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[Guide] - Fleet T6 - Kholhr Class Tactical DPS

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Bridger, Wed 19 Feb, 2020 1:07 PM
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    #1
     –  Last edited by Bridger; Sun 01 Mar, 2020 4:31 PM.
    FLEET T6 - Kholhr CLASS[TOP]


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    History Of The Ship Class:


    While the Romulan Republic Navy had previously expressed interest in joining the Allied Cooperative Starship Development Board, its priorities were heavily focused on restoring its naval infrastructure and ship-building capacity following the devastation of the Iconian War.

    The Republic also had to struggle to manage a large influx of former Imperial worlds who wished to join following the disappearance of Empress Sela and the ensuing Iconian Invasion. Now that the legitimacy of the Republic is firmly established, the responsibilities of its navy continue to increase.

    This rapidly changing reality is one of supply chains and material at scale, and until recently most research and development was allocated to logistical concerns as opposed to military ones. Now, as the situation begins to settle, Republic strategists look forward to sharing the latest developments in ship technology from their allies.

    The Kholhr-class Temporal Warbird represents the Romulan Republic's next step forward in allied ship design. Threats to the galaxy continue to amass, demanding ever-better answers. The Kholhr class is the Romulan answer to these threats - a maneuverable, stealthy, powerful vessel, with the firepower to scour from all existence anyone who would threaten New Romulus.


    Ship Specifications:

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    The ship is named after the Romulan military scientist.



    Unlock
    Bonus
    Description
    I
    Precise Weapon Systems
    +5 Accuracy Rating
    II
    Enhanced Singularity Circuitry
    Reduces the cooldown time on Singularity Power use by 15%
    Increases your Singularity Charge rate by 30%
    III
    Enhanced Weapon Systems
    +10% Kinetic Damage
    +10% All Energy Damage
    IV
    Devastating Weaponry
    +2.5% Critical Chance
    V
    Starship Trait
    Pride Of Mol'rihan (Z-Store Ship)


    The Build:


    SHIP EQUIPMENT:
    TAC - BUILD
    FORE WEAPONS:
    Terran Task Force Disruptor Dual Heavy Cannons [CrtD/Dm] [Dmg]x3 [Proc]
    3x Disruptor Dual Cannons [CrtD/Dm] [Dmg]x4
    Nausicaan Energy Torpedo Launcher [Ac/Dm] [CrtD]x2 [CrtH] [Proc]
    AFT WEAPONS:
    Heavy Bio-Molecular Disruptor Turret [CrtD/Dm] [Dmg]x3 [Proc]
    2x Disruptor Turret [CrtD/Dm] [Dmg]x4
    DEFLECTOR:
    Elite Fleet Intervention Protomatter Deflector Array [ColCrit] [EPS] [HullCap] [Sh/HullCap] [ShCap]
    IMPULSE ENGINE:
    Prevailing Innervated Impulse Engines [SecSpd-2] [Spd]
    SINGULARITY CORE:
    Elite Fleet Thoron-Infused Singularity Core [AMP] [Res] [SCap] [SingC] [SST] [W->S]
    SHIELDS:
    Tilly's Review-Pending Modified Shield [Cap]x4 [Cp/Rg]
    DEVICES:
    Temporal Negotiator
    Energy Amplifier
    Reactive Armor Catalyst
    ENGINEERING CONSOLES:
    D.O.M.I.N.O.
    Dynamic Power Redistributor Module
    SCIENCE CONSOLES:
    Temporal Trajectory Shifter
    Tachyokinetic Converter
    Bioneural Infusion Circuits
    Protomatter Field Projector
    TACTICAL CONSOLES:
    3x Vulnerability Locator [+Dis]
    Counter-Command Multi-Conduit Energy Relay
    Lorca's Custom Fire Controls


    Boff Abilities:


    Com. Tac\Temp
    Romulan

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    Tactical Team I
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    Attack Pattern Beta I
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    Torpedo Spread III
    lNxX3hn
    Cannon Rapid Fire III
    Lt.Com. Sci
    Romulan
    N89eAEP
    Polarize Hull I
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    Hazard Emitters II
    fa4ZKNv
    Structural Analysis III
    Lt. Tac\Temp
    Romulan

    mTsraFs
    Beam Fire at Will I
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    Kemocite-Laced Weaponry II
    Lt. Eng
    Romulan
    3QYzRBB
    Emergency Power to Weapons I
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    Auxiliary to Battery I
    Lt. Uni
    Romulan

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    Emergency Power to Engines I
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    Auxiliary to Battery I


    Skill Tree:


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    ENGINEERING:
    SCIENCE:
    TACTICAL:
    Battery Expertise
    Transwarp Cooldown Reductions
    Hangar Weaponry
    Maximum Hull Capacity
    Projectile Critical Chance
    Energy Critical Chance
    Accuracy Rating
    Frenzied Assault
    Team Frenzy

    Specialization:


    PRIMARY:
    SECONDARY:
    Intelligence
    Strategist


    Traits:


    Personal Traits: Tactical

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    Context is for Kings
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    A Good Day to Die
    XPeeE3g
    Anchored
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    Repair Crews
    QOjgFoo
    Superior Cannon Training
    r00CYUU
    Duelist's Fervor
    bGylaOd
    Fleet Coordinator
    tJXMLxr
    Terran Targeting Systems
    Cc6lfiM
    Self-Modulating Fire


    Starship Traits:

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    Go for the Kill
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    Preferential Targeting
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    Emergency Weapon Cycle
    QS3byrh
    Calm Before the Storm
    UuYdVtZ
    Cold-Hearted


    Space Reputation:

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    Precision II
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    Advanced Targeting Systems II
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    Controlled Countermeasures II
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    Magnified Firepower II
    2xrAS15?1
    Tyler's Duality II


    Active Reputation:

    E9zlkoA
    Quantum Singularity Manipulation II
    Rhhbh56
    Refracting Tetryon Cascade II
    F8Mj8mr
    Bio-Molecular Shield Generator II
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    Deploy Sensor Interference Platform II
    dw9Q5TK
    Anti-Time Entanglement Singularity II


    Doffs Space:

    Doff Specialization:
    Effect:
    Security Officer
    Improve Critical Severity by 20% for 30 seconds
    Security Officer
    Improve Critical Severity by 20% for 30 seconds
    Conn Officer
    Recharges Evasive Maneuvers when Emergency Power to Engines is activated
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.

    Doffs Ground:

    Doff Specialization:
    Effect:
    Warfare Master
    (Elder Malik'itan)
    Having this officer on active duty will increase all of your damage output when in combat versus any enemy on both Space and Ground Maps
    Ground Warefare Specialist
    (Neal Falconer)
    Having this officer on active duty will increase all of your damage output when in combat versus Borg on both Space and Ground maps.


    Latest ISE PUG Parse: Tactical

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    Latest HSE Parse: Tactical

    Final conclusion:


    Fleet Kholhr Temporal Warbird is an excellent Escort that can do a lot of damage and is for sure and excellent choice for a DPS build. While the Temporal Specialization is not the best for Energy Weapon based Damage you can still get good numbers out Recursive Shearing I if you decide not to run an a Torpedo on the ship.

    All in all a very nice, ship that reminds you of the Bird of Prey from ENT/TOS.



    separator


    build updates:

    Replaced Point Defense Bombardment Warhead with Temporal Trajectory Shifter
    Added a new Record
    Bridger
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    #2
    build updates:

    Replaced Point Defense Bombardment Warhead with Temporal Trajectory Shifter
    Added a new Record
    Bridger
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    “He who asks a question is a fool for five minutes;
    he who does not ask a question remains a fool forever” ~ Chinese Proverb
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    #3
    Great guide, thank you very much! Smile

    I've got the Jem'Hadar version of this ship so I'm definitely going to try several things you've presented, e.g. the skill tree, bridge officer abilities, reputation bonuses and active traits. Alas, I don't have most of the personal space traits or gear that you use. Doesn't matter, though. I hope it'll be fine anyways.
    Eeny, meeny, miny, moe...

    AlexRider
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    #4
    Great guide, thank you very much! Smile

    I've got the Jem'Hadar version of this ship so I'm definitely going to try several things you've presented, e.g. the skill tree, bridge officer abilities, reputation bonuses and active traits. Alas, I don't have most of the personal space traits or gear that you use. Doesn't matter, though. I hope it'll be fine anyways.
    You will get there, while traits, gear.... are important your piloting is the most important part of your build.
    Bridger
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    #5
    Being essentially a complete newb to the game, this build looks to be just the sort of thing I was looking for in a Tac DPS "Tear 'em a new one" build. I've had trouble in the past on other games managing to fill the Kickass roll in team efforts, but this should be just the thing, as I've finally reached the Rear Admiral ranks. I've got a lovely T6 Andorian Thozyn Pilot Escort that I'm tricking out as close to your suggestions as I can while waiting to reach endgame levels.

    Thanks again for this great post.