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[Discussion] - DPS Related

Started By:
Mack, Mon 26 Oct, 2020 3:31 PM
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    #1
     –  Last edited by Mack; Tue 27 Oct, 2020 12:14 PM.
    STO 240
    sto sfo sep

    The purpose of this thread is to discuss all things DPS and help each other out in a respectful manner.
    Mack
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    #2
     –  Last edited by Distant Knight; Mon 26 Oct, 2020 4:53 PM.
    Well this is probably the most extreme combatlog I've ever seen. Did Synth Wave and got 64k DPS, even though 8.7k of it was DPS hitting me from the Danger Zone constantly.

    Disclaimer: My DPS was high on this TFO because I camped the spawnpoints of the Synth ships.
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  2. Quartermaster

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    #3
     –  Last edited by Solace; Mon 26 Oct, 2020 4:48 PM.
    Well this is probably the most extreme combatlog I've ever seen. Did Synth Wave and got 64k DPS, even though 8.7k of it was DPS hitting me from the Danger Zone constantly.

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    Not everyone in the game has the best gear or any desire to chase DPS numbers like some players do. They might be F2P or new players with low tier gear since some TFO's can be played at level 10+
    Regardless of a player's performance I don't think it should really matter whether people are pulling high numbers or not, if they are having fun that's awesome. Holding up players up to certain expectations is often seen as an elitist attitude and that puts people off of even getting involved.
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    #4
    Well this is probably the most extreme combatlog I've ever seen. Did Synth Wave and got 64k DPS, even though 8.7k of it was DPS hitting me from the Danger Zone constantly.

    Disclaimer: My DPS was high on this TFO because I camped the spawnpoints of the Synth ships.
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    Probably find that they was semi afking the run just for the rewards
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    #5
    It could also be that the other players were on the other side of the zone from you so your combat log wasn't properly recording the attacks for your teammates. Synth Wave is a TFO that could be run without firing a shot though. The synths generally just focus on destroying the transports and other refugee vessels, but all that happens if you lose a refugee vessel is you get fewer marks at the end. Many players could care less about the rep marks and just want the daily credit, so they might not be bothered to shoot much. Ideally such players would just form their own private runs instead of inflicting themselves upon the public queues with those that do want the marks, but I seriously doubt all the AFK'ers are so courteous.
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    #6
    So I’ve been looking into it and it seems the personal trait Unconventional Systems (-7% cooldown on universal consoles when you use a control ability) doesn’t work as intended with the following consoles and abilities:
    1. Temporal Vortex Console
    2. Entangled Quantum Bombardment Console (EQB)
    3. Control abilities from Temporal Spec: Timeline Collapse
    This is what is currently known to not work correctly at least as far as I have tested and researched. In my opinion the EQB console is still a nice slot as a very high EPG clicky that is a great finisher Smile
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    #7
    Are you sure Timeline Collapse doesn't proc the -7% cooldown? From my testing, it does.
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    #8
    Are you sure Timeline Collapse doesn't proc the -7% cooldown? From my testing, it does.
    It may have been fixed, I'm not entirely sure. I think it doesn't but oddly Heisenberg Amplifier does. Idk I'll keep checking.