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Posted Sat 27 Aug, 2011 10:38 AM
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Last edited by Airik; Mon 29 Aug, 2011 11:33 PM.
As some of you may have noticed we here at UFP have gone all Borg in keeping with that the first bit of news i bring you is about the progress being made on the borg invasion events, which most of you are aware where scheduled for last Thursday and have since been delayed.
The way there were setup on Tribble is not how they were being setup for Holodeck. QA needs the Red Alerts to fire constantly so that they can test all the missions in all the sectors. This is one of the reasons why we sometimes don't put things on Tribble, because we have a lot of debugging stuff going on that we would rather you not have to deal with (and that we know how to work around). But I felt that you should at least give some feedback to the designers before this went live so I made the call to put it on Tribble anyway.
We've made some updates for this weekends to make the version on Tribble closer to how it will be on Holodeck, so this should lead to less confusion for those checking it on on the test server.
The Red Alerts aren't designed to be end game content (those would be the remade STFs that Gozer is working on and are going to Closed Beta in a week). These are meant to be fun short missions for players of all levels who normally don't get to fight the Borg (over 50% of our player base is under level 21) where they are implemented BETTER than the standard DSEs that are out there and offer good XP bonuses so that there is an incentive for lower level characters to do them when they randomly pop up.
So right now they are exactly what they were designed to be. If you are looking for meatier content, then stay tuned for the updated STFs. If you are looking for more replayable missions - stay tuned for the Borg Ground Invasion zone coming in late September. And if you are looking for more story missions, then those are the Deep Space Nine feature episodes we are working on.
Our 4 content designers are each extremely busy and getting a variety of content lined up for all types of players. Maybe the Borg Red Alerts aren't what you wanted them to be, but to others they will be fun. It takes a wide variety fo content to please a large and vastly different level player set.
This is straight from the big man him self Dan Stahl taken from this thread here http://forums.startrekonline.com/sho...34#post3715034
This peice of info here about the skill tree revamp and new retrofit ships posted by heretic
Originally Posted by Sardoc
Also kind of disappointed I didn't see a mention of this anywhere:
A timeframe for when to start looking for this (Season 4, Season 5, or beyond) would be awesome
Quote:
Originally Posted by Keppoch
How soon before we see the updates to the Kar'fi on Tribble? Is this still dependent on the Duty Officer System, IE no released until October, or is it possible to see it earlier?
Both the space skill tree revamp and the Kar'fi changes are currently expected to be out sometime before the end of the year. The former is reliant on Captain Geko's time, the latter on getting the software cycles to retrofit existing Kar'fi ships. These updates may or may not come out at the same time.
For more information check the original post out clink on the link below
http://forums.startrekonline.com/sho...34#post3715034
This wonderful news here about the foundry
We're going to try to tackle the issue of allowing authors to add loot to their missions in Neverwinter, which should help us do the same for STO at some point. We've already begun working this out with what we call "mcguffin items", which are essentially quest items that are needed to progress the story but have no practical use. This allows us to get the structure in the Foundry worked out for adding loot to missions in the first place.
The balance issues will be slightly different from game to game, and those are the real problems we need to thoroughly think through. As soon as you add real loot to user generated content, the potential for exploits goes way up, so we're going to take all the time we need to get this right
Thats right the possibility of foundry authors adding there own loot to missions.
for more info click on the linky below
http://forums.startrekonline.com/showthread.php?p=3716707#post3716707
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Posted Sat 27 Aug, 2011 11:01 AM
Thanks for the update Airik. I'm particularly interested in the update to the Kar'fi Carrier which is in much need of some Dev Love!
Grace
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Posted Sat 27 Aug, 2011 11:20 AM
if you like this grace check the doff system thread klingon specific info and screenies in there
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Posted Sat 27 Aug, 2011 11:24 AM
I have been looking at it but not had a thorough read yet! Still trying to wrap my ickle head round it all! Thanks for all the updates!
Grace