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[Discussion] - What DO You Do?

Started By:
Taku, Sun 18 Aug, 2019 8:49 PM
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    #1
    Here's the situation:

    You are Captain Awesome-Ship. You roll into a shared space combat - a TFO or a DSE for example. You are far and away the best ship in the fight. You could clear the screen by yourself and never have to heal your shields. You are unstoppable. Your fellow captains are far below your level, and are flying ships that are T2 at best. They are extraneous.

    The question is:

    Do you let them have a few kills? Do you lay back and only clear out the heavy opponents? Do you, as they say, toss them some scraps? Or... Do you mow through the mission as quickly and DeePSily as you can, and forget the scrubs?

    I know what I do in these situations, I'm curious to hear what other people do.
    "And when I saw the breadth of my domain, I wept, for there were no more worlds left to conquer."
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    #2
    Bridger
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    “He who asks a question is a fool for five minutes;
    he who does not ask a question remains a fool forever” ~ Chinese Proverb
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    #3
    In your proposed situation, I would be entering the TFO not knowing the quality of my teammates. I always enter pug TFOs intending to do my best. I'm always trying to find ways to improve my play style and builds. So, no offense to my random teammates, but I play to do my best.

    This would all change, should I participate in a premade group...especially one like you describe. It then becomes a training and support mission for me.
    Morris
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    #4
    I'd only rinse the place if I absolutely had to. Being able to lay waste to everything with minimum effort may be very efficient, but it's not something I find a lot of fun - and how is anyone else going to find it fun if they can't even get a shot in or figure out what's supposed to happen?
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    #5
    I usually concentrate on making sure the bonus objectives are completed and let the rest have their fun, but if things aren't going well then I start Nuking.
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    #6
    I'd have to ask myself what the purpose of joining said TFO (or whatever) was in the first place.

    If it was to complete an objective, and I could do so myself- such variables as others not being anywhere near as prepared to assist would me trivial in the first place. Shared space activities are designed to be completed by many players, however, we all know things are not as "balanced" as they should be, and we know that the game itself is designed to incentivize people to spend money to obtain better ships and equipment.

    Keep in mind, I'm an LTS player who has spent much money on the game. I know how the game was designed and accepted that when I invested money into it.

    I could go into further detail discussing elitism and devisiveness with competitive attitudes in video games- but I think we all know that there will ever be some who want to "distinguish" themselves from competition and their entire focus is to compete with others. Having said that, I think it's quite important to remember that not everyone plays to compete- but rather for casual enjoyment. Personally, I don't play to compete- and could give two shakes of a lambs tail as to how others view my willingness to do so. Some people invest in their cars, some buy stereo equipment, others take up knitting, but in the end it's their personal choice of how they choose to enjoy their leisure time.
    Quisque secundum merito
    "Each according to merit."
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    #7
    You just HAD to post the 10 hour version!
    The reason I brought this up is because I ran across a Deep Space Encounter (Orion Slavers) while moving from Nimbus III to the Fleet Starbase. I figured, "Why not? I have time to kill and I have this new console I want to test," and I slid in. There were two other captains already in there, and they were struggling to clear three ships. I parked and monitored their progress from just outside 14 km. After they cleared their ships, the next spawning occurred, and apparently my presence bumped up the difficulty level. Now there were cruisers and even battleships. I dispatched my three ships and turned to check on my compatriots. Again, I parked just outside of weapons range and watched. When it became painfully obvious that they were going to take all day to finish off the battleship, I trained my sights on it and pounced. I took it out with four or five shots and I flew off to the secondary spawning point while they mopped up the little buzzing, gnat-like ships. And the scenario repeated itself two more times. Spawn, clear my targets, watch, swoop in and kill the "big" baddie.

    I do this a lot. If I roll into a battle and there are other captains that are working their way up, I let them go about their business (up to a point). I don't want to be "that guy" that pulls a modified LEEEEROOOOOYYY mmm-JENKINS! and just starts taking everyone's kills away from them simply because I can. Where's the fnu (intentional spelling) in that?

    So, that's how it all started, and my description of how I handle those situations.
    "And when I saw the breadth of my domain, I wept, for there were no more worlds left to conquer."
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    #8
    I'd have held back and only assisted if it seemed the group was in trouble.

    I've found myself in those situations before as well- but wiping the map with the AI in a few seconds doesn't offer challenge nor much enjoyment to the other players. (unless they're obviously just grinding/farming to begin with)

    It's also one of the reasons I avoid PUG-ging to begin with- because the result it almost always a dice roll.
    Quisque secundum merito
    "Each according to merit."
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    #9
    Yes Almighty STO Leader, YES! hehehehe
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    #10
    In PUG groups I don't stop to look who has joined and carry on with my business and kill everything.

    If I'm aware I'm with someone new to the game, I instead use my limited heals and buffs to buff them and let them have a taste of the game while I just tank around.
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