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S.E.D. - K.F.F. Report - Borg Invasion of Defera

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Farron, Sat 07 Apr, 2012 9:56 PM
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    #1
     –  Last edited by Farron; Tue 22 May, 2012 3:35 PM.
    SEGavatar 1

    Original Report: {UFP}Collier
    Contributors: {UFP}Uryens Erellont, {UFP}PsychoW, {UFP}Kains
    Assistance: {UFP}Uryens Erellont, {UFP}ForTheGamer, {UFP}Kains, {UFP}Curzon Peers

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    Contents
    1: Overview
    2: Base Camp and Crafting
    3: City
    4: Power Plant
    5: Temple Ruins
    6: Borg Probe
    7: Zone Wide
    8: Help and Tips and Known Issues
    9: Miscellaneous

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    Overview

    The Borg are attacking and attempting to assimilate Defera Prime. It is suspected they are searching for Preserver technology, if this technology exists and it falls into the hands of the Collective, there may be no stopping them. Starfleet and the Klingon Defense Force must defend Defera Prime, if this planet falls to the Borg, the entire quadrant may follow.

    Defera Invasion is a regular calendar event taking place on ground maps and lasting for three hours. To access, open your mission journal's overview panel during the event, click on the Defera Invasion panel to be given more information and Trans warp to Defera Prime. To check event times, use the calendar on the mission journal overview panel, all time slots will be given in your time zone.

    Once there, all characters will have their level temporarily adjusted to 44 meaning players of all levels can participate and team up. You will arrive in Base Camp and from there can find contacts and more to aid the defense of Defera Prime.

    Areas

    1. Base Camp
    2. City
    3. Power Plant - Level 1 (Easy), Level 2 (Medium), Level 3 (Hard)
    4. Temple Ruins
    5. Borg Probe

    Mission Progression

    In the City, Power Plant and Temple areas there are 2 Easy missions, 2 Medium missions and 1 hard mission. In order to access the higher difficulty, one mission of a lower difficulty must be completed first, you may do both missions of a lower difficulty but only one is needed. Once you complete one hard mission in any area, the Borg Probe mission becomes accessible, for which there is only one hard mission. Easy and Medium missions have no cool down and may be repeated as many times as you like during the event time, the hard missions have a 4 hour cool down and thus can only be done once per event. The progression for the City, Power Plant and Temple areas resets after each event ends and must be unlocked at the next event in the same manner, however the Probe mission will remain unlocked and can be taken at the start of an event after it is initially unlocked.

    Invasion Requisition Box

    When you complete any hard level mission you will be awarded a box that will give a random piece of equipment. These include a variety of Mk X Very Rare anti-Borg weapons, a Personal Shield with [Cap] and [Pla] bonuses, a Pollyalloy Weave Armour with unique [Mob] and [Tox] bonuses increasing your resistance to roots and knockbacks and Toxic damage respectively and possibly a Very Rare Borg Prosthetic that can be used as a weapon

    Borg Prosthetic - Tactical Drone [Dmg]x2
    Primary Firing Mode: A burst of 3 shots dealing Plasma damage.
    Secondary Firing Mode: A single powerful blast dealing Plasma damage with a 10% chance to knock back an enemy.

    Borg Prosthetic - Medical Drone [Dot3]x2
    Primary Firing Mode: A burst of 3 shots dealing Plasma damage with two separate 2.5% chances of adding an AOE DoT radiation damage effect centered on the target.
    Secondary Firing Mode: Neuro Suppressant - reduce targets movement speed by 200% with a 20% chance of a strong stun for 2.5 seconds.

    Borg Prosthetic - Maintenance Drone [CritH]x2
    Primary Firing Mode: A burst of 3 shots dealing Plasma damage, +4% Critical Hit chance.
    Secondary Firing Mode: Adds a small Plasma damage DoT and slowly drains targets personal shields for 5 seconds.

    The anti-Borg weaponry is Bind on Pickup however the Personal Shield, Armour and Borg Prosthetics are Bind on Equip and can be sold or traded.
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    #2
     –  Last edited by Farron; Sat 07 Apr, 2012 11:09 PM.
    Base Camp

    You will start off in this Area and will find all the mission contacts, site to site transporters for other areas and crafting NPC's offering unique items requiring the materials found from defeating Borg throughout Defera Prime.

    Mission Contacts

    Kranek - Gives missions for the City area of Defera Prime, the transporter to the City can be found next to his tent.
    Railuk - Gives missions for the Power Plant area of Defera Prime, the transporter to the City can be found next to his tent.
    Jula - Gives missions for the Temple area of Defera Prime, the transporter to the City can be found next to his tent.
    Captain Kuzmina - Gives the Probe: Counter Offensive mission to Federation players. There is no transporter directly to the mission area.
    Captain Wek - Gives the Probe: Counter Offensive mission to Klingon Defense Force players. There is no transporter directly to the mission area.

    Kranek, Railuk and Jula will also have a dialogue option to obtain a standard Frequency Remodulator. If you don't have any kind of Remodulator, be sure to grab one as they are essential for fighting Borg.

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    Crafting

    The Borg on Defera Prime can drop unique crafting materials that can be used at Base Camp to fashion items not available elsewhere. Federation players should speak to the Federation Research Scientist, while Klingon Defense Force players should speak to the Klingon Military Researcher.

    Materials

    Cybernetic Armature - Physical Data Sample - [CA]
    Nanopower Capacitor- Energy Data Sample - [NC]
    Fibro-Neural Interface Cabling - Technological Data Sample - [FC]

    Crafted Items

    Tuned Anti-Borg Device – Applies a random effect on Borg enemies. Effect may be detrimental or beneficial, there is also a 25% chance to consume the device with no effect – Requires 3 [CA] 3 [NC] 3 [FC]
    Fractal Remodulator - Remodulate your weapon to counter Borg Adaption in 3 seconds - Requires 50 [CA] 50 [NC] 50 [FC]
    Presequenced Frequency Randomizer - Instantly remodulates your weapon to overcome Borg Adaption, consumed on use - Comes in pack of 3, requires 3 [CA] 3 [NC] 3 [FC]
    Hypo Adrenaline Trigger - A large hypo that gives Damage Trigger, providing a 7.5% chance to heal 18 HP when taking damage up to 2 time for 30 seconds - Comes in pack of 3, requires 1 [CA] 3 [NC] 1 [FC]
    Power Cell Antiproton Carrier Wave - A large Power Cell that will also augment your next 10 energy weapon shots with an additional 3 Antiproton damage and 10 Crit Severity for up to 300 seconds - Comes in pack of 3, requires 1 [CA] 3 [NC] 1 [FC]
    Shield Charge Plasma Resistance - A large Shield Charge that will add 20% Plasma Damage resistance to Personal Shields for 30 seconds - Comes in pack of 3, requires 1 [CA] 3 [NC] 1 [FC]

    Personal Shield [Pla]
    Mk II - 2 [CA] 7 [NC] 2 [FC]
    Mk IV - 4 [CA] 9 [NC] 4 [FC]
    Mk VI - 6 [CA] 11 [NC] 6 [FC]
    Mk VIII - 8 [CA] 13 [NC] 8 [FC]
    Mk X - 10 [CA] 15 [NC] 10 [FC]

    Pollyalloy Weave Armour [Pla]
    Mk II - 7 [CA] 2 [NC] 2 [FC]
    Mk IV - 9 [CA] 4 [NC] 4 [FC]
    Mk VI - 11 [CA] 6 [NC] 6 [FC]
    Mk VIII - 13 [CA] 8 [NC] 8 [FC]
    Mk X - 15 [CA] 10 [NC] 10 [FC]

    Phaser Pulsewave Assault [Dmg]
    Mk II - 2 [CA] 2 [NC] 7 [FC]
    Mk IV - 4 [CA] 4 [NC] 9 [FC]
    Mk VI - 6 [CA] 6 [NC] 11 [FC]
    Mk VIII - 8 [CA] 8 [NC] 13 [FC]
    Mk X - 10 [CA] 10 [NC] 15 [FC]

    Disruptor Pulsewave Assault [Dmg]
    Mk II - 2 [CA] 2 [NC] 7 [FC]
    Mk IV - 4 [CA] 4 [NC] 9 [FC]
    Mk VI - 6 [CA] 6 [NC] 11 [FC]
    Mk VIII - 8 [CA] 8 [NC] 13 [FC]
    Mk X - 10 [CA] 10 [NC] 15 [FC]
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    #3
     –  Last edited by Farron; Sat 07 Apr, 2012 11:10 PM.
    City Area

    An Urban population center located near the Borg Invasion site. Home to thousands of Deferi, now assaulted by Drones as the Collective look to swell their numbers.

    All city missions take place throughout this area of the map which can be accessed on foot or via the transporter next to Kranek's tent.

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    Missions

    Automated Aggression - Easy
    Rewards: Skill Points, Bridge Officer Skill Points, 3600 Energy Credits
    Recommended Players: 1, Required Players: 1


    The Deferi have set up a number of Phaser Turrets throughout the City. The Borg have now adapted and the turrets are next to useless. Fortunately a science team have come up with a new remodulation algorithm, but it must be uploaded manually.

    You must find these turrets, defeat any attacking Drones and upload the algorithm. Repeat this process 10 times to complete the mission.

    Modus Operandi - Easy
    Rewards: Skill Points, Bridge Officer Skill Points, 3600 Energy Credits
    Recommended Players: 1, Required Players: 1


    To better fight the Borg, we must know what they're attempting to do. Acquiring Cortical Arrays from Drones will give us a chance to discover the commands they are being given.

    All Drones in the City area can drop a Cortical Array, simply defeat them and pick up the drop. You must acquire 50 Cortical Arrays to complete the mission, you must also have a free space in your inventory to pick them up.

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    Peer Pressure - Medium
    Rewards: Skill Points, Bridge Officer Skill Points, 7200 Energy Credits
    Recommended Players: 2-3, Required Players: 1


    Several Deferi Civilians were outside during the initial invasion and couldn't get to safety. Now they are beset by Borg attempting to assimilate them, it's up to your to save the civilians.

    Throughout the City you will see Deferi Civilians surrounded by 2 Drones and 2 Tactical Drones, the assimilation process begins when you attack and is represented by a bar above the Deferi's head. You must defeat the attacking Borg before this bar is full, then talk to the Civilian, fail and the newly assimilated Deferi will attack you. Repeat this 15 times to complete the mission.

    Locked In - Medium
    Rewards: Skill Points, Bridge Officer Skill Points, 7200 Energy Credits
    Recommended Players: 2-3, Required Players: 1


    Some Deferi were in their homes at the time of the Invasion, they are now trapped inside with no route to safety while the Borg attempt to gain entry.

    You will find groups of 2 Tactical Drones attempting to enter a Deferi building at several location in the City. Defeat the Tactical Drones then knock on the door, sometimes it will be empty but sometimes a Deferi Civilian will appear, you must save 15 of these to complete the mission.

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    Knowledge Is Key - Hard
    Rewards: Skill Points, Bridge Officer Skill Points, Borg Requisition Pack
    Recommended Players: 3-5, Required Players: 3


    It seems the Borg don't just want to add the Deferi to their ranks but also to extract any information about the Preserver race that may be held by the Deferi people. If they gain this knowledge, it may swing the battle in their favor.

    Proceed to the largely assimilated center of the City until you find a series of Borg Alcoves containing Deferi. When 3 or more party members are in this area you can activate the node to begin this mission. First you must free the Newly Assimilated Deferi, you will not need to fight them but you will be attacked by Borg Drones. After these have all been freed, Partially Assimilated Deferi will begin to attack, they are fairly weak and have half their HP already depleted, incapacitate them and tag them for transport but be wary of the Tactical Drones now attacking you as well. When all Partially Assimilated Deferi have been freed, Fully Assimilated Deferi will now attack you. These are similar in Strength to Heavy Tactical Drones, focusing the team’s effort to take them down one by one swiftly is recommended. Once defeated, collect the Data item beside the Borg Node and return to Base Camp.

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    Accolades

    Hero of the Deferi: Complete all City area missions
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    #4
     –  Last edited by Farron; Sat 07 Apr, 2012 11:11 PM.
    Power Plant

    Located near the Invasion site is a Power Plant, supplying power to this region of Defera Prime. The Collective have entered this facility and are trying to commandeer it to power their machinery, while the Collective have established a foothold in this Facility, rooting them out will severely hinder their invasion efforts.

    The Power Plant is divided into three levels one for each level of difficulty, the transporter next to Railuk's tent will take you to the entrance of the Plant.

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    Cooler Heads - Easy
    Rewards: Skill Points, Bridge Officer Skill Points, 3600 Energy Credits
    Recommended Players: 1, Required Players: 1


    The Borg are tampering with the Plants Coolant Tanks to aid their takeover of the facility, prevent them from accomplishing this goal and seal the coolant leaks.

    At various points of the first level of the Power Plant you will find coolant tanks being tampered with by 2 Borg Drones, you must defeat the Drones and interact with the tanks to seal off the coolant leak. Repeat 10 times to complete the mission.

    You will also find Drones patrolling this level, however they will ignore you until attacked.

    Power Hogs - Easy
    Rewards: Skill Points, Bridge Officer Skill Points, 3600 Energy Credits
    Recommended Players: 1, Required Players: 1


    The Collective are trying to reroute the power grid to their Probe. If we can reach the control consoles, we can stop them siphoning away power.

    On the first level of the Power Plant, there are 5 control rooms labeled Alpha, Beta, Charlie, Delta and Echo. You will need to access 2 consoles in each of these rooms. When you first interact with a console, 2 Drones will beam in and attack you, defeat them and access the console again before moving on to the next.

    There are also other Borg enemies in these rooms, however they will ignore you if you don’t attack them.

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    Closed Off - Medium
    Rewards: Skill Points, Bridge Officer Skill Points, 7200 Energy Credits
    Recommended Players: 2-3, Required Players: 1


    Several Deferi Engineers were at work in the Plant when the Borg invaded and couldn't get to safety. Some of them managed to seal themselves behind force fields to avoid assimilation, it's up to use to get to them before the Borg do.

    Throughout the second level of the Power Plant are small rooms containing a trapped Deferi Engineer, a Borg Drone and 2 Tactical Drones. First you must defeat the Borg in this room. Once they are cleared, walk up to the force field to signal the Deferi Engineer, they'll then lower the force field allowing you to talk to them, they count as rescued after you talk to them. Complete this process 15 times to complete the mission.

    You will find Tactical Drones patrolling this level of the Power Plant, they will attack you on sight so be wary.

    Power Play - Medium
    Rewards: Skill Points, Bridge Officer Skill Points, 7200 Energy Credits
    Recommended Players: 2-3, Required Players: 1


    To further establish themselves in the Power Plant, the Borg have set up a number of Regeneration Hubs. This allows them to repair their injured Drones and keep the ones already there in the Facility. We need to shut them down if we are to root the Borg out from the Plant.

    On the second level of the Power Plant, there are large rooms containing a number of Borg Regeneration Alcoves and Regeneration Hub Node. You must defeat the Drones in the alcoves to obtain Regeneration Hub Security keys, once you have 5 you can use them to shut down the Node. When shutting down the Node, however you will be attacked by nearby Drones. Repeat this 10 times to complete the mission.

    You will find Tactical Drones patrolling this level of the Power Plant, they will attack you on sight so be wary.

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    Getting to the Bottom of Things - Hard
    Rewards: Skill Points, Bridge Officer Skill Points, Invasion Requisition Box
    Recommended Players: 3-5, Required Players: 3


    Deep in the lower levels of the Plant the Collective are diverting some of their most powerful Drones and considerable resources, preliminary scans reveal they may be attempting to build a Regeneration Unit capable of undoing all the damage we've caused. If we don't stop them, all we've done so far may have been for nothing.

    On level 3 of the Power Plant are three rooms containing this prototype Borg technology, under heavy guard. Your team must enter one of these rooms and activate the Node to begin the battle. Initially you will be attacked by a numbered Elite Tactical Drone (e.g. 1 of 12) and several standard Drones. After taking sufficient damage the Elite Tactical Drone will retreat leaving you to finish off the remaining Drones. Once they are defeated you will then be attacked by 4 Heavy Tactical drones. After you have taken them out, the Elite Tactical Drone will attack you for the final time and the Borg Plasma Grenade Turrets will begin firing. Defeat the Elite Tactical Drone then proceed to the Turrets, using the consoles near them to lower their force fields so you can destroy the Turret. Once all threats are Neutralized, collect the data item next to the Node and return to Base Camp.

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    Accolades

    Reclaimer of Defera: Complete all Power Plant area missions

    Power Trip: Defeat all named Elite Tactical Drones on the third level of the Power Plant
    - 1 of 12
    - 2 of 12
    - 3 of 12
    - 4 of 12
    - 5 of 12
    - 6 of 12
    - 7 of 12
    - 8 of 12
    - 9 of 12
    - 10 of 12
    - 11 of 12
    - 12 of 12
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    #5
     –  Last edited by Farron; Sat 07 Apr, 2012 11:12 PM.
    Temple Ruins

    Close to the Invasion site are the ruins of an ancient Temple, believed to have been first built by the Preserver race. There may be important secrets lying in those ruins which is possibly the reason the Borg chose this area to invade.

    All temple missions take place in this area of the map and can be accessed via the transporter next to Jula's tent.

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    Higher Ground - Easy
    Rewards: Skill Points, Bridge Officer Skill Points, 3600 Energy Credits
    Recommended Players: 1, Required Players: 1


    The Borg are adapting to our attacks, some of their Drones are managing refrequence their personal shields to make them impervious to our weapons. Fortunately our scientists have come up with a modification to our grenade turrets that can take their personal shields offline using a concessive frequency of 22.47 Mhz.

    Near the beam in point for the Temple area are several orange markers, you need to use these to setup a turret which will then disable the personal shield of an attacking Drone, once this is done, attack and defeat the drone. You must deploy 10 turrets and defeat 12 Drones to finish the mission.

    Preservation of Knowledge - Easy
    Rewards: Skill Points, Bridge Officer Skill Points, 3600 Energy Credits
    Recommended Players: 1, Required Players: 1


    During the initial assault on the Temple ruins, we were able to recover some artifacts. If we can examine them quickly we may learn what the Collective are looking for, or find some way to push them back.

    Speak to the Lead Archeologist close to the beam in site. He will explain what artifacts need to be transported to which locations as well as how to neutralize any hazards that may be present in the crates of artifacts. Proceed to examine the nearby crates of artifacts, correctly labeling them with a destination and hazard countermeasure. Then move to the transporter console to begin a mini game in which you must rearrange isolinear chips into the correct sequence. Complete these steps 10 times to complete the mission.

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    Conflicted Orders - Medium
    Rewards: Skill Points, Bridge Officer Skill Points, 7200 Energy Credits
    Recommended Players: 2-3, Required Players: 1


    Some of the Priests stayed behind in an effort to protect the dig sites. If there is a way to save them, we must try.

    Roaming around the Temple area you will find Assimilated Deferi Priests moving in pairs. You must attack and incapacitate them then tag them for transport. Save 30 Deferi Priests to complete the mission.

    What's Mine is Mine - Medium
    Rewards: Skill Points, Bridge Officer Skill Points, 7200 Energy Credits
    Recommended Players: 2-3, Required Players: 1


    When the first attack came, our priority was to evacuate as many people as we could. Unfortunately this meant some of the artifacts we unearthed were left behind. If these artifacts are important to the Collective, we need to get them before they do.

    Located throughout the Temple area there are numerous piles of rubble being examined by Borg Drones, defeat the drones and interact with the rubble to extract the artifacts. Once you have recovered 30 artifacts the mission is complete.

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    Uninvited Guests - Hard
    Rewards: Skill Points, Bridge Officer Skill Points, Invasion Requisition Box
    Recommended Players: 3-5, Required Players: 3


    There is an Obelisk nearby which we believe may contain preserver technology. If it is indeed there and the Borg get to it, there's no telling what kind of horrific things they could construct.

    Located in the Temple area is the Obelisk, travel to this and activate the console at the base of the Obelisk to begin the mission. The object is to prevent the Borg from reaching this console. Initially, they will beam in at the foot of the monuments first set of stairs in the grassy area. You will have to fend off multiple waves of Drones that will continually push your further up the steps of the monument and closer to the Obelisk. Your best bet is to stay alert, you will get fly-by messages telling you when and where the Borg are beaming in and when you need to fall back to a higher position. Initially only standard Drones will be attacking, after 4 waves Tactical Drones will start to appear and after 8 waves Heavy Tactical Drones will beam in, there are a total of 10 waves of Borg. Once all waves are halted, you will need to check the area to finish off any remaining Borg, when they are all defeated a Data Item will appear on the steps in front of the Obelisk, take this to Base Camp to receive your reward. Keep in mind throughout this mission that it will fail if the Borg reach the console used to start the mission so stay alert and make sure none get past your team.

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    Accolades

    Preserver of the Preservers: Complete all Temple area missions
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    #6
     –  Last edited by Farron; Sat 07 Apr, 2012 11:13 PM.
    Borg Probe

    Looming over the Invasion site is the Borg Probe, designed to administer the assimilation Nanovirus directly into the planet. Thanks to the quick actions of Starfleet and the Klingon Defense Force, the Nanovirus was contained and the Probe now acts as the command center for the Collective's invasion efforts. We need to take the fight to the Collective, we're all counting on you Captain.

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    Probe: Counter-offensive - Hard
    Rewards: Skill Points, Bridge Officer Skill Points, Invasion Requisition Box
    Recommended Players: 3-5, Required Players: 3


    Reports are coming in about advanced and powerful Assimilated Gorn Drones. If we don't neutralize this threat soon, we could be overrun.

    In the center of the Defera Invasion zone you will find the Borg Probe. This needs to be accessed by foot and there are many routes to take into this territory. Using the objective marker on your map, locate a Node which can be used to summon an Assimilated Gorn. Be wary of the other Drones you may have to fight your way through to get to one of these Nodes. The Assimilated Gorn will beam in with an escort of 4 Medical Drones although these don’t pose as much threat as the Assimilated Gorn will. It features strong ranged attacks, deadly melee attacks and an extremely powerful cone AOE tail weapon. Before it uses this weapon it will get down on all fours and point its tail at the area about to be attacked, move out of range or to cover as this weapon can easily defeat you in moments. However, if your team is coordinated you can focus your attacks on the Assimilated Gorn and defeat it very quickly, make sure everyone attacks it and uses everything at their disposal to overwhelm it. Once it and the escorts are defeated, return to Base Camp to receive your reward.

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    Accolades

    Subjugator of Champions: Complete the Probe area mission

    Tyrant Lizard Slayer: Defeat the following Assimilated Gorn
    - Aculeus
    - Brachium
    - Felis
    - Morsibus
    - Scindam
    - Ungula
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    #7
     –  Last edited by Farron; Tue 22 May, 2012 3:34 PM.
    Zone Wide

    The March 29th update added several missions that take place throughout the Invasion Zone. Each rewards Skill Points, Bridge Officer Skill Points and an assortment of Defera Invasion specific crafting materials. There is a pool of 20 missions (according to Dev Blog) but only a few will appear during each Defera Invasion event meaning you cannot complete them all in one event. Starfleet and Klingon Defense Force players share this pool of missions but different ones will appear for each faction in any given event. Zone Wide missions are the same accross all instances and each has a four hour cool down.

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    Culling the Collective
    Contact: Captain KuzminaCaptain Wek


    We’re holding the line but some days it feels like the Borg make two drones for every one we defeat. Get out there and thin their numbers.

    Simply defeat 50 Borg enemies anywhere on Defera.

    Defeating Drones
    Contact: Captain KuzminaCaptain Wek


    We’re holding the line but some days it feels like the Borg make two drones for every one we defeat. Get out there and thin their numbers.

    Simply defeat 100 Borg enemies anywhere on Defera.

    Borg Beatdown
    Contact: Captain KuzminaCaptain Wek


    We’re holding the line but some days it feels like the Borg make two drones for every one we defeat. Get out there and thin their numbers.

    Simply defeat 250 Borg enemies anywhere on Defera.

    Cybernetic Collection
    Contact: Captain KuzminaCaptain Wek


    The Engineers here are looking for ways to adapt Borg salvage to give us an edge. Collect some materials for them, we could use all the help we can get.

    Collect 25 Fibro-Nueral Interface Cabling. You will not be rewarded as many Defera Crafting materials as needed for the mission but you will get other kinds, good if you find yourself in surplus of the requested material and in need of others kinds.

    Agile Assembler
    Contact: Captain KuzminaCaptain Wek


    Starfleet and the KDF are sending fresh troops all the time. We need every hand we can get but some of them are new recruits. If we can get them some better equipment, they might stand a better chance.

    Craft 3 pieces of Defera Invasion consumables. Be warned, the rewards from this mission are nowhere near the amount of crafting materials you will use completing it.

    Deft Designer
    Contact: Captain KuzminaCaptain Wek


    Craft Power Cells- Antiproton Carrier Waves (0/3). Rewards are, again, well below the materials consumed.

    Prolific Producer
    Contact: Captain KuzminaCaptain Wek


    Starfleet and the KDF are sending fresh troops all the time. We need every hand we can get but some of them are new recruits. If we can get them some better equipment, they might stand a better chance.

    Craft 5 pieces of Mk II Defera Invasion gear. Be warned, the rewards from this mission are nowhere near the amount of crafting materials you will use completing it.

    Blow Back
    Contact: Captain KuzminaCaptain Wek


    Plant Anti-Borg Unstable Matrices. You are given 25 of these devices (They must be equipped) and you will see spots around each zone where you must place one of these bombs (Similar to storyline missions). 6 in each zone. Reward is a collection of materials.


    Plumbing Power
    Contact: Railuk


    We’re losing critical systems to the Borg and it keeps getting harder to keep our force fields up. I need someone to analyze the damaged components, find replacement parts and repair the damaged systems.

    Proceed to the workbench next to Railuk’s tent and analyze the device, this will tell you what parts are needed, how many and where you can find them. Map markers will appear in areas where parts can be found and your Tricorder will lead you to the nearest part. Parts in the Power Plant appear on level 1 (Easy). Once you have the required parts, head back to the workbench to repair the device then return to Railuk.

    Memento Vitae
    Contact: Kranek


    Disconnecting someone from the Collective isn’t enough, it also takes years of therapy to fully restore a liberated individual. Family is such an important part of Deferi life that this leaves an emotional scar on the loved ones of a liberated Deferi. We’re trying exposure therapy to jog the memories of those we liberate and return them to their families faster, we just need something to bring those memories to the surface.

    Near Kranek’s tent is a Partially Assimilated Deferi contained in a force field. You must travel to the City, Power Plant level 1 (Easy), Temple and Probe areas and collect mementos of the Deferi’s life. There are no Map Markers but your Tricorder will guide you to the nearest one, however it will guide you to a memento you have already collected so move to the next area before scanning again. Once collected, return to the Partially Assimilated Deferi and show the items to jog their memory.

    Field Functionality Findings
    Contact: Jula


    I've been developing new technology based on our findings from the preserver archive. If it works, it could hinder Borg Drones and help us gain an advantage. I need you to head out to the combat zone and test the device

    After accepting the mission, speak to Jula again to receive an Experimental Anti-Borg Device. This functions in the same way as the Tuned Anti-Borg Device but is non consumable and will place a tag on a Drone for 60 seconds. You must defeat 100 Drones anywhere in the invasion zone while they have this tag on them. Unfortunately, you do not get to keep the device.

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    This section is incomplete and work on Zone Wide missions is ongoing.
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    #8
     –  Last edited by Farron; Sat 07 Apr, 2012 11:13 PM.
    Tips and Tricks

    The mission "Higher Ground" gives all players with the mission in the same instance credit for objectives completed by others even if they are not in the same team. You can accept the mission and do something else while it essentially auto-completes too.

    A similar shortcut exists for "Probe: Counter-offensive", if you have the mission and the objective is completed by anyone in the same instance, you will get credit for completing the mission. You will not get credit for the Accolade however.

    Even if you don't have the "Probe: Counter Offensive" mission, you can still join a team doing that mission and fight the Assimilated Gorn for which you will receive credit for the Accolade.

    If you do not have the mission "Getting to the Bottom of Things" you can still join a team doing it and fight the numbered Elite Tactical Drone and receive credit for the Accolade.

    During "Closed Off" if multiple team members speak to the Deferi Engineer simultaneously, you will get credited for completing an objective multiple times. If timed perfectly and with a full team, you can get credit for the objective 5 times for each single time you complete it.

    When doing "Getting to the Bottom of Things" you can check the number of the Drone before starting the mission. Run up to the force field containing it, position your camera to look down on your character and turn it slowly until you can see the other side of the force field, you can then click on the Drone to discover its number. This takes out a lot of the guesswork when going for the "Poer Trip" accolade.

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    Known Issues

    There is a bug in the "Knowledge is Key" mission that will prevent you from interacting with the Newly Assimilated Deferi and thus prevent you from completing the mission. As there are multiple area's for doing this mission, you can move to another area and activate the Node there. Usually this resolves the issue but sometimes the bug can persist for any Node you activate.

    Credit for defeating Numbered Elite Tactical Drones in the Power Plant and Named Assimilated Gorn is not added until you leave the invasion zone.
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    #9
     –  Last edited by Farron; Sat 07 Apr, 2012 10:48 PM.
    This area is reserved for miscellaneous information should any new information be forthcoming that does not fit in another section.

    If you would like to help produce these reports and are interested in joining the S.E.D./K.F.F. Task Force, go here for more information.
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    #10
    Reserved for Com Station Update.
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