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Is there a bug in "Lost in time"?

Started By:
StarTrails, Mon 08 Mar, 2021 6:27 PM
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    #1
    I never found out about this until today when I played PVP with my friend and found out that Legendary Ambassador Intel Support Cruiser's Trait, "Lost in time" seems to have a bug.
    After the starship's hull falls below 25%, it will enter the invincible mode of unlimited duration, and the starship's hull will remain fixed at 1% without being destroyed.
    Is there a way to counteract this bug with a skill-like approach? Otherwise, PVP is completely unplayable before the official choice to fix this bug!
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    #2
    I never found out about this until today when I played PVP with my friend and found out that Legendary Ambassador Intel Support Cruiser's Trait, "Lost in time" seems to have a bug.
    After the starship's hull falls below 25%, it will enter the invincible mode of unlimited duration, and the starship's hull will remain fixed at 1% without being destroyed.
    Is there a way to counteract this bug with a skill-like approach? Otherwise, PVP is completely unplayable before the official choice to fix this bug!
    Definitely a bug, according to the wiki it's supposed to be only 3 seconds of unkillable and that is on a 3 minute cooldown
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    #3
    Definitely a bug, according to the wiki it's supposed to be only 3 seconds of unkillable and that is on a 3 minute cooldown
    After I tested with my friend we have confirmed the trigger mechanism of this bug.
    When the player carries both "Lost in time" and Temporal Operative's "Continuity" the bug will be activated.
    Once this bug is activated the starship will never be destroyed, and this bug has been confirmed that it cannot be eliminated by the "Subnucleonic Carrier Wave".
    And not only PVP, in the PVE time can also be triggered, if you use this bug, you can even do alone pass Elite TFO.