video of the panel in the link.

    Things learned about Fallout 76

    Some highlights:

    - PVP is opt-in. If a player fires at you, their weapon only does a small amount of damage. To start PvP properly, you have to shoot back and that boosts damage for both players back to normal levels.

    - There's a pacifist mode similar to what GTA Online has and players can be blocked/ignored.

    - Someone who does kill a player that doesn't accept a PvP invite is flagged for everyone to see on the map as a wanted murderer and they earn no caps or experience. If they're hunted down and killed by another player, the cost of the bounty is taken from their own pockets. They're also unable to see other players on the map while marked.

    - VATS is still present, but takes place in real time and you can't target body parts without a certain perk.

    - You can blueprint anything you build so you can easily recreate something that was destroyed or build at a new location.

    - Radiation can cause mutations to your character. This seems to be random chance and you don't seem to have much choice in the matter short of avoiding radiation entirely (something that's nigh-impossible to do in Fallout)
    Petrarch
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