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[Guide] - T6 - VENGEANCE CLASS - TACTICAL

Started By:
Bridger, Sun 16 Jun, 2019 8:37 PM
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    #1
     –  Last edited by Bridger; Mon 17 Jun, 2019 9:36 AM.
    T6 - VENGEANCE CLASS[TOP]


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    History Of The Ship Class:


    CLASSIFIED



    Ship Specifications:


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    Unlock
    Bonus
    Description
    I
    Rapid Repairs
    Regenerates 1.25% of your maximum hull every 3 seconds in Space
    Twice the amount is regenerated out of combat
    II
    Enhanced Hull Plating
    +25 All Energy Damage Resistance Rating
    +25 Radiation Damage Resistance Rating
    III
    Devastating Weaponry
    +2.5% Critical Chance
    IV
    Armored Hull
    +10% Hull Hitpoints
    V
    Starship Trait
    Target Rich Environment


    The Build:


    SHIP EQUIPMENT:
    TAC - BUILD
    FORE WEAPONS:
    4x Kelvin Timeline Phaser Emitter Array [CrtD/Dm] [Dmg]x4
    1x Dark Matter Quantum Torpedo Launcher [CrtD/Dm] [CrtD]x4]
    AFT WEAPONS:
    3x Kelvin Timeline Phaser Emitter Array [CrtD/Dm] [Dmg]x4
    DEFLECTOR:
    Elite Fleet Intervention Protomatter Deflector Array [ColCrit] [EPS] [HullCap] [Sh/HullCap] [ShCap]
    IMPULSE ENGINE:
    Prevailing Innervated Impulse Engines [SecSpd-2] [Spd]
    WARP CORE:
    Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] [W->S]
    SHIELDS:
    Prevailing Fortified Resilient Shield Array [Cp/Rg] [Reg]
    DEVICES:
    Temporal Negotiator
    Subspace Field Modulator
    Energy Amplifier
    Reactive Armor Catalyst
    ENGINEERING CONSOLES:
    D.O.M.I.N.O.
    Dynamic Power Redistributor Module
    Point Defense Bombardment Warhead
    Bioneural Infusion Circuits
    Reinforced Armaments
    SCIENCE CONSOLES:
    Temporal Trajectory Shifter
    Protomatter Field Projector
    TACTICAL CONSOLES:
    2x Energetic Protomatter Matrix Infuser [Kinetic] [Phaser]]
    1x Vulnerability Locator [+Pha]
    1x Lorca's Custom Fire Controls
    HANGAR:
    Elite Kelvin Timeline Assault Drone


    Boff Abilities:


    Com. Engineer
    Vanguard Jem'Hadar
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    Emergency Power to Engines I
    54jarO8
    Auxiliary to Battery I
    LAw38Vb
    Emergency Power to Weapons III
    bg9sV5y
    Directed Energy Modulation III
    Lt. Com Tactical Romulan
    UOFv1B7
    Tactical Team I
    rSmvTIS
    Attack Pattern Beta I
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    Beam Fire at Will III
    Lt. Com Universal
    Romulan
    4Y73IFn
    Distributed Targeting I
    MWUT8hH
    Kemocite-Laced Weaponry II
    ZhXtpAY
    Torpedo: Spread III
    Lt. Engineer
    Nausicaan

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    Emergency Power to Engines I
    54jarO8
    Auxiliary to Battery I
    Ens. Science
    Vanguard Jem'Hadar

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    Hazard Emitters I


    Skill Tree:


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    JGAvRho
    2I8KGWc


    ENGINEERING:
    SCIENCE:
    TACTICAL:
    Battery Expertise
    Transwarp Cooldown Reductions
    Hangar Weaponry
    Maximum Hull Capacity
    Projectile Critical Chance
    Energy Critical Chance
    Accuracy Rating
    Frenzied Assault
    Team Frenzy


    Specialization:


    PRIMARY:
    SECONDARY:
    Intelligence
    Strategist


    Traits:


    Personal Traits: Tactical


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    Context is for Kings
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    A Good Day to Die
    XPeeE3g
    Anchored
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    Repair Crews
    wQwpJnr
    Beam Barrage
    vGaDLME
    Superior Beam Training
    bGylaOd
    Fleet Coordinator
    tJXMLxr
    Terran Targeting Systems
    Cc6lfiM
    Self-Modulating Fire


    Starship Traits:


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    Emergency Weapon Cycle
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    Redirecting Arrays
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    Calm Before the Storm
    UuYdVtZ
    Cold-Hearted
    JXu9G8E
    Strike from Shadows


    Space Reputation:


    5RyEtVY
    Precision II
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    Advanced Targeting Systems II
    681Q2ut
    Controlled Countermeasures II
    v9vJGVj
    Magnified Firepower II
    SaRA51H
    Tyler's Duality


    Active Reputation:


    E9zlkoA
    Quantum Singularity Manipulation II
    Rhhbh56
    Refracting Tetryon Cascade II
    F8Mj8mr
    Bio-Molecular Shield Generator II
    Eqjnksf
    Deploy Sensor Interference Platform II
    dw9Q5TK
    Anti-Time Entanglement Singularity II


    Doffs:


    Doff Specialization:
    Effect:
    Energy Weapons Officer
    Chance for stacking Crit Chance buff on firing Energy Weapons
    Energy Weapons Officer
    Chance for stacking Crit Severity buff on firing Energy Weapons
    Conn Officer
    Recharges Evasive Maneuvers when Emergency Power to Engines is activated
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.


    Latest ISA PUG Parse: Tactical


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    IVnQcNk


    Final conclusion:


    I was asked by Lars2510 to create a canon Vengeance Build for the T6 Intel Dreadnought, so I started with it however I found the ship with a full canon setup up to be rather frustrating with the Kelvin Phasers and Torpedo Launcher until I added the recently unlocked Lorca 2 Piece set (Console and Torpedo) and this allowed me to actual get a decent run with the ship with 172K DPS.

    This falls in line with what I have seen on other beam boats I have been using only with their native types of Beams and Torpedos for example on the two Constitution Class Builds I created some time ago. When I put my modern Beam Setup like I am using on the Excelsior on the ship I saw a +30K DPS improvement and this ship can run cannons so more is possible.

    The Vengeance is still one of the best ships you can get and considering it is Lobi rather easy to obtain.



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    #2
     –  Last edited by Arno12; Sun 16 Jun, 2019 10:35 PM.
    Nice, same build as mine, sans the disco console and trait since I haven't unlocked them yet, only difference is I'm using regular phasers including the trilithium omni. Terran phaser and prolonged phaser. Also since I'm using an engineer I swapped out the healing console for approaching agony.

    Edit: Already had the Trait unlocked without realizing and it is awesome!!! Can't wait to unlock the T6 version of it.