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[Update] - New Intel Science Vessels!

Started By:
Solace, Tue 24 Sep, 2019 4:34 PM
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    #1
     –  Last edited by Solace; Tue 24 Sep, 2019 4:36 PM.
    77669a8099ce1372d8d66dbb37dc06771569278987
    Starting today, new Science Vessels are being made available on the C-Store for Federation and Klingon characters, along with their respected allied members among the Romulan and Dominion factions! These new vessels will be available in both Non-Fleet and Fleet variants.

    Special Introductory Pricing Discount! From September 24th until September 30th, you can get these ships for 2400 ZEN each when purchased individually, or a bundle with both ships, a Fleet Ship module, and 5 Master Keys for the price of 4000 ZEN! Thereafter, they will return to their normal pricing at 3000 ZEN when purchased individually, or 5000 ZEN for the Bundle.

    Fleet versions of each of these starships will unlock upon completing your Fleet Starbase’s Tier 2 Shipyard. The standard Fleet Module discounts apply if you have purchased the ships from the C-Store.

    These starships all have a Commander-rank Intelligence Bridge Officer seat, and are considered Primary Specialization starships of the Intelligence type. As a result, they all come with the Intelligence set of starship abilities.

    And here are the stats on these exciting new starships!
    65e1f77b10af344b6908a03c489608aa1569279909
    Somerville Intel Science Vessel [T6]
    The Somerville Intel Science Vessel [T6] is a design for the core of Starfleet's values. This vessel is equipped for exploration, scientific missions, and information gathering. However, the realities of a dangerous galaxy also require this vessel to be a combat capable vessel, and as such this vessel features powerful defensive shielding, a standard Starfleet compliment of ship weaponry, and powerful deflector dishes to literally manipulate the battlefield as needed.

    Ship Details
    • Tier: 6
    • Faction: Starfleet and Starfleet Allies
    • Required Rank: Must complete the Tutorial
    • Hull Modifier: 0.85 (scales with level)
    • Shield Modifier: 1.275
    • Fore Weapons: 3 (scales with level)
    • Aft Weapons: 3 (scales with level)
    • Device Slots: 3
    • Bridge Officer Stations: 1 Commander Science/Intelligence, 1 Ensign Science, 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering, 1 Lieutenant Universal/Intelligence
    • Console Modifications: 3 Tactical, 3 Engineering, 4 Science (scales with level)
    • Base Turn Rate: 16
    • Impulse Modifier: 0.18
    • Inertia: 65
    • +5 Weapons Power, +15 Auxiliary Power
    • Console – Universal - Mycelial Spore Burst
    • Sensor Analysis
    • Subsystem Targeting
    • Secondary Deflector Slot
    • Cloaking Device
    • Warp Signature Masking
    • Active Sensor Arrays
    • Gather Intelligence
    • Expose Vulnerability: Defenses
    • Expose Vulnerability: Weapon Systems
    • Expose Vulnerability: Critical Systems
    • Starship Ability Package (Science Vessel)
    • Enhanced Particle Generators (+Exotic Damage)
    • Advanced Shield Systems (+Shield HP)
    • Enhanced Restorative Circuitry (+Healing)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Spore-Infused Anomalies (Starship Trait)

    Admiralty Ship Details
    • ENG: 28
    • SCI: 52
    • TAC: 28
    • SPECIAL: +10 SCI per SCI SHIP

    3f5c11b5f66b382ee48720c0f4d241501569279938
    Batlh Intel Science Vessel [T6]
    The Batlh Intel Science Vessel [T6] fills an important role in the Klingon fleets. Gathering Intelligence and advancing Klingon Science is a vital component of ensuring that the Empire remains able to fight to the best of its ability as time goes on. It has powerful shielding to keep its crew safe, and a battle cloak to surprise foes seeking or protecting the same information.

    Ship Details
    • Tier: 6
    • Faction: Klingon and Klingon Allies
    • Required Rank: Must complete the Tutorial
    • Hull Modifier: 0.85 (scales with level)
    • Shield Modifier: 1.275
    • Fore Weapons: 3 (scales with level)
    • Aft Weapons: 3 (scales with level)
    • Device Slots: 3
    • Bridge Officer Stations: 1 Commander Science/Intelligence, 1 Ensign Science, 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering, 1 Lieutenant Universal/Intelligence
    • Console Modifications: 3 Tactical, 3 Engineering, 4 Science (scales with level)
    • Base Turn Rate: 16
    • Impulse Modifier: 0.18
    • Inertia: 65
    • +5 Weapons Power, +15 Auxiliary Power
    • Console – Universal - Mycelial Spore Burst
    • Sensor Analysis
    • Battle Cloak
    • Subsystem Targeting
    • Secondary Deflector Slot
    • Warp Signature Masking
    • Active Sensor Arrays
    • Gather Intelligence
    • Expose Vulnerability: Defenses
    • Expose Vulnerability: Weapon Systems
    • Expose Vulnerability: Critical Systems
    • Starship Ability Package (Science Vessel)
    • Enhanced Particle Generators (+Exotic Damage)
    • Advanced Shield Systems (+Shield HP)
    • Enhanced Restorative Circuitry (+Healing)
    • Reactive Shield Technology (+Shield Regen/Hardness)
    • Spore-Infused Anomalies (Starship Trait)

    Admiralty Ship Details
    • ENG: 28
    • SCI: 52
    • TAC: 28
    • SPECIAL: +10 SCI per SCI SHIP

    ce56d1013460bb83d5d0650a6dff10101569279962
    Console – Universal – Mycelial Spore Burst
    When activated, this console will leave a trail of Mycelial anomalies behind your ship as you move. When one of these get too close to an enemy ship, it will lash out, dealing electrical damage to that foe, and causing electrical damage to leap from that foe to two other nearby foes.

    This console also provides a passive boost to Auxiliary Power and Scientific Readiness. This console may be equipped on any console slot, on any starship. You may only equip one of these consoles.

    Starship Trait - Spore-Infused Anomalies
    While this trait is slotted, Science or Intelligence Bridge Officer ability will cause your Bridge Officer summoned anomalies to deal electrical damage and drain the power levels of all foes nearby.

    Fleet Variants:
    Fleet versions of these ships will unlock upon completing your Fleet Starbase’s Tier 2 Shipyard. The standard Fleet Module discounts apply.

    Fleet starships are specifically designed to support your Fleet. They are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot.
    55bcc9342ad7b1485d8ab2b0313032011569279986
    Fleet Hernandez Intel Science Vessel [T6]
    • Tier: 6
    • Faction: Starfleet and Starfleet Allies
    • Required Rank: Must complete the Tutorial
    • Hull Modifier: 0.935 (scales with level)
    • Shield Modifier: 1.4025
    • Fore Weapons: 3 (scales with level)
    • Aft Weapons: 3 (scales with level)
    • Device Slots: 3
    • Bridge Officer Stations: 1 Commander Science/Intelligence, 1 Ensign Science, 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering, 1 Lieutenant Universal/Intelligence
    • Console Modifications: 3 Tactical, 3 Engineering, 5 Science (scales with level)
    • Base Turn Rate: 16
    • Impulse Modifier: 0.18
    • Inertia: 65
    • +5 Weapons Power, +15 Auxiliary Power
    • Sensor Analysis
    • Subsystem Targeting
    • Secondary Deflector Slot
    • Cloaking Device
    • Warp Signature Masking
    • Active Sensor Arrays
    • Gather Intelligence
    • Expose Vulnerability: Defenses
    • Expose Vulnerability: Weapon Systems
    • Expose Vulnerability: Critical Systems
    • Starship Ability Package (Science Vessel)
    • Enhanced Particle Generators (+Exotic Damage)
    • Advanced Shield Systems (+Shield HP)
    • Enhanced Restorative Circuitry (+Healing)
    • Reactive Shield Technology (+Shield Regen/Hardness)

    Ship Details
    • ENG: 29
    • SCI: 59
    • TAC: 29
    • SPECIAL: +35 SCI when ALONE

    f1dfee4fac77545cd07bdbc16d4c214c1569280009
    Fleet Batlh Intel Science Vessel [T6]
    • Tier: 6
    • Faction: Klingon and Klingon Allies
    • Required Rank: Must complete the Tutorial
    • Hull Modifier: 0.935 (scales with level)
    • Shield Modifier: 1.4025
    • Fore Weapons: 3 (scales with level)
    • Aft Weapons: 3 (scales with level)
    • Device Slots: 3
    • Bridge Officer Stations: 1 Commander Science/Intelligence, 1 Ensign Science, 1 Lieutenant Commander Tactical, 1 Lieutenant Commander Engineering, 1 Lieutenant Universal/Intelligence
    • Console Modifications: 3 Tactical, 3 Engineering, 5 Science (scales with level)
    • Base Turn Rate: 16
    • Impulse Modifier: 0.18
    • Inertia: 65
    • +5 Weapons Power, +15 Auxiliary Power
    • Sensor Analysis
    • Battle Cloak
    • Subsystem Targeting
    • Secondary Deflector Slot
    • Warp Signature Masking
    • Active Sensor Arrays
    • Gather Intelligence
    • Expose Vulnerability: Defenses
    • Expose Vulnerability: Weapon Systems
    • Expose Vulnerability: Critical Systems
    • Starship Ability Package (Science Vessel)
    • Enhanced Particle Generators (+Exotic Damage)
    • Advanced Shield Systems (+Shield HP)
    • Enhanced Restorative Circuitry (+Healing)
    • Reactive Shield Technology (+Shield Regen/Hardness)

    Ship Details
    • ENG: 29
    • SCI: 59
    • TAC: 29
    • SPECIAL: +35 SCI when ALONE

    8ae1d235a235a05fc9ead9e1067815d01569279029
    c521ef9ee647dbc15bd5d2ae2af359e41569279037

    Source: https://www.arcgames.com/en/games/st...nce-vessels%21
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    #2
    Meh......seems like a slightly less fun Scryer in my view, lacks a cloak (always handy) and has slighly less flexible bof seating in exchange for a Lt Cmdr tac seat and being a little bit more nimble.

    I think i'll pass on it tbh.

    The KDF one looks cool though, a bit like a hotrod car!
    SulMatuul
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  3. Deputy Head of Administration

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    #3
    Meh......seems like a slightly less fun Scryer in my view, lacks a cloak (always handy) and has slighly less flexible bof seating in exchange for a Lt Cmdr tac seat and being a little bit more nimble.

    I think i'll pass on it tbh.

    The KDF one looks cool though, a bit like a hotrod car!
    Yeah, I said on another thread that it doesn’t really appeal to me. Honestly the detail doesn’t do anything to change that, the KDF one looks kinda cool Im guess, the somerville/hernandez looks.. weird.
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    #4
    Pass...
    Miles
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    #5
    Yeah, I said on another thread that it doesn’t really appeal to me. Honestly the detail doesn’t do anything to change that, the KDF one looks kinda cool Im guess, the somerville/hernandez looks.. weird.
    It kind of looks like the Shran, I think.
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    #6
    Hard pass. There's enough Intel science ships out there already. They could have made it to fill a slot that we don't currently have, a MW sci ship or even given it some teeth by making it a temporal spec vessel. Unless that trait is ridiculously OP, it'll go down as 'there's more vital traits to put on an anomaly build sci ship'. Admiralty card doesn't look too impressive either.

    Wasted opportunity but I'm sure that the build experts can do something with it.
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    Flectere si nequeo superos, Acheronta movebo.
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    #7
    Nobody is really going to want to buy a sci vessel like those knowing that stuff like a T6 Nova, Oberth or even Olympic are possibly just round the corner. They said in a P1 that there were going to be ship's we'd all been waiting for around the 10yr mark so i'm holding off until then personally.
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    #8
    I kind of like the Somerville design, but the ships themselves aren't making me think they're a must have. Maybe if I still have the free token by the time they drop out of the new ships, otherwise I'm good.
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    #9
    I thought the FED version looked like something the FED would come up with if they wanted to make a TOS era Romulan Bird of Prey, haha
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    #10
    neat! take a close look at the Somerville & Hernandez classes; take a close look at the "saucer" and the Nacelles, right there lets you know that it is only a matter of time before the Crossfield class gets a 25th century update... if I had to guess, I think it would be called a Glenn class spearhead......
    DylanErikson
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    #11
    only a matter of time before the Crossfield class gets a 25th century update...
    I wish
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    #12
    I'm sorry but I can't help but laugh at the Klingon ship, it looks like a generic freighter.

    Would consider picking one of them up if the console and trait aren't weak...but with this stuff they unfortunately tend to be.
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    #13
    What use am I going to have for a 3/3/0 T6 Intel SCI ship?
    The console and trait are meh.
    Even the Admiralty card is meh.

    Meh.

    - - - Updated - - -
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    After purchase, go to the Shipyard to select these ships.


    Buy both of the T6 Cross Faction Intel Science Vessels and save! This bundle includes:
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    #14
    When I look at the Klingon ship, I hear this song play in my head. Smile
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    #15
    When I look at the Klingon ship, I hear this song play in my head. Smile
    LOL! Yes, stupid design imo.
    Barol
    Barol Medals