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[Discussion] - Legends of Discovery Reputation

Started By:
Solace, Fri 03 May, 2019 4:45 PM
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    #76
     –  Last edited by Bridger; Wed 08 May, 2019 9:04 AM.
    True. I did notice however that it does not slot in the universal console slot on my Gagarin.
    It should slot there.

    Edit: I just checked it indeed seems to be broken.
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    #77
    It should slot there.

    Edit: I just checked it indeed seems to be broken.
    Ahh its not just me then. Hope that gets fixed as it would come in handy for Miracle workers ships.

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    #78
     –  Last edited by lexxie1983; Wed 08 May, 2019 12:39 PM.
    watch at own risk (dark matter torp in action)



    Full combat vid

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    #79
    Just so you know the Lorca's Custom Fire Control is a Tactical Console.
    Well that's a bummer
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    #80
    Ahh its not just me then. Hope that gets fixed as it would come in handy for Miracle workers ships.
    Even if it was working as intended (which it is not) it wouldn't matter. You would just slot it in a tac slot and put a tac console in the universal. You lose nothing.
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    #81
    True. I did notice however that it does not slot in the universal console slot on my Gagarin.
    Thats probably intentional. Its enough powercreep as it is so by making people sacrifice a locator for this console they can at least make it a difficult choice. With the exception of miracle worker ships though with their universal slot, when thats fixed.
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    #82
    A ship with 4 tac slots could probably swap a locator for this without much impact.
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    #83
    A ship with 4 tac slots could probably swap a locator for this without much impact.
    thats what i did. as shown in the vid
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    #84
    A ship with 4 tac slots could probably swap a locator for this without much impact.
    Interesting! Is there a formula for the diminishing returns from stacking locators or a general agreed upon consensus of what is the minimum amount of locators for maximum effect? Difficult question to answer, i know, due to all the cat1 from other modules. But still, someone should have done some calculations over the years and posted it? Smile
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    #85
    Interesting! Is there a formula for the diminishing returns from stacking locators or a general agreed upon consensus of what is the minimum amount of locators for maximum effect? Difficult question to answer, i know, due to all the cat1 from other modules. But still, someone should have done some calculations over the years and posted it? Smile
    Well when it comes to killing things fast it shouldn't be a problem, if you're asking about DPS chasing I have no clue, not my forte
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    #86
    There is no "diminishing returns" in anything aside from the relationship between damage resistance rating and damage resistance percentage. Even then, I vaguely recalled someone showed there was no actual diminishing returns in terms of eHP. This would strictly be a question of which is better for a specific build.

    Though I mainly commented to say: Has anyone complained yet about how terrible all the names are?
    "Tilly’s Review-Pending Modified Shield"? Really?!
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    #87
    There is no "diminishing returns" in anything aside from the relationship between damage resistance rating and damage resistance percentage. Even then, I vaguely recalled someone showed there was no actual diminishing returns in terms of eHP. This would strictly be a question of which is better for a specific build.

    Though I mainly commented to say: Has anyone complained yet about how terrible all the names are?
    "Tilly’s Review-Pending Modified Shield"? Really?!
    the names are indeed terrible Suspicious
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    #88
    The Lorca's Custom Fire Control is going to be a must together with either the beam or torp.
    I'm thinking of using it with the torpedo. Can't justify the use of the DBB yet.

    - - - Updated - - -

    True. I did notice however that it does not slot in the universal console slot on my Gagarin.
    That is very strange...
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    #89
    There is no "diminishing returns" in anything aside from the relationship between damage resistance rating and damage resistance percentage. Even then, I vaguely recalled someone showed there was no actual diminishing returns in terms of eHP. This would strictly be a question of which is better for a specific build.

    Though I mainly commented to say: Has anyone complained yet about how terrible all the names are?
    "Tilly’s Review-Pending Modified Shield"? Really?!
    Well if something is added multiplicatively rather than additively then the result of the former compared to the latter will be quite significantly worse. And unless im mistaken Cat1 at least is added multiplicatively.
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    #90
    A vulnerability locator is around 2%crth and 36% cat1 energy type damage.

    The removal of locators is a decision based on a satisfactory number of critical hits landed in general.

    I run my ships with 2x tac colony consoles and 2/3 locators atm.

    Guess the two piece discovery set will be torp+wide arc dbb... Console will be approachable for people who aren't using locators or can drop one out.
    Truth is uncomfortable most of the times. That's why you gotta face it every time.

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