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[Patch Notes] - 08 AUG 2019

Started By:
Taku, Thu 08 Aug, 2019 7:16 AM
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    #1
     –  Last edited by Taku; Thu 08 Aug, 2019 7:20 AM.
    We will be performing shard maintenance on August 8 from 7-9:30 AM Pacific (14:00-16:30 UTC).

    dDobiBI

    PC PATCH NOTES FOR 08 AUG 2019
    Event:
    The Arena of Sompek
    • The Arena of Sompek returns as a Featured Task Force Operation!
    • This event will last for 3 weeks and Captains can earn an all new reward!
    • Complete the TFO on 14 different days to earn the Section 31 Heavy Phaser Rifle in addition to marks, dilithium, and three Featured TFO Reward Boxes.
    • There will be a buyout option associated with the Event, which can be purchased from the Zen Store to receive 10 Featured TFO Commendations and 1 Ultimate Tech Upgrade.
    • Arena Of Sompek Updates:
    ○ The minimum level for participation has been reduced from 50 to 10.
    • Romulan and Jem’Hadar characters must have chosen a primary allegiance.
    ○ There will no longer be a “Timed” and “Untimed” version of the TFO.
    ○ The failure condition of having all players dead simultaneously has been removed from the Event version of the map.
    ○ The event version will automatically complete and award rewards when Wave 7 is complete.
    • Section 31 Heavy Phaser Rifle:
    ○ Section 31 Heavy Phaser Rifle is a new reward for completing The Arena of Sompek on 14 different days.
    ○ Section 31 Heavy Phaser Rifle’s primary setting will fire an additional bolt that seeks out a random target near the primary foe's location.
    ○ Section 31 Heavy Phaser Rifle’s secondary fire channels a high-intensity sweeping beam designed to lay waste to a large area in a short amount of time.
    ○ Obtaining the Section 31 Heavy Phaser Rifle on any character on your account will unlock the ability to reclaim the item on other characters, via the Reclaim tab of the Dilithium Store.
    • You may only reclaim this item on characters that do not already own one.
    ○ For more details, please visit the The Arena of Sompek - Your Last Chance at a Free Ship! blog.
    • Coupon Progress Tokens:
    ○ This is the third and final FTFO in our Free T6 Ship Event.
    ○ Earn Coupon Progress Tokens each day, allowing you to eventually claim a free Tier 6 Starship of your choice from the Zen Store!

    Character:
    • Resolved an issue that was preventing the “none” from appearing as an option for Female Alien characters.
    • Resolved an issue that was causing the Klingon Eye Patch accessory to clip through the character model.

    Systems:
    • Infinity Lock Box Updates:
    ○ Updated contents of Infinity Lock Box to include items from the Emperor's Lock Box.
    • The Voth Bastion Flight Deck Carrier has been removed as a choice from the "Infinity Prize Pack: T5 Ship" package, and the Voth Palisade Science Vessel has been removed from the Lobi Store.
    • The Voth Rampart Command Flight Deck Carrier [T6] has been added as a choice to the "Infinity Prize Pack: T6 Ship" package, and the Voth Bastille Temporal Science Vessel [T6] has been added to the Lobi Store.
    ○ For more information, please visit the The Voth Evolve in the Infinity Lock Box! blog.

    • Ship Updates:
    ○ The Tier 6 Temporal Destroyer and Temporal Science Vessel are now fully Temporal Operative starships.
    ○ Their commander seat now has access to the Temporal Operative specialization, and they now have the Molecular Reconstruction mechanics
    ○ This applies retroactively, and affects the following starships:
    • Klein Temporal Destroyer [T6]
    • Tal'aura Temporal Destroyer [T6]
    • Chargh'poH Temporal Destroyer [T6]
    • Verne Temporal Science Vessel [T6]
    • Sui'Mor Temporal Science Vessel [T6]
    • Qul'poH Temporal Science Vessel [T6]
    ○ Flight Deck Cruisers have been renamed to "Flight Deck Carriers".
    ○ All Flight Deck Carriers have been updated to have 2 hangar bays.
    • This applies retroactively.
    ○ All Escort Carriers have been renamed to "Strike Wing Escorts".
    ○ All Strike Wing Escorts have had their Quick Deployment ship mastery replaced with Enhanced Weapon Systems.
    • This applies retroactively.
    ○For more information on these updates, please visit the Putting the "Temporal" in "Temporal Starships" blog.

    • All previous Event Reward items have been removed from the Weekend Event Store.
    ○ Any reclaimable items previously available for reclaim via the Weekend Event Store may now be reclaimed from the Reclaim store in the Dilithium Store.
    ○Players that still have Weekend Event Vouchers remaining may now purchase a Phoenix Prize Pack with each remaining voucher they still possess.
    • Beam Overload has undergone significant changes:
    ○ Beam Overload now significantly increases the damage of all Beam attacks for 10 seconds, instead of only 1.
    ○ The Superweapon Ingenuity Starship Trait now increases the duration of Beam Overload for 5 seconds.
    • The mission "A New Warfare" now only rewards a Very Rare Kobali-species Warfare Specialist Duty Officer on first play. Subsequent completions of this mission rewards a random Rare Duty Officer instead.
    • Resolved an issue that was causing immunity to knockback to not work properly.
    • "Superfluous Emitters" (Command Captain Spec) has been rebuilt to improve performance, and the description has been updated to match its intended functionality.
    • The weapon proc from Advanced Beam Arrays now grants a scaling buff to Advanced Beam Critical Severity, instead of Bonus Damage.
    • Updated descriptions on Phoenix Prize Packs to reflect full list of current rewards, including recent additions.
    • Added the Bajor Defense Warp Core and Singularity Core to the "Very Rare" Tier of the Phoenix Redemption Store.
    • Resolved an issue that caused the Damage over Time portion of Plasma Shockwave 3 to be significantly higher than intended.
    • Resolved an issue that was causing the 3pc bonus from the Lorca’s Ambition Set to launch torpedoes while you were cloaked.



    Lifted directly from this Arc page.
    Age of Discovery Patch Notes Links
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    #2
    This are some quite good changes for the game.

    Beam Overload has undergone significant changes:
    ○ Beam Overload now significantly increases the damage of all Beam attacks for 10 seconds, instead of only 1.
    ○ The Superweapon Ingenuity Starship Trait now increases the duration of Beam Overload for 5 seconds.

    The weapon proc from Advanced Beam Arrays now grants a scaling buff to Advanced Beam Critical Severity, instead of Bonus Damage.
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    #3
    So does this mean u can beam overload for a period of time? 8 beams = 8 overloads within 10 seconds?
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    #4
    So does this mean u can beam overload for a period of time? 8 beams = 8 overloads within 10 seconds?
    Yes you will Overload for a periode of 10 Seconds and with the Superweapon Ingenuity Trait for 15 seconds.
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    #5
    Yes you will Overload for a periode of 10 Seconds and with the Superweapon Ingenuity Trait for 15 seconds.
    Yep this is amazing!
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    #6
     –  Last edited by Bridger; Thu 08 Aug, 2019 8:19 AM.
    Yep this is amazing!
    That is pretty good indeed but might get even better with Beams with the [Over] mod and Preferential Targeting for even more DPS.
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    #7
     –  Last edited by Bridger; Thu 08 Aug, 2019 11:36 AM.
    I just noticed that I forgot that other then FAW BO has only a 15 second global cooldown that means with Superweapon Ingenuity BO will be up 100% of the time.

    This is a fully Buffed BO on a Miranda Class.

    Phaser Beam Array Mk XV [CrtD/Dm] [Dmg]x3 [Over]

    unknown

    [Phaser Beam Array Mk XV [CrtD/Dm] [Dmg]x4]

    unknown
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    #8
    I just noticed that I forgot that other then FAW BO has only a 15 second global cooldown that means with Superweapon Ingenuity BO will be up 100% of the time.

    This is a fully Buffed BO on a Miranda Class.

    unknown
    This also means it's viable to keep a copy of FAW and BO? (If u don't have superweapon ingenuity and wanna diversify with the two?)
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    #9
    Time to dig out my old single target beam build again methinks.
    Superweapon ingenuity is from the Xindi dreadnought carrier is it not?
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    #10
    This also means it's viable to keep a copy of FAW and BO? (If u don't have superweapon ingenuity and wanna diversify with the two?)
    I am right now not sure how much things are going to overlap and testing on my current connection gives me crazy results.

    Time to dig out my old single target beam build again methinks.
    Superweapon ingenuity is from the Xindi dreadnought carrier is it not?
    Xindi-Primate Ateleth Dreadnought Cruiser
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    #11

    Noram
    "There's a point where we needed to stop and we have clearly passed it. But let's keep going and see what happens..."
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    #12
    ○ Flight Deck Cruisers have been renamed to "Flight Deck Carriers".
    Finally.
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    #13
    If really BO be applied for each shot 680% damage (bo3) this will be very broken, for 10s each shot doing 500k ... lol ...
    I believe the change will be as follows, BO will have the same effect on 1 shot, but will apply an increase to the other shots too ... but not 680% increase for all. (pretty sure ll be 50%(BO3) for all, still impressive)

    About the advanced beams nerf ... I don't remember if other R&D ships ever had nerf, but that will only make the community more disappointed with the game sales or the game itself.

    - - - Updated - - -

    I just saw in the game the new BO...
    they have changed everything Mad
    Looks like a copy of surgical strikes
    i would call it another nerf
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    #14
    Gues what, Beam Overlaod is broken, it does not get applied to normal Beam Arrays.

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    #15
    Indeed, it is not applying for normal beam array, weird