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Kerbal Space Program 2 - Accidentally Learn Orbital Mechanics!

Started By:
aceman67, Tue 20 Aug, 2019 6:00 AM
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    #1
     –  Last edited by aceman67; Tue 20 Aug, 2019 7:03 AM.
    They just announced the sequel to one of the best games of the last 8 years!



    TAKE ALL MEH MONIES!

    *COUGH*

    Now that I've calmed down a bit, here's some more info:

    Kerbal Space Program 2
    Kerbal Space Program 2 is the sequel to the acclaimed space flight simulation game Kerbal Space Program from Star Theory and Private Division.
    With the original Kerbal Space Program having become one of the most beloved games of all time and now bigger than ever, Kerbal Space Program 2 has been fully redesigned from the ground up to meet the demands of modern and next-generation space exploration, all while maintaining the monumental foundations of the first game. Build a space program, construct powerful spacecraft, design resource-gathering colonies, and much more to uncover the secrets of the galaxy. A plethora of exciting new features will captivate veteran and returning players, as well as usher in a whole new wave of Kerbonauts to the ingenious and comedic world that has entertained millions of players.

    Improved Onboarding
    Kerbal Space Program 2 will create a whole new generation of space flight experts who will find themselves accidentally learning rocket science. New animated tutorials, improved UI, and fully revamped assembly and flight instructions allow both experienced and novice players to quickly put their creativity to the test without sacrificing any of the challenge from the original game.

    Next Generation Technology
    In Kerbal Space Program 2, the astoundingly inventive creations that KSP is known for will be taken to a whole new level. Players will be delighted and challenged by next-generation engines, parts, fuel, and much more. This new tech will not just create novel puzzles for players to solve, but will also enable new feats of space exploration within and beyond the original Kerbolar System.

    Colonies
    Brand new to Kerbal Space Program 2 are colonies.. These colonies not only pose their own physics challenges, but also require resource gathering to build structures, space stations, habitations, and unique fuel types. Eventually, these colonies become advanced enough for vehicle construction, propelling deep space and beyond.

    Interstellar Travel
    Next-gen tech, colonies, and systematic resource gathering all lead to a whole new level of exploration: interstellar travel. In Kerbal Space Program 2, these interstellar technologies pave the way to a host of new celestial bodies, each comprising new challenges and harboring new secret treasures. Among them: Ovin, a ringed super-Earth with relentless gravity; Rask and Rusk, a binary pair locked in a dance of death; and many more to reward exploration.

    Multiplayer/Modding
    The technological developments made to the foundations of Kerbal Space Program 2 will build on the beloved modding capabilities of the original game, as well as deliver on the long-requested addition of multiplayer. Soon players will be able to share the challenges of deep space exploration. More details on these features will be revealed at a later time.

    Launching 2020
    PC PS4 XBOX One

    I am practically giddy right now.

    MULTIPLAYER! I can think of all kinds of things, like having a multiplayer Apollo mission!

    Seriously can't wait!
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    #2
    I Need about 8 to 12 copies of this game to send to Myrtle Beach.
    .
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    I have my reasons. :p
    JoshBroughm
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    #3
    There's also a video about the Devs with some pre-alpha footage of the game.

    Noram
    "There's a point where we needed to stop and we have clearly passed it. But let's keep going and see what happens..."
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    #4
    So I've never played the original game, is it as fun as all the hype i'v heard about it?

    I'm tempted to pick it up at some point.

    This looks awesome though, and multiplayer sounds mighty fun to me!
    SulMatuul
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    #5
     –  Last edited by aceman67; Tue 20 Aug, 2019 10:39 PM.
    So I've never played the original game, is it as fun as all the hype i'v heard about it?

    I'm tempted to pick it up at some point.

    This looks awesome though, and multiplayer sounds mighty fun to me!
    It depends, it's certainly not for everyone. You will make mistakes, you will fail. But you will learn... eventually.

    It is hella difficult to learn, but there are a plethora of tutorials on Youtube that are very informative and entertaining. Especially Scott Manley... I could listen to the sultry voice of that Bald Scottish demi-god all day... AHEM, As I was saying...

    This game as a very steep learning curve because the concept of orbital mechanics and rocketry itself is counter-intuitive by its very nature. At the heart of KSP is a very accurate physics system, Although the stock unmodded solar system is scaled down from our own, Earth's radius is 6378km and Kerbin is 660km, smaller numbers = better game performance.

    For example, if you want to rotate the orbital plane of an elliptical orbit (Think of something like an oval-shaped hula-hoop) by anything less than 90 degrees (Anything more and your orbital plane passes through the body your orbiting, and that would be bad), you have to do a Radial-In burn (EDIT Here's what it looks like), which is literally pointing your ship's engines away from the planet and burning towards said planet. Your brain is going "But shouldn't that cause you to head into the planet?". "No," Says physics because you're still travelling at over 1000 meters per second and your velocity matters.

    I do have to say that this game has given me one of the greatest sense of accomplishment I have ever had in any game ever. The first time I built a rocket and a lander, flew it to the Mun (the games analogue for the Moon), landed, then returned the crew to Kerbin was awesome. You ask any veteran KSP player and they'll say something similar along the lines of "The first time I did this..."

    I should also point out that KSP and its Expansions are on sale right now on Steam, to get it all, its ~$28CAD.
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    #6
     –  Last edited by aceman67; Mon 26 Aug, 2019 7:33 AM.
    Pre-Alpha gameplay footage!



    Dev Interview!

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