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[Guide] - Collection of small tips

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Zasz, Fri 03 Dec, 2021 6:01 PM
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    • timverbesselt
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    #1
     –  Last edited by Zasz; Thu 09 Dec, 2021 3:21 AM.
    Everyone can contribute Tongue Out

    Train engineering and science r&d to lvl15 for a damage reduction and exotic damage personal trait. Make sure you have some slots left on your important r&d toons because these take 20h to complete and you can do three at a time per category.
    A list of the reward traits: https://sto.fandom.com/wiki/Research...opment#Schools

    During recruitement events create a new toon if you dont have a temporal, delta, klingon or gamma toon yet. Long term rewards are great especially for every new toon like tons of reputation marks, experimental upgrades (only one for temporal agent and gamma), energy credits.

    Bridge officer specializations for ground combat help alot and they are cheap to produce through r&d officer training.

    Create a jemhadar for their high levels in r&d.

    When you choose skill specializations, set up command, intelligence, miracle worker, pilot or temporal operative as primary and commando, constable or strategist as secondary. Because your secondary specialization only grants you 15 points of benefits while your primary grants you all 30 points including the extra ability of that specialization.

    Accept all cave and mountain pass missions in the new romulus arc and you can complete them all in one run.

    Change protected status of white, green and blue r&d components in your r&d inventory to on. This way when you recycle items they wont show up and you dont accidently destroy them.

    I left out purple crafting components because I move them all to my main r&d toon.

    Create several chat tabs.
    Local, emotes and zone
    Friend, match, team and tell
    fleet, armada (and officer if you are one)
    UFPlanets
    UFP-TFO and team (for events like special forces saturday)
    System for system messages

    This way you have less spam or everything in one channel. It also looks organised.

    You can skip admiralty missions by using a small ship because they only have less than an hour maintanance time. It wont succeed usually but its like using a token.

    Earth space dock isnt the only starfleet social zone. There is also a starbase one sector to the right of earth.

    For easier travel and endeavor locations, always have these active in your mission list:
    - a step between the stars (dyson arc)
    - storm clouds gather (gamma arc)
    - the lost city of paradise (nimbus arc)
    - spin the wheel (spectres arc)

    When you get a new T6 ship and want to level its mastery quickly, do patrols. Wanted, rescue & search and the ninth rule are the least complicated and quick if you deal a certain amount of dps. Usually two of them are enough to reach mastery level five. Doesnt matter whether you do them on normal or advanced.
  1. Master Chief Petty Officer
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    #2
    The best/most Diplomatic DOFF assignments are around Bajor, Sol, Cardassia and that one system the UFP Ambassador in Quinn's office tells you about.
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    #3
     –  Last edited by Zasz; Wed 08 Dec, 2021 5:08 PM.
    Reserved.