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[Patch Notes] - 9.0.5 - WoW Shadowlands

Started By:
Mack, Mon 08 Mar, 2021 1:11 PM
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    #1
     –  Last edited by Mack; Sun 18 Apr, 2021 3:14 PM.
    UFP Lunarfall Tabard? t=1608905723 SFHOLO 240
    WoW Patch Notes - 9.0.5
    Region: Europe | Server: Magtheridon | Faction: Lunarfall - Alliance
    holo spacer

    The purpose of this thread to have patch notes posted for 9.0.5 and other fixes/changes till the next major update to the expansion.
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    #2
    The World of Warcraft 9.0.5 update arrives with scheduled weekly maintenance on 10 March in EU

    1 - ADVENTURES

    • Kyrian Covenant Companions
      • Kyrian Phalanx health increased by 16%.
      • Developers’ note: Phalanxes still feel underpowered relative to Halberdiers, so giving them some additional durability to allow them to fill the tank role before players have maxed out their roster.
    • Necrolord Covenant Companions
      • Fixed an issue where Bonesmith Heirmir Serrated Shoulder Blades weren’t inflicting damage back to the enemy.
      • Maldraxxus Plaguesinger’s Plague Song has been redesigned – Plague Song now deals damage to ranged enemies every round.
      • Rencissa the Dynamo spell effectiveness increased by 40%.
      • Assembler Xertora spell effectiveness increased by 10%.
      • Rattlebag spell effectiveness increased by 20%.
      • Developers’ note: We fixed a few issues where some Necrolord Covenant Companions weren’t dealing damage reliably. Additionally, a few companions have received an improvement that fits with their purpose.
    • Night Fae Covenant Companions
      • Qadarin spell effectiveness increased by 24%.
      • Blisswing’s damage reduction now correctly applies to enemies.
      • Yira’liya health increased by 16% and spell effectiveness increased by 50%.
      • Duskleaf health increased by 20% and spell effectiveness increased by 25%.
      • Lloth’wellyn health increased by 33% and ability damage increased by 25%.
      • Developers’ note: A few Night Fae Covenant Companions were not as well established in their different roles as we hoped, to address this we’ve improved many abilities and decreased some Companions’ overall fragility.
    • Venthyr Covenant Companions
      • Venthyr Nightblade attack increased by 25%.
      • Developers’ note: We’re generally happy with how the changes to Venthyr in the 9.0.2 landed, but wanted to offer some additional help for players using Nightblades to fill out their compositions.



    2 - CHARACTERS
    Undead cloaks will now be as tattered as the forsaken wearing them. (Nothing that concerns us at Lunarfall lol )

    3 - CLASSES
    This is a big one, please read about your main classes here!
    1. Ashen Hallow (Venthyr Paladin), Abomination Limb (Necrolord Death Knight), Swarming Mist (Venthyr Death Knight), Death’s Due (Night Fae Death Knight), Wild Spirits (Night Fae Hunter), Resonating Arrow (Kyrian Hunter), and Ancient Aftershock (Night Fae Warrior) visual effects will now appear less overwhelming to allied players when cast in dungeons or raids. These changes are still going through iterations and may not be final.
    2. Many abilities are now better at avoiding in-combat enemies that the player is not engaged with (e.g. Convoke the Spirits, Starfall, Chain Harvest, Fel Bombardment, Divine Toll).


    DEATH KNIGHT
    • Frost
      • Fixed an issue that caused Inexorable Assault (Talent) to consume Spell Reflection.
    • Unholy
      • Fixed an issue that caused Unholy Pact (Talent) to sometimes not hit large raid bosses.
    • Covenant Abilities
      • Shackle the Unworthy (Kyrian) damage increased by 15% and damage reduction debuff increased to 8% (was 5%).
      • Abomination Limb (Necrolord) now correctly deals damage and pulls in enemies while the Death Knight is crowd-controlled.
      • Abomination Limb (Necrolord) no longer pulls in enemies that are in Stealth.
      • Death’s Due (Night Fae) damage reduction debuff and Strength buff increased to 2% per stack (was 1%). Now stacks up to 4 times (was Cool.


    DEMON HUNTER
    • Havoc
      • Unbound Chaos (Talent) damage increased to 500% (was 300%)
    • Covenant Abilities
      • Elysian Decree (Kyrian) damage reduced by 10% for Vengeance Demon Hunters.
      • Fodder to the Flame (Necrolord) has been redesigned – Your damaging abilities have a chance to call forth a demon from the Theater of Pain for 25 seconds. Throw Glaive deals lethal damage to the demon, which explodes on death, dealing damage to nearby enemies and healing you for 30% of your maximum health. The explosion deals reduced damage beyond 5 targets.
      • The Hunt (Night Fae) damage decreased by 10% for Vengeance Demon Hunters.
      • Sinful Brand (Venthyr) damage decreased by 10% for Vengeance Demon Hunters.
    • Conduits
      • Repeat Decree (Kyrian) base damage now 15% (was 25%).
      • Fel Defender now affects Fel Devastation for Vengeance Demon Hunters (was Fiery Brand).
      • Demonic Parole will no longer engage creatures in combat when Imprison expires.


    DRUID
    • Restoration
      • Rejuvenation’s periodic healing increased by 12%.
      • Wild Growth healing increased by 7%.
    • Covenant Abilities
      • Adaptive Swarm (Necrolord) damage and healing increased by 25% and the effectiveness of periodic effects increased to 25% (was 20%). The effectiveness of periodic effects increased to 35% for Balance Druids.
    • Conduits
      • Endless Thirst (Venthyr) now increases your critical strike chance by .8% per stack at Rank 1 (was .5%).


    MAGE
    • New Anima Power: Gravity Dynamo (Epic) – Knocking, Rooting, or Incapacitating enemies grants you 50% extra damage to fire, arcane, and frost spells for 8 seconds.
    • New Anima Power: Chronomancer’s Hourglass (Rare) – During Alter Time, you and your Mirror Images gain Time Warp.
    • New Anima Power: Sorceror’s Frozen Soul (Rare) – Ice Block has no cooldown.
    • New Anima Power: Incanter’s Ward (Uncommon) – Damage absorbed by your Barriers grants up to 20% increased Intellect, based on the amount absorbed.
    • New Anima Power: Eldritch Teachings (Common) – Pyroblast, Flurry, and Arcane Barrage damage increased by 25%.
    • Dimensional Blade now refreshes your Blink cooldown when blinking through an enemy, and blinking through Mawrats will kill them instantly (was blinking through a Mawrat will instantly kill it and grant 3 charges of Blink).
    • Sapphire Prism now summons 2 additional Mirror Images per stack (was 1) and is now Common rarity.
    • Creeping Freeze now functions without Everwarm Socks, and can now be acquired at any time.
    • Lingering Torments (Venthyr) increases damage of Mirrors of Torment by 25% (was 10%).
    • Malevolence (Venthyr) now causes Mirrors of Torment’s cooldown to reset if the target dies while afflicted (was: Mirror damage had to be the killing blow).
    • Maldo’s Enchanted Cane, Polymorbid Rat Liver, Tome of Zoomancy, and Alluring Cheese have been removed.


    PRIEST
    • New Anima Power: Dark Technique (Rare) – Enemies affected by Mind Bomb or Psychic Scream suffer 5% of your health in damage every 1 second. This damage cannot break Mind Bomb or Psychic Scream.
    • New Anima Power: Voidwraith Signet (Rare) – Killing an enemy with Shadow Word: Death summons a Voidwraith guardian for 1 minute that casts Void Flay, dealing 100% additional damage against enemies that are above 50% health.
    • New Anima Power: Soul of an Archon (Rare) – Power Infusion now also increases all periodic damage and healing by 100%.
    • New Anima Power: Cowl of Influence (Uncommon) – You can now control your character during Mind Control, but it has a 30 second cooldown.
    • New Anima Power: Light-Infused Egg (Uncommon) – Smite / Mind Flay have a 15% / 5% chance to grant you Power Infusion.
    • New Anima Power: Fallen Priest’s Blessing (Common) – Casting Holy Fire or Mind Blast increases the damage or healing of your next Devouring Plague by 30%, Penance by 30% or Chastise by 60%. This effect stacks, but its duration is not refreshed.
    • Enduring Spirit spell duration increased by 80% (was 50%).
    • Puppetmaster’s Strings can no longer be offered to the player unless Cowl of Influence is known.
    • Earworm chance to trigger increased to 5% per stack (was 3%).
    • Mindmancer’s Handgloves now increases the damage of Mindgames by 20% (was reduce cast speed).
    • Vandal’s Zeal can now be obtained 3 times (was 1).
    • Psychic Wallet, Soul Sapper, and Art of Phantasmal Healing have been removed.
    • Catharstick now properly triggers from Shadow Word: Pain cast by Vampiric Touch through the Shadow talent, Misery.


    ROGUE
    • Fixed an issue that caused Silent Footpads to not increase Rogue’s melee damage.
    • Silent Footpads can now activated from Stealth through Vanish.


    SHAMAN
    • New Anima Power: Depleted Tesla Coil (Epic) – Gain the effects of Stormkeeper every 15 seconds.
    • New Anima Power: Pure Elemental Core (Rare) – Increases the duration of your Fire Elemental or Storm Elemental) by 50% for Elemental. Increases the duration of Feral Spirits by 100% for Enhancement. When you drop Spirit Link Totem, immediately heal all allies for 15% of their maximum Health, and harm all enemies in the radius for 15% of their max Health for Restoration. Stacks up to 2 times.
    • New Anima Power: Bottle of Swirling Maelstrom (Common) Increases Earthquake and Earth Shock damage for Elemental, increases Maelstrom Weapon bonus damage and healing for Enhancement, and periodically deals nature damage to enemies inside of your Healing Rain for Restoration. Stacks up to 3 times.
    • Storm Conduit now increases nature and frost damage by 50% (was Lightning Bolt and Chain Lightning).
    • Tsunami Relic now increases healing done by 50% (was casting healing spells faster).
    • Blood of Heroes now also causes your first Bloodlust or Heroism per floor to not incur its cooldown and is now Rare rarity.
    • Deathseer Choker damage and healing per totem increased by 10% (was 5%).
    • Heart of the Deathseer has been redesigned – Chain Lightning hits 3 additional targets and damage increases by 20% per jump for Elemental and Restoration. Lava Lash now spreads Flame Shock to 5 nearby targets, and Lava Lash damage is increased by 500% for Enhancement.
    • Ghost Bone and Shield of Spirits have been removed.



    WARLOCK
    • Detonation Torch has been redesigned – Increases Shadowbolt, Drain Soul (Talent), Demonic Core, and Incinerate damage by 75% per stack. Stacks up to 3 times.
    • Inferno Skewers has been redesigned – Increases the damage of Seed of Corruption, Implosion, and Rain of Fire by 75%. Stacks up to 4 times.
    • Pact of Thickness now increases summoned demons health and damage by 50% (was only demon health).
    • Smoking Shard of Teleportation buff duration increased to 15 seconds (was 10 seconds).
    • Bottled Shadow duration increased to 30 seconds (was 15 seconds).
    • Visage of Lethality has been redesigned – When you are struck in melee by an auto-attack, you fear all nearby enemies for 8 seconds. The effect can happen once every 45 seconds.
    • Hellfire Pact and Crystal of Perpetual Displacement have been removed.



    WARRIOR
    • New Anima Power: Glory of Skyhold (Rare) – Heroic Leap gains 2 additional charges. Can be obtained 1 time.
    • New Anima Power: Blade of the Tideskorn (Rare)– You yell a Demoralizing Shout (Protection) or a Piercing Howl (Arms and Fury) when you land your Heroic Leap. Can be obtained 1 time.Repulsive Pennant now deals damage to all enemies within 15 yards of you every 3 seconds while Conqueror’s Banner is active. Can be obtained 2 times (was 3).
    • New Anima Power: Weathered Runestone (Uncommon) – Berserker Rage increases the damage of Overpower, Raging Blow, or Revenge by 40%. Can be obtained 3 times.
    • New Anima Power: Thorium Hairpin (Uncommon) – Whirlwind generates 10 Rage for Arms and Protection, and 4 additional Rage for Fury. Can be obtained 3 times.
    • New Anima Power: Gargolmar’s Shattered Hand (Uncommon) – Victory Rush reduces the remaining cooldown of Heroic Leap by 10 seconds. Can be obtained 3 times.
    • New Anima Power: Ancient Rubble (Common) – Heroic Leap shatters the ground where you land, dealing Physical damage over 10 seconds to enemies within 16 yards. Can be obtained 4 times.
    • Brawler’s Brass Knuckles increases Rage generation by 25% (was 20%). Can be obtained 4 times (was 5).
    • Edge of Hatred increases the damage of Rampage, Mortal Strike, and Shield Slam by 25% (was 20%). Can be obtained 4 times (was 5).
    • Fan of Longswords chance to cast Whirlwind increased to 100% (was 33%). Can be obtained 1 time (was 3).
    • Succulent Carpaccio now also reduces the cooldown of Ignore Pain by 3 seconds for Arms and Fury. Unchanged for Protection.
    • Voracious Culling Blade increases Condemn’s (Venthyr Ability) damage by 50% (was 100%).
    • Smoldering Inertia damage bonus decreased to 100% (was 200%) and the duration increased to 6 seconds (was 4 seconds).
    • Spattered Soles, Ragemote, and Champion's Decree have been removed.


    4 - WoW Companion App
    • Changed the expansion select button action to a tap and added a button to switch expansions in the menu.
    • Developers' note: We received feedback that players were having trouble remembering the expansion switch tutorial so we simplified the action and added a second way to switch expansions.
    • Clarified the region and character select flow.
    • Developers' note: We changed the flow based on feedback to help clarify and resolve the wrong region being selected versus having no characters in a region.
    • Fixed an issue where news articles didn't show content when the phone's language did not match the article's language.
    • Fixed an issue with duplicate Missions and Callings.
    • Various updates to Adventures.
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    #3
     –  Last edited by Mack; Wed 10 Mar, 2021 8:52 AM.
    It seems the above patch notes were just the beginning... they've further added way more to this 'minor' patch. I'm just going to link to the main source at this point;

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    #4
    Transmog different shoulders in 9.1: https://www.wowhead.com/news/transmo...ination-321818

    Raider.IO Mythic+ Score support natively in 9.1: https://raider.io/news/212-inside-sc...scoring-system
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