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[Guide] - FLEET T6 - COMMAND SOVEREIGN CLASS - TACTICAL

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Bridger, Sat 04 May, 2019 8:49 PM
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    #1
     –  Last edited by Bridger; Sat 04 May, 2019 8:54 PM.
    FLEET T6 - COMMAND SOVEREIGN CLASS - TACTICAL[TOP]


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    History Of The Ship Class:


    The Sovereign-class was introduced during the early 2370s, and was, at the time, the most advanced starship design in the fleet, though not as large as the Galaxy-class starship. The Sovereign-class USS Enterprise-E was built at the San Francisco Fleet Yards and was launched from that facility on stardate 49827.5.

    The Sovereign class' first major engagements came in 2373, when the USS Enterprise saw action in the Borg incursion into Sector 001, and was instrumental in the destruction of the attacking cube.

    While the Sovereign-class was not a key player in the Dominion War, such vessels as the Enterprise-E spent time during the war putting out diplomatic "brush fires" and extending the occasional olive branch, as the Federation Diplomatic Corps were busy attempting to put an end to the war.

    Sometime after the Enterprise's mission in the Briar Patch and before the engagement with the Reman warship Scimitar, a refitting of the Enterprise-E took place. The major changes included five additional torpedo tubes and four additional phaser arrays. A slight change in the warp nacelle pylons was also implemented. The Enterprise was able to deploy these new systems in 2379, prior to its mission to Romulus.


    Ship Specifications:


    HKXR2fw
    The ship is named after the mystical place

    UeAhauE


    Unlock
    Bonus
    Description
    I
    Absorptive Hull Plating
    +25 Physical Damage Resistance
    +25 Kinetic Damage Resistance
    II
    Rapid Repairs
    Regnerates 1.25% of your maximum hull every 3 seconds in Space. Twice the amount is regenerated out of combat
    III
    Enhanced Hull Plating
    +25 All Energy Damage Resistance
    +25 Radiation Damage Resistance
    IV
    Armored Hull
    +10% Hull Hitpoints
    V
    Starship Trait
    Vent Metreon Laced Plasma
    (Z-Store Ship)


    The Build:


    SHIP EQUIPMENT:
    TAC\ENG - BUILD
    FORE WEAPONS:
    Terran Task Force Phaser Beam Array [CrtD/Dm] [Dmg]x3 [Proc]
    Prolonged Engagement Phaser Beam Array [CrtD/Dm]]
    Phaser Beam Array [CrtD/Dm] [Dmg]x4
    Quantum Phase Torpedo Mk XV [Ac/Dm] [CrtD]x2 [CrtH] [Proc]
    AFT WEAPONS:
    3x Phaser Beam Array [CrtD/Dm] [Dmg]x4
    Trilithium-Enhanced Omni-Directional Phaser Beam Array [Ac/Dm] [Acc] [Arc] [Dmg]x2
    DEFLECTOR:
    Elite Fleet Intervention Protomatter Deflector Array [ColCrit] [EPS] [HullCap] [Sh/HullCap] [ShCap]
    IMPULSE ENGINE:
    Prevailing Innervated Impulse Engines [SecSpd-2] [Spd]
    WARP CORE:
    Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] [W->S]
    SHIELDS:
    Prevailing Fortified Resilient Shield Array [Cp/Rg] [Reg]
    DEVICES:
    Temporal Negotiator
    Subspace Field Modulator
    Energy Amplifier
    Reactive Armor Catalyst
    ENGINEERING CONSOLES:
    D.O.M.I.N.O.
    Dynamic Power Redistributor Module
    Point Defense Bombardment Warhead
    Reinforced Armaments
    Temporal Trajectory Shifter
    SCIENCE CONSOLES:
    Bioneural Infusion Circuits
    Protomatter Field Projector
    TACTICAL CONSOLES:
    2x Energetic Protomatter Matrix Infuser [Kinetic] [Phaser]]
    2x Vulnerability Locator [+Pha]


    Boff Abilities:


    Com. Engineering
    Vanguard Jem'Hadar

    5Y6KDqY
    Emergency Power to Engines I
    54jarO8
    Auxiliary to Battery I
    LAw38Vb
    Emergency Power to Weapons III
    SSgDJMs
    Reverse Shield Polarity III
    Lt. Com Tactical Romulan
    GpDc8l3
    Kemocite-Laced Weaponry I
    rSmvTIS
    Attack Pattern Beta I
    G9QIRjj
    Beam Fire at Will III
    Lt. Com Universal/Intel
    Romulan

    S9GBeGY
    Overwhelm Emitters I
    q6fsz01
    Concentrate Firepower II
    ZhXtpAY
    Torpedo: Spread III
    Lt.
    Engineering
    Nausicaan
    VPDwCgg
    Engineering Team I
    54jarO8
    Auxiliary to Battery I
    Ens. Tactical
    Romulan

    UOFv1B7
    Tactical Team I


    Skill Tree:


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    VpYGf1A
    dnPfntA
    JGAvRho
    2I8KGWc

    ENGINEERING:
    SCIENCE:
    TACTICAL:
    Battery Expertise
    Transwarp Cooldown Reductions
    Hangar Weaponry
    Maximum Hull Capacity
    Projectile Critical Chance
    Energy Critical Chance
    Accuracy Rating
    Frenzied Assault
    Team Frenzy

    Specialization:


    PRIMARY:
    SECONDARY:
    Intelligence
    Strategist


    Traits:


    Personal Traits: Tactical

    taZJ0uj
    Context is for Kings
    PR6xthl
    A Good Day to Die
    XPeeE3g
    Anchored
    aL0VEi1
    Repair Crews
    wQwpJnr
    Beam Barrage
    vGaDLME
    Superior Beam Training
    bGylaOd
    Fleet Coordinator
    tJXMLxr
    Terran Targeting Systems
    Cc6lfiM
    Self-Modulating Fire


    Starship Traits:

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    Emergency Weapon Cycle
    wKetUfn
    Redirecting Arrays
    QS3byrh
    Calm Before the Storm
    UuYdVtZ
    Cold-Hearted
    JXu9G8E
    Strike from Shadows


    Space Reputation:

    5RyEtVY
    Precision II
    ku5yAY8
    Advanced Targeting Systems II
    681Q2ut
    Controlled Countermeasures II
    v9vJGVj
    Magnified Firepower II
    winkasT
    Torpedo Pre-Fire Sequence II


    Active Reputation:

    E9zlkoA
    Quantum Singularity Manipulation II
    Rhhbh56
    Refracting Tetryon Cascade II
    F8Mj8mr
    Bio-Molecular Shield Generator II
    Eqjnksf
    Deploy Sensor Interference Platform II
    dw9Q5TK
    Anti-Time Entanglement Singularity II


    Doffs:

    Doff Specialization:
    Effect:
    Energy Weapons Officer
    Chance for stacking Crit Chance buff on firing Energy Weapons
    Energy Weapons Officer
    Chance for stacking Crit Severity buff on firing Energy Weapons
    Conn Officer
    Recharges Evasive Maneuvers when Emergency Power to Engines is activated
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.


    Latest ISA PUG Parse: Tactical

    NRKvrUO

    Wem7bKa

    Final conclusion:

    Well what shall I say about her, she is a beauty, she fly's like a goddess and she stings like a hornet.
    Both the Intel and Command Sovereign are great ships and perform equally.


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    #2
    Nice build. Thanks for posting.

    P.S. The Regent T-5U is maybe the best looking ship in the game.
    Miles
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