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Removed from the Fleet. :(

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Valterious, Fri 06 Sep, 2013 6:09 PM
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    #1
    Hello,

    I have been busy in the "real world" for the past couple of months, though I have logged in here and there and singed the roll calls. However, I got a message asking me if I was "multi fleeting" and have been removed from the fleet. This is truly wrong as I have only one main character that I play, no alternate accounts nor have I held any intention to join any other fleets.

    Prior to my being booted out of the fleet, I was always assisting with fleet projects and taking part in PvP. If this undue judgment is the will of UFP then I will simply go in peace and find another fleet. I must say that there is a definite lack of consideration regarding such dismissals, I never received any notice of such impending action via the forums here, or I would have surely responded to such in kind.

    Regards,
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    #2
    I'm sure the removal was due to the one month activity policy in place, however the multi-fleeting mail, not too sure what to make of that one.
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    #3
    Regarding the removal I'd say check http://ufplanets.com/showthread.php?...Removal-Policy
    as that might likely be the reason
    The Multi-Clanning PM, If this was In-Game check how long ago it was sent and by who cause a while ago a message got by mistake sent to all.
    Or you can contact your XO or CO.
    Ashley
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    #4
    I got the "multi-fleet" email, as well. Mistakes happen. No need to leave, however. Most guilds, whether in STO or any other MMO, have an activity policy. Play within a set amount of time, request leave, or risk being removed. If you lose track of time and do get removed, simply reapply hen you return. No hard feelings. Smile
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    #5
    Hello,

    I have been busy in the "real world" for the past couple of months, though I have logged in here and there and singed the roll calls. However, I got a message asking me if I was "multi fleeting" and have been removed from the fleet. This is truly wrong as I have only one main character that I play, no alternate accounts nor have I held any intention to join any other fleets.

    Prior to my being booted out of the fleet, I was always assisting with fleet projects and taking part in PvP. If this undue judgment is the will of UFP then I will simply go in peace and find another fleet. I must say that there is a definite lack of consideration regarding such dismissals, I never received any notice of such impending action via the forums here, or I would have surely responded to such in kind.

    Regards,
    Since multi-clanning is against the rules that all members agree to when they apply to join it stands to reason that you haven't been kicked out because of it as it would have resulted in you losing your membership status in which case you wouldn't have been able to post in a members only area.

    If you haven't been active in the game for the past few months that is most likely why you were removed from the primary in-game fleet. There is a one month removal policy which is not in place as a punishment but simply to make sure that members who are not active are not taking places that other active members could be using.

    Unfortunately Cryptic put a ridiculously low level on the number of characters that could be in a fleet which is why we have to operate several within STO. Since our primary fleet has the most advanced fleet facilities it is reserved for main characters belonging to active members so that everyone has the same chance to obtain top tier fleet items. Because of this if a member hasn't logged in at all for over a month they may be subject to removal so that someone else can get access to ensure that everyone is treated as fairly as possible and has the same opportunity.

    To get re-added to the in-game fleet you just need to go HERE and your character will be re-invited to the fleet. There are officers that can re-invite you available at most times of the day regardless of your time zone so you will likely receive you invite very shortly after requesting it.

    Everyone understands that you can go through a busy spell and not be able to be on, rather than having to keep coming on just to keep your membership active you can mark yourself as on leave, this can be done from the My UFP link near the top of the forums.
    ChristopherHalsey
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    #6
    Has anyone heard or seen from Valterious since he made this post?

    I'm not sure as to whether he was making this post to see what the response was and if it was that he had been kicked out he would leave or whether he was making this post having prejudged the outcome and saying he is leaving.
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    #7
     –  Last edited by Valterious; Wed 25 Sep, 2013 3:07 PM.
    Thank you all for the responses.

    I am not quite sure what to make of this situation really, I understand the fleets policies and have not missed the required amount of Roll Calls nor been in violation of any other policies. I was up in the top %10 of donators to the fleets projects and a very active PvP player; and remain active in the game.

    Simply put, I would like to be re-added to the fleet but I will not accept if it means joining the 2nd other lower ranked fleet. I would rather join another fleet that respects its members and the efforts they have contributed, not one that throws people under the rug after they have helped build up the fleet.

    As members of the 1st fleet, we should be entitled to a "hearing" prior to being discharged, either via email, in TS or something similar.

    Regardless I will reapply, but this "policy" needs to be addressed.
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    #8
    The one month removal policy is a pinned topic in Ten Forward and can be found here: http://ufplanets.com/showthread.php?...Removal-Policy

    The reason for the policy is to make sure there is always a spot open for members in the first fleet due to caps imposed by Cryptic, we needed a solution to this and while it isn't the most pleasant policy, in fact I'd rather it wasn't needed but sadly it is.

    As the numbers of users who fall into the one month removal can be quite a few, it becomes impractical to try to contact everyone but the information is there.

    All members and their contributions are respected but we need a solution to allow everyone to enjoy the same luxuries as other members, again, I wish it wasn't needed, if anyone can propose an alternative, we would be willing to listen Smile
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    #9
    I'll just echo the statements of the others who have commented on this thread already. Cryptic has a hard cap of 500 characters per in-game fleet, and even with this policy, the fleet is constantly close to the maximum. Unfortunately, we've had enact this policy to ensure that there is space for active players who will utilize the fleet's assets.

    We attempt to recognize members for their contributions and activity in-game through promotions, medals, and soon to be other means as well (more to come later on that). However, much like financial donations to the fleet's upkeep, we don't believe in giving preferential treatment to certain members because of their contributions. While we're very grateful when members contribute to the fleet, ultimately everyone is treated equally and held to the standard.

    Moving back to the subject at hand, the process for getting re-invited is quick and painless. You simply request an invite for the character who was removed, and someone will fire off an invite as soon as possible. There's no red tape or questions asked - we purge in-game characters by looking at their last online date and nothing else. Being removed from the in-game fleet for not signing in for a month is not the same as being removed from the UFP.

    You still have full access to our website, TeamSpeak, and the ability to get quick re-invites so long as you sign Roll Call. The only way you'll be removed from the fleet as whole for inactivity is via Roll Call. Then and only then must you re-apply to the fleet, and depending on the length of your absence, possibly retake the Entrance Exam.

    We've had this policy for quite sometime. Originally it was three months, but as the fleet continues to rapidly grow, we had to reduce the threshold to one month in June of this year.. We're going to look at how to make this policy more obvious to members so it's less of a shock when it happens.
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    #10
     –  Last edited by Valterious; Wed 25 Sep, 2013 11:27 PM.
    This is my suggestion for a revised policy (just my two cents):

    Once you are in a UFP Fleet (1, 2, 3 etc..) you are considered a lifelong (game play duration) member of that specific fleet. Grounds for "dismissal" from any fleet should be missing a "Fleet Section Roll Call" (FSRC) that occurs in-game and or in TeamSpeak: Each "FSRC" takes place every two months and is considered mandatory.

    "FSRC" are organized and held by Fleet officers assigned to a specific number of members within each fleet: If a member misses the "FSRC" and does not give a reason via email / PM for the inability to attend, or respond to a later email / PM concerning the absence, then that member should be suspended from the fleet and removed.

    If a suspended member does not challenge the suspension before the next "FSRC" then they are formally removed from that fleet and my not rejoin it (allowanced can be made on later appeals for real life circumstances and allowances made for the member to re-join or join a lower ranked fleet).

    Beyond any other official fleet events and meetings, the "FSRC"'s will allow our membership to become more familiar with the other members in their section and create an improved chance to make friendships and work closer as fleet based teams. Important factors for the assignment to a Fleet Section would be simple: Time zone, Preferred Play Times and Interests (PvP, Crafting, Role-Playing etc...)


    New Applicants: (Akin to our current policies)

    When a new applicant applies to the fleet, they may choose which fleet to join depending on the availability of open spots within the fleets. If there is room in a fleet that is higher ranked, they may choose to join it, and their decision is final (unless a ranking fleet officer request that a member transfer to another fleet for a valid reason: such request may be made to all members also and would be considered voluntary). Once assigned to their new fleet selection, they are then assigned to a Fleet Section Officer and instructed about the rules and regulations concerning membership and its requirements.
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    #11
    To be honest, that gives me a headache just thinking about it. I would suggest you write up a proposal about it (http://ufplanets.com/fleetmanager/proposals.php) and see if the membership wants such a complicated method of tracking in-game fleet membership. As an outsider to the STO divisions, it appears things seem to be working quite well. And for a fleet of 832 members, over 530 of which signed role call this month, of which a majority play STO, it is commendable it works so well.

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    #12
    I am going to offer my 2 cents here on 1/2/3rd fleets:
    Personally I see exactly why the policy is in place and IMO ( again remember this is just IMO) being in 1st fleet isnt OMGBBQ, there is far greater competition to donate for FC's Every item that 1st fleet has can be obtained by a member of 2/3rd fleet as long as the members fleet has provisioning, simply ask in chat for a invite to 1st fleets starbase/mine/embassy. Yes it is that easy, Fleet credits earned stay with the toon so doesnt matter what fleet you are in they are not going away unless you spend them.

    If you are removed from whatever fleet for a inactive period of 30 days simple fire off a invite request, heck if a officer is on it is pretty painless. I see no reason to turn away new members from having there main in 1st fleet for just so another member that isnt logging in can have a spot. remember this policy includes myself, further more if anyone is removed due to inactivity and for some reason there is not a spot open in 1st feel free to let me know and I will switch out a toon to one of the others.

    Again all this is just IMO, So if you need a spot just holla and I will move.
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    #13
    I think you seem to be getting the wrong idea of the policy. You seem to view it as some kind of punishment which is not the case.

    Most people want to be in the first fleet as it has access to more fleet gear.
    If someone is not active they are removed so there are more spaces for others.
    As soon as they become active again they can get whichever character they want added to the first fleet.

    The reason this is in place is because Cryptic put a cap on the number of players that can be in a fleet. Since we exceed that cap several times there needs to be some workaround.

    I appreciate that you have put forward a compromise but your suggestion for a revised policy actually seems to create more work for everyone involved, not only that but this idea of the fleet you join being final would likely cause a number of issues.

    I can see the logic in people being able to select fleets and having fleets based around play style or time zone or what not but at this stage it would likely be rather difficult to implement, we either move literally hundreads of characters in to their new fleets or we create a two tier system where new members or new characters are treated differently to existing members and characters which would raise concerns about fairness.

    I'm not trying to dissuade you from making suggestions but I'm not sure if this is the way to go.

    If I could just make one other point. In both your first and your second post you've spoken about leaving to go elsewhere, obviously that is your choice no-one is forced to be here but I would strongly recommend seeking out the answers to your questions or concerns before feeling that you need to think about leaving especially if there is some confusion as to the issue. In your second post for example you state that if you aren't allowed back in to the first fleet and have to join another you will leave but no where did anyone suggest that would happen in fact in a couple of posts you were told it wasn't an issue and you just had to request an invite again. I'm not trying to criticise you and I hope you don't feel that I am. It is important that members speak up if they have an issue as you have done. This is a big community run by a small fraction of members that put in their free time to try and give everyone the best experience they can, things aren't perfect and if you feel you haven't been treated fairly then you absolutely have the right to raise your concerns but please try not to think the worst straight away, every rule and policy that is in place isn't going to suit everyone, it is an impossible job to keep everyone happy everyone here is human but no matter the problem the officers that run things are willing to talk about problems that people have and will do what they can to try to resolve them. I suppose in short all I am saying is, try to keep the faith you are in good hands :mrgreen:
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    #14
    I know that this has been mentioned before, but this whole situation can be fixed in as little as five minutes after navigating to www.ufplanets.com/stoinvite.php . You were not removed from the fleet as a punitive measure. You were removed as a result of our fleet being too big. Ever since this last February when we followed the three month removal policy, we had been nearing the cap every few days, which was proving to be a great trouble to have slots open for new members at all times.

    We were taking in too many members before the older members lost interest or moved on. As a result, back in late April or early may May, the SFO command staff made the decision to switch to a two month removal policy. With the release of Legacy of Romulus, we were seeing record activity, and began seeing the same problems we witnessed in February, so the decision was made to switch to a one month policy. As mentioned several times throughout this thread, people who are removed under the one month policy are still members of the fleet and can submit a request for re-invite at any time. Starfleet Operations has a very large staff. Eighteen people located throughout the world can process your invite. You would have to wait a few hours at most.
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    #15
    Ive have been following this thread but felt adding to it wasn't necessary as there has been a lot of good advice given as well as an explanation as to why you were removed.

    I'm not going to echo everything that was said, but the Fleet Policy on inactivity has been in place for several months and will remain so due to the large influx of new members we receive. A simple re-application to the fleet will get you back in to the 1st Fleet, which it seems you have already done so everything is back on track for you.

    By all means put in a proposal suggesting what you have above, regarding a change in policy, that is of course every member of the community's right if they have an idea that they believe will benefit the fleet. But i have to say the policy in place is by far the easiest to govern and it is necessary at this time.

    We can perhaps look at making the policy more prominent in some way to new members than it already is.

    But as i see you have rejoined us, then all i can say is welcome back to the Fleet and enjoy your time with us. Smile
    JakeTyler

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