communications relay login

[Patch Notes] - 13 JUN 2019

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Arimimochi Taku, 1 Week Ago
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    #1
    We will be performing shard maintenance on June 13 from 7-9:30 AM Pacific (14:00-16:30 UTC).

    dDobiBI

    General:
    • Reduced the price of all items in the Weekend Event Store to 1 Voucher.
    • Resolved an issue that was preventing some old event reputation projects from being automatically completed.

    UI:
    • Resolved an issue that was causing the Gamma Symbol in The Swarm TFO to be larger than intended.
    • Resolved an issue that caused the Molecular Deconstruction Beam to appear twice in the Temporal ship UI.
    • Updated some places in the UI that previously said “Queue Group” to now say “Task Force Operation”.
    • Added an icon that will now flash green when collections are ready for Reputation Projects.

    Content:
    • Added a waypoint for the "Turbolift to Communications Console", during the mission “Reunion”, while the player is on the mission step to repair 4 pieces of damaged equipment, so that players can use this to navigate to the turbolift and to the floor where the damaged communication console is located.

    Systems:
    • The following items are now Bound to Account when claimed from the Phoenix Prize Store: Fighter Squadron Combat Pet, All Starship Emote Packs.
    • Resolved an issue that was allowing some Standard Issue equipment to scale beyond the intended level limit of 50.
    • Resolved an issue with Gravimetric Torpedoes that could cause some otherwise unmovable NPCs/Objects to get shifted out of position.
    • Resolved an issue with Singularity Overcharge on Dual Heavy Beam Banks not applying the correct amount of damage.
    • Resolved an issue where Dual Heavy Beam Banks were dealing less damage than intended in Fire At Will, Singularity Overcharge, and basic fire modes.
    • Resolved an issue that was causing Blackout Mines to deal zero damage if the foe had no shields equipped.
    • Updated Grace under Fire to more reliably reset the cooldown on Miraculous Repairs when it procs.
    • Resolved an issue that was causing Kemocite-Laced Weaponry to make Blade Mines deal damage to themselves, their allies, and their owners.
    • Resolved an issue that was causing Blade Mines to trigger Kemocite-Laced Weaponry on every tick of its Hull Slice ability.
    • Kuumaarke's ship now uses Lukari weapons, where ever it appears as a combat-capable NPC.
    • All 180-degree Torpedo Launcher weapons now have a standardized naming convention of "Wide-Angle (Type) Torpedo Launcher".



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    #2
    • Resolved an issue that caused the Molecular Deconstruction Beam to appear twice in the Temporal ship UI.
    Finally.