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Patch Notes for 14 JUN 2018

Started By:
Taku, Thu 14 Jun, 2018 8:38 AM
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    #1
    Read them HERE, or below.


    General:
    Resolved an issue which was causing the Landing Page to appear upon every map transfer for many players.
    • All Jem'Hadar captains can now Transwarp to Deep Space Nine.
    • Resolved an issue which caused Cardassian Intel ships to completely disappear when using cloak.
    • Resolved an issue where some Hur’q powers had no audio.
    • Added a Crafting Weekend event starting on June 21.
    • Resolved an issue that caused Jem'Hadar captains to display the incorrect FX when ranking up starship mastery.
    • Dominion Security Teams now use the Dominion's transporter FX when beaming down.

    Content:
    • Resolved an issue where Jem’Hadar Captains could not replay “Researcher Rescue”.
    • Resolved an issue where Jem’Hadar Captains could not start “Stranded in Space”.
    • Resolved an issue where Jem’Hadar Captains could not start “Hide and Seek”.
    • Resolved an issue where Jem’Hadar Captains could not start “Stop the Signal”.
    • Resolved an issue which was blocking the player from interacting with Neth Parr in “Renegade’s Regret” and stopped progression.
    • “The Swarm” on Advanced now grants the correct advanced reward pack for R&D Materials.
    • Resolved an issue where Bridge Officers could not open the doors at the bottom of the Ore Processing room in “Storm Clouds Gather”.
    • Resolved an issue where civilians were bunching up in some rooms on Deep Space Nine.
    • Resolved an issue for Jem’Hadar Captains where some journal categories were grayed out when they were actually available.
    • Resolved numerous text related issues throughout the new Victory is Life content.

    Systems:
    • Resolved an issue which caused the Damar-class Cardassian Intel Science Dreadnought to have an incorrect turn rate of 7.5, and instead now correctly matches the documented 6.5 turn rate.
    • Resolved an issue which caused the Ghemor-class Cardassian Intel Flight-Deck Cruiser to have an incorrect turn rate of 7, and instead now correctly matches the documented 8.5 turn rate.
    • Resolved an issue where the Pseudo-Submission and Yielding Feint Personal Traits from the Deep Space Nine Lockbox would put the user in combat even if no placate had occurred.
    • Resolved an issue that caused the Gamma Task Force Daily Bonus Marks cooldown to be tracked incorrectly in the View Cooldowns window.
    • Resolved an issue that would sometimes cause the Strength of Body or Enhanced Sensors Reputation traits to fail to apply a buff on use of Captain Abilities while slotted.
    • Resolved an issue that prevented the Jem'Hadar Impulse Engine and Shield's UltraRare modifiers from being re-engineered.
    • Resolved an issue that resulted in Jem’Hadar Vanguard Captains to not be able to claim the Gamma Recruit Specialization Rewards.
    • Buffed the Hunter Crossbow Lobi Weapon to be more comparable with existing Lobi Weapon effectiveness.
    • The Personal Wormhole Generator now correctly lists its damage buff as 25%.

    Character:
    • Added a new costume for Jem’Hadar Captains which have chosen the Klingon Faction.
    • Removed access to some Federation specific uniforms that Jem’Hadar captains had access to.
    • Resolved an issue which caused a seam to appear on Cardassian necks.
    • Resolved an issue that caused Cardassian hands and chest to be missing when wearing some swimwear.
    • Resolved an issue where some swimsuits would not show up for Jem’Hadar and Cardassian captains.
    • There is now less clipping when wearing the Jem’Hadar EV Suit when mixing parts.
    • There is less clipping when using the Cardassian Hair #1 style.

    Known Issues:
    • Many PvE queues have an issue where enemies are not level scaling correctly.
    • Players above level 60 cannot play in PvP matches.
    • Some Jem’Hadar captains are in a state where they cannot retrain skills.
    • Jem’Hadar Captains cannot play “The Doomsday Device”.

    "And when I saw the breadth of my domain, I wept, for there were no more worlds left to conquer."
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    • Taku
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    #2
    Thanks for sharing.


    Resolved an issue where civilians were bunching up in some rooms on Deep Space Nine.
    Aww, no more mosh pits. Cry

    Keenan
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    #3
     –  Last edited by Buckaroo; Thu 14 Jun, 2018 5:04 PM.
    Bummer on the removal of Fed uniforms for Jem'Hadar... I reviewed the changes and we lost a LOT of options in the tailor!

    I had outfitted my Jem'Hadar into the Odyssey uniform previously, and currently still shows it on after the update! I was hoping to outfit my JH captain and BOFFs with the outfit, but sadly I could only apply it to my captain. I thought it would be better for them to wear a Fed uniform if they were going to be flying a Fed ship...

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    #4
    As a KDF Jimmy, I'm happy to finally have a uniform to put on. Can't wait to login and check it out.

    Sucks about the Feddie-Jimmies though.