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[Patch Notes] - 19 SEP 2019

Started By:
Arimimochi Taku, 4 Weeks Ago
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    • Morris
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    #1
    We will be performing shard maintenance on September 19 from 7*-9:30 AM Pacific (14:00-16:30 UTC).

    dDobiBI

    General:
    • Resolved an issue that was causing the tutorial tips for the new Event system to appear before having access to the system.
    • Resolved an issue that was causing Tier 6 ships to display incorrect information in the Ship Requisition store.

    Content:
    • Updated and added Voice Audio to several Patrol Missions.
    • Resolved an issue that could sometimes prevent progression during the “Sentinels” Patrol mission, if objectives were completed out of order.
    • Resolved an issue where during the Mycelial Realm Task Force Operation, the Darkening Jungle was being referred to as Corrupted Wasteland in certain areas.
    • Resolved an issue that would prevent progression during the episode, “Empress Sela”, after skipping cutscene.
    • Resolved an issue during the episode, “Beneath the Skin", that would sometimes prevent other teammates from being able to enter the Holo-Lab.

    Systems:
    • Resolved an issue where the Kit Frames from the Kelvin Divergence were not properly being Bind to Account on Equip.
    ○ Kit Frames that were bound prior to this, will now be unbound.
    • Pets summoned by the Elachi Subspace Transceiver console will no longer prevent mission progress if present on certain portions of the episode, “Beneath the Skin".
    • Patrol Reward Updates:
    ○ Resolved an issue that was preventing all Discovery Patrols from offering Dilithium Ore as part of their rewards.
    ○ The first Patrol you complete each day now includes a one-time reward of 2x Marks (per character).
    + This only applies to Patrols accessible via the new Patrol UI.
    • Dilithium Ore rewards for all Patrols accessible via the new Patrol UI have been adjusted to reward 1,000 Dilithium Ore if they are the first Patrol you play each day, then 500 Dilithium Ore for each subsequent Patrol that is completed.
    • Resolved an issue that caused some bridge options to be missing from the Long Range Science Vessel Retrofit [T5-U].
    • Resolved an issue that was causing the Image Refractor console passive stacks to refresh each other’s duration.
    • Resolved an issue that caused the Wide Arc Altamid cannons to lack the [Arc] mod.
    • Resolved an issue that was preventing the Leveless version of the Altamid Modified Swarm Processor from being equipped on lower levels.
    • Resolved an issue that caused some Exotic Damage buffs not to affect Delayed Overload Cascade.
    • Resolved an issue that could cause Delayed Overload Cascade to knock back some allies.
    • Resolved an issue where the Swarmer Matrix console passive was improperly putting the player into combat.
    • Deuterium Surplus should now be a crafting option in the Engineering R&D section for any captain that has ever completed "Defense Contract."
    • Deuterium Surplus now stacks up to 20 times, like other devices.

    Known Issues:
    • The following Delta Patrols will be temporarily unavailable:
    ○ Jarleth System Patrol
    ○ Ocampan Freighter Patrol
    ○ Ram Izad System Patrol
    ○ Tekara System Patrol
    ○ Xiokel System Patrol



    Lifted directly from this Arc page.
    Awakening Patch Notes Links


    * These Patch Notes were released 27 minutes after the maintenance started.
  2. Lieutenant Junior Grade
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    • Arimimochi Taku
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    #2
    Deuterium Surplus now stacks up to 20 times, like other devices.
    at last

    Dilithium Ore rewards for all Patrols accessible via the new Patrol UI have been adjusted to reward 1,000 Dilithium Ore if they are the first Patrol you play each day, then 500 Dilithium Ore for each subsequent Patrol that is completed.
    this is nice

    The following Delta Patrols will be temporarily unavailable
    what happened to them?
    Miles
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    #3
    what happened to them?
    Probably realised that nobody liked doing patrols in Delta Quadrant as they were spaced fairly wide apart. Could be that they removed them to incorporate them into the new patrol UI?
    WelshAvenger
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    #4
    • Updated and added Voice Audio to several Patrol Missions.
    FINALLY!

    *passes out*