Posted Mon 10 Dec, 2018 3:14 AM –
Last edited by SuperiorCylon; Mon 10 Dec, 2018 3:22 AM.
T6 Kelvin Vengeance
Currently outfitting and tweaking my intelligence Dreadnought. I attached the STO skill planner and would appreciate any help towards getting me to my end goal.
End Goal
I want this to be a KELVIN build, so kelvin consoles as well as kelvin weapons.
I'd also love this beast to boast DPS and as much of it as possible.
(I understand that the weapons are limiting and the consoles dont really help much either, but id like this build to be true to the movie)
I realize that i cant ask for much more on the ship considering the lack of console space but survive-ability is a must
Posted Mon 10 Dec, 2018 7:24 AM –
Last edited by Bridger; Mon 10 Dec, 2018 7:42 AM.
Ok the first thing are you weapons mods, change them either to Dmg or CrtD, second the Vengeance is one of the best ships in the game so DPS won't be a problem and survivability shouldn't be a problem either.
A big problem are the consoles, except for Broadside Emitter Arrays, you will get nothing out of them and even that one is meh.
Told you last night that you would get someone post when you eventually managed to get your build on here you would see some suggestions, that would help as people can see your build as it is and what needs improving. Said last night in the game that Dmg or CrtD was the way to go, soon as your probationary period up you will be able to get them tac consoles that bridger's put up on his suggested build.
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Your rerun last night was not the worst that was the one the one before when you forgot to slot them traits after you respeced and came to a run with a potato gun was, so working on the above and leave the potato gun in the armoury for futur runs its embarrasing seeing a man in the air lock going pew pew thought we was going to have to order starfleet breakdown man to come tow you back to spacedock.