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[STO] - Star Trek Online: Release Notes: August 13th, 2015

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Federation News Service, Thu 13 Aug, 2015 3:50 AM
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    General:


    “Broken Circle” has been made into a level 60 episode and moved into the Iconian War tab in the journal.
    The new Featured Episode “Butterfly” has been added to the Featured Episode tab in the journal.

    This episode can be played by captains who are level 10 or higher.





    The NPC ears for Preservers can no longer be used by players.
    Added "Next" and "Previous" page buttons to the Armada Roster list.



    Server Performance:


    Resolved an issue which was causing lag during gameplay when using powers.

    This also includes the lag experienced with button response when clicking on powers during combat.


    Resolved issues causing memory leaks which occasionally led to crashes.



    Resolved an issue which was causing graphics related crashes when launching STO.
    Several individual player powers have been re-built to reduce their impact on server performance.

    For all of these rebuilt powers, the functionality that players experience has remained completely unaffected, though some tooltips may be displaying differently.
    The list of abilities updated in this pass includes:

    Assault Squad Officer that grants Point Defense Turret to Boarding Parties
    Attack Pattern: Beta
    Delta Reputation Tier 4 Offensive Enhanced Rending Shots
    Directed Energy Modulation
    Kemocite-Laced Weaponry
    Reroute Reserves to Weapons
    Shield Distribution Officer that restores Hull while under the effects of Attack Pattern: Beta
    Suppression Barrage
    The Space Trait "Intense Focus"
    The Space Trait "Positive Feedback Loop"







    Systems:


    XP Fleet Bonuses are now applied when collecting PvE queue rewards.
    The Temporal Lockbox consoles will no longer be displayed twice in the item set text.
    Resolved an issue where the Temporal Distortion Field console ability would not reduce the caster's damage.
    Focused Singularity Beam:

    Resolved an issue that could cause this power to deactivate prematurely in situations where there is high latency.
    Increased this power's arc from 90 degrees to 135 degrees to improve its usability.


    Intelligence Fleet now affects players only.

    No longer affects Hangar Pets, Mines, Torpedoes, Turrets, etc.
    Intelligence Fleet may not be activated while under the effects of a teammates' Intelligence Fleet.


    Boost Morale no longer affects Hangar Pets, Mines, Torpedoes, etc.
    Borg Space Enemies: Instead of the "Assimilate Ship" debuff lingering after the Borg that cast it is killed, it will now end shortly after the caster is destroyed.
    Go Down Fighting: Damage Resistance component no longer requires outgoing damage, and no longer stacks, but has been increased from +5 to +20.

    Tooltips for this ability have been improved to clarify its functionality.


    R&D Special Consumable Projects:

    Removed "x5" from project titles.
    Updated descriptions on all of these items to indicate that players will receive 5x on a Success and 10x on a Critical Success.
    All new R&D consumables now have Activation FX/Sound FX.
    Resolved an issue with the Projectile Schools' consumables, Kinetic Amplifiers, so that they properly work with Torpedoes and Mines.





    Known Issues:


    Vaadwaur Split Bolt and Vaadwaur Assault Debilitator weapons do not gain the correct [Mod]s at Ultrarare and Gold quality upgrades.
    Some players are not able to reclaim the Breen Chel Grett and the Dyson Science Destroyer.


    View Complete Article...
    federationnewsservice
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    #2
    Reduced lag, eh? Promises, promises...
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    #3
    Well, they said resolved "an" issue, not "all" issues so I believe them Smile
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