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[Guide] - Legendary T6X2 - Defiant Class Tactical DPS - CRF

Started By:
Bridger, Mon 17 Feb, 2020 4:49 PM
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    #1
     –  Last edited by Bridger; Wed 25 Oct, 2023 7:40 PM.
    Legendary T6-X2 - DEFIANT CLASS[TOP]


    w4LqCy7


    History Of The Ship Class:


    The Defiant-class starship was a heavily-armed, limited-role Starfleet vessel, a warship, the first Starfleet ever truly designed.
    It was developed in response to the Borg threat as originally encountered in 2365.

    The prototype Defiant performed poorly on its trial runs, the vessel was overpowered and over-gunned for a ship of its size.
    The Defiant nearly shook itself apart when the engines were tested at full power, these design flaws, combined with the decreased urgency of the Borg threat, led Starfleet to abandon the project and place the prototype in storage.

    The Dominion threat discovered in 2370 led Benjamin Sisko, now the Commander of the station Deep Space 9,
    to pull the prototype vessel out of storage.
    The ship was assigned to his station and it was officially christened that same year on stardate 47538.5.
    Thanks to the efforts of DS9's chief of operations, Miles O'Brien many of the original ship's design flaws, such as its structural integrity field, were fixed.

    Starfleet eventually decided to put the Defiant-class into full production. By the end of 2373, there were a significant number of Defiant-class ships in operation, and over the next two years they played a vital role in the Dominion War.


    Ship Specifications:




    Unlock
    Bonus
    Description
    I
    Precise Weapon Systems
    +5 Accuracy Rating
    II
    Enhanced Weapon Banks
    +15% Critical Severity
    III
    Devastating Weaponry
    +2.5% Critical Chance
    IV
    Enhanced Weapon Systems
    +10% Kinetic Damage
    +10% All Energy Damage
    V
    Starship Trait
    Withering Barrage (Z-Store Ship)
    VI
    Account Starship Trait
    Over-Powered and Over-Gunned


    The Build:


    SHIP EQUIPMENT:
    TAC - BUILD
    FORE WEAPONS:
    Terran Task Force Phaser Dual Heavy Cannons [CrtD/Dm] [Dmg]x3 [Proc]
    Agony Phaser Quad Cannons [CrtD/Dm] [Dmg]x4
    Agony Phaser Dual Heavy Cannons [CrtD/Dm] [Dmg]x4
    Agony Phaser Dual Heavy Cannons [CrtD/Dm] [Dmg]x4
    Maelstrom Quantum Torpedo Launcher [CrtD/Dm] [Dmg]
    AFT WEAPONS:
    Trilithium-Enhanced Phaser Turret [Ac/Dm] [CrtH]x3 [Dmg]]
    Phaser Turret [CrtD/Dm] [Dmg]x4
    Advanced Inhibiting Phaser Heavy Turret [CrtD/Dm] [Dmg]x4]
    DEFLECTOR:
    Elite Fleet Intervention Protomatter Deflector Array [ColCrit] [EPS] [HullCap] [Sh/HullCap] [ShCap]
    IMPULSE ENGINE:
    Prevailing Innervated Impulse Engines [SecSpd-2] [Spd]
    WARP CORE:
    Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] [W->S]
    SHIELDS:
    Tilly's Review-Pending Modified Shield [Cap]x4 [Cp/Rg]
    DEVICES:
    Temporal Negotiator
    Kobayashi Maru Transponder
    Advanced Energy Amplifier
    Deuterium Surplus
    Subspace Field Modulator
    UNIVERSAL CONSOLES:
    2x Isomagnetic Plasma Distribution Manifold [Phaser]
    ENGINEERING CONSOLES:
    4x Isomagnetic Plasma Distribution Manifold [Phaser]
    SCIENCE CONSOLES:
    Immolating Phaser Lance
    Agony Redistributor
    TACTICAL CONSOLES:
    Dominion Targeting Synchronizer
    D.O.M.I.N.O.
    Temporal Trajectory Shifter
    Lorca's Custom Fire Controls
    Adaptive Emergency Systems


    Boff Abilities:


    Com. Tac\Pilot
    Watcher

    mTsraFs
    Beam Fire at Will I
    wNrPBpy
    Fly Her Apart
    ZhXtpAY
    Torpedo: Spread III
    lNxX3hn
    Cannon Rapid Fire III
    Lt.Com. Eng
    Watcher
    5Y6KDqY
    Emergency Power to Engines I
    1b0cnBe
    Emit Unstable Warp Bubble I
    LAw38Vb
    Emergency Power to Weapons III
    Lt. Tac
    Watcher
    GpDc8l3
    Kemocite-Laced Weaponry I
    rSmvTIS
    Attack Pattern Beta I
    Lt. Sci
    Watcher

    RhpjeAK
    Jam Targeting Sensors I
    5fsNIr4
    Scramble Sensors I
    Lt. Uni\Pilot Watcher
    Eun9hDw
    Tractor Beam I
    NRi6xrx
    Clean Getaway I


    Skill Tree:


    vV6DdbZ

    ENGINEERING:
    SCIENCE:
    TACTICAL:
    Battery Expertise
    Sector Space Travel Speed
    Hangar Weaponry

    Maximum Shield Capacity
    Projectile Critical Chance
    Energy Critical Chance
    Accuracy Rating
    Frenzied Assault
    Team Frenzy
    Frenzied Reactions

    Specialization:


    PRIMARY:
    SECONDARY:
    Intelligence
    Strategist


    Traits:


    Personal Traits: Tactical

    PR6xthl
    A Good Day to Die
    cm5JUHN
    Adaptive Offense
    XPeeE3g
    Anchored
    bGylaOd
    Fleet Coordinator
    3XRMhxR?1
    Intelligence Agent Attaché
    Cc6lfiM
    Self-Modulating Fire
    QOjgFoo
    Superior Cannon Training
    tJXMLxr
    Terran Targeting Systems
    MavQITq
    The Boimler Effect
    j0hVUW5
    Unconventional Systems


    Starship Traits:

    Z6a6vUk
    Go for the Kill
    mxFQWGw
    Preferential Targeting
    2hn9ze2
    Emergency Weapon Cycle
    QS3byrh
    Calm Before the Storm
    IyL6p8Z
    Superior Area Denial
    Cultural Conquest icon
    Cultural Conquest
    nEo5qTe
    Universal Designs


    Space Reputation:

    5RyEtVY
    Precision II
    ku5yAY8
    Advanced Targeting Systems II
    3pLDGEB
    Enhanced Shield Penetration II
    v9vJGVj
    Magnified Firepower II
    2xrAS15?1
    Tyler's Duality II


    Active Reputation:

    E9zlkoA
    Quantum Singularity Manipulation II
    Rhhbh56
    Refracting Tetryon Cascade II
    F8Mj8mr
    Bio-Molecular Shield Generator II
    Eqjnksf
    Deploy Sensor Interference Platform II
    dw9Q5TK
    Anti-Time Entanglement Singularity II


    Doffs Space:

    Doff Specialization:
    Effect:
    Security Officer
    24 of 47
    (Tac) 15% chance: Set Power Levels to maximum for 5 seconds
    (MW) 30% chance: to improve Critical Chance by 2.5% for 30 seconds
    Security Officer
    27 of 47
    (Tac) 15% chance: Improve Critical Severity by 20% for 30 seconds
    (Int) 30% chance: to improve Critical Chance by 2.5% for 30 seconds
    Energy Weapons Officer
    4% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times)
    Energy Weapons Officer
    4% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times)
    Energy Weapons Officer
    4% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times)
    Conn Officer
    Recharges Evasive Maneuvers when Emergency Power to Engines is activated

    Doffs Ground:

    Doff Specialization:
    Effect:
    Warfare Master
    (Elder Malik'itan)
    Having this officer on active duty will increase all of your damage output when in combat versus any enemy on both Space and Ground Maps
    Ground Warefare Specialist
    (Neal Falconer)
    Having this officer on active duty will increase all of your damage output when in combat versus Borg on both Space and Ground maps.
    Nurse
    (Space) Increase Hull Regeneration
    Nurse
    (Space) Increase Hull Regeneration
    Nurse
    (Space) Increase Hull Regeneration


    Latest ISE Parse:

    Defiant%20ISE?raw=1


    Final conclusion:



    The Defiant was the first ship I started testing and using my favored Single Target Builds with big success. This build is a lot of fun and is very easy to fly considering the only thing you have to do is to point the nose of the ship to the target you want to hit.

    The new Legendary Defiant has been what many players have been asked for. She is now inline with what you would expect from a ship being capable to be competitive in the current Meta.

    The loss of the Experimental Weapon (unbuffable) for an additional 5th front weapon that can be buffed and the Lt.Com Engineer allowing to run Emergency Power to Weapons III and being able to run Engineering Team I are significant buffs for this new version of the ship.



    separator


    build updates:

    Replaced Point Defense Bombardment Warhead with Temporal Trajectory Shifter
    Added a new Record
    Updated for 2022
    Updated to compensate the Console Nerf and SRO changes
    Updated for 2023 Meta changes
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    #2
    An excellent built, and an absolute upgrade over the c-store/Fleet variant. Thumbs up
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    #3
    Looks like a great build! Definitely something to copy and try out. Thanks for posting, Bridger.
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    #4
    That is dps worthy of the ship! Great build, wish I could replicate it but I don't see me getting access to Go for the Kill in the foreseeable future Tongue Out
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    #5
    I don't see me getting access to Go for the Kill in the foreseeable future Tongue Out
    Very good point... me neither. What would be reasonable replacement? Or is it more viable then to go the CSV route with Withering Barrage?
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    #6
    There are several options:

    1.) Promice of Ferocity replacing Go for the Kill
    2.) Over-Powered and Over-Gunned replacing Go for the Kill
    3.) Withering Barage and Promice of Ferocity replacing Go for the Kill and Preferential Targeting
    4.) Withering Barage and Over-Powered and Over-Gunned replacing Go for the Kill and Preferential Targeting
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    #7
    There are several options:

    4.) Withering Barage and Over-Powered and Over-Gunned replacing Go for the Kill and Preferential Targeting
    That's the way I do it, aye.
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    #8
    Great build! Thank you very much!
    The Legendary Defiant is one of the funniest pilot escorts I´ve ever flown.
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    #9
    build updates:

    Replaced Point Defense Bombardment Warhead with Temporal Trajectory Shifter
    Added a new Record
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    #10
    build updates:

    Replaced Point Defense Bombardment Warhead with Temporal Trajectory Shifter
    Added a new Record
    Is the clicky really that strong? Worth more than breaking up the Alliance Weaponry set?
    Okay, stupid question because you obviously parsed better with it. I rephrase: is this swap worth it outside of the short parse of an ISE where burst damage counts more than sustained damage?
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    #11
    Is the clicky really that strong? Worth more than breaking up the Alliance Weaponry set?
    Okay, stupid question because you obviously parsed better with it. I rephrase: is this swap worth it outside of the short parse of an ISE where burst damage counts more than sustained damage?
    The console gives you 50% Weapons Firing Haste, so yes it is a beast.

    The console is best for targets with a high hull pool that is where you are going to see the best results, so for ISE or Elites it has become very effective but in ISA or Advanced in general targets will die way to quickly for it to be effective.
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    #12
    The console gives you 50% Weapons Firing Haste, so yes it is a beast.

    The console is best for targets with a high hull pool that is where you are going to see the best results, so for ISE or Elites it has become very effective but in ISA or Advanced in general targets will die way to quickly for it to be effective.
    Yeah, that's what I suspected, hence the question. Thanks!

    Btw, how does weapon firing haste stack? Us space poor people without Go For the Kill will probably use Over-powered and Over-gunned (if we have it) and thus stack quite a bit if haste. Does it have any sort of diminishing returns or something like that?
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    #13
    Yeah, that's what I suspected, hence the question. Thanks!

    Btw, how does weapon firing haste stack? Us space poor people without Go For the Kill will probably use Over-powered and Over-gunned (if we have it) and thus stack quite a bit if haste. Does it have any sort of diminishing returns or something like that?
    I think there are no diminishing returns.
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    #14
    As a SCI character I usually steer away from pew-pew types of ships..but I've had a lot of fun blasting through the experience for the Tier VI trait.
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    #15
    While I originally started out in cruisers, I did switch over to escorts back in the early days for a few years, but ended up back with the cruisers. The Legendary Defiant is a huge amount of fun and is what the ship should have been from the very beginning - a tough little powerhouse that can really dish it out and then some.
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