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Posted Fri 21 Oct, 2016 5:33 PM
–
Last edited by Bridger; Tue 08 Nov, 2016 10:26 AM.
T6 - KELDON CLASS - AGRO TANK[TOP]
History Of The Ship Class:
The Cardassian Keldon Class warship was the most powerful ship every build by the Cardassian Union. These ships are heavily based on the Galor Class and are either upgrades of former or a new construction with the possibility to replace them.
A far more powerful version of this ship was constructed in 2371 by the Obsidian Order in the Orias system with the purpose to conduct a surprise attack on the founders.
These new ships were more powerful and faster than the original Keldons used by the Central Command and even Gul Dukat was impressed by the shown performance.
Ship Specifications:
Unlock |
Bonus |
Description |
I |
Absorptive Hull Plating |
+25 Physical Damage Resistance Rating
+25 Kinetic Damage Resistance Rating |
II |
Rapid Repairs |
Regenerates hull (1.25% of your current max) every 3 seconds in space.
Twice this amount is regenerated out of combat |
III |
Enhanced Hull Plating |
+25 All Energy Damage Resistance Rating
+25 Radiation Damage Resistance Rating |
IV |
Armored Hull |
+10% Hull Hitpoints |
V |
Starship Trait |
Insidious Tactics |
The Idea Behind The Build:
This Keldon Class build is the continuation of my Galaxy Class Agro Tank, however it's Intel Specialization allows it to reach higher DPS numbers more easily than a ship with Command Specialization.
I also wanted to demonstrate that the Spiral Wave Disruptor the ship comes with might not have the best modifiers but are still allowing you to reach 100K no matter what profession your captain is, but they are super expensive to upgrade so think twice before doing so.
When I original decided to use the Spiral Wave Disruptor's I was not think about that this shows that you don't need the best modifiers you can get to perform well but it also does not hurt to have them.
The idea of the build is it to pull all the agro of my teammates to me and this way becoming the primary target.
In other MMO's Tanks can do this buy using special "Taunt" abilities that are very powerful without having to do much DPS. Unfortunately even with the new Skill Tree if you want to tank as an engineer you also have to do good DPS but it got easier.
The Build: - STO ACADEMY Skill Planner Version
SHIP EQUIPMENT: |
PvE - GAMEPLAY |
FORE WEAPONS: |
4x Spiral Wave Disruptor [Acc]x2 [Dmg]x2] |
AFT WEAPONS: |
4x Spiral Wave Disruptor [Acc]x2 [Dmg]x2] |
DEFLECTOR: |
Iconian Resistance Deflector Array |
IMPULSE ENGINE: |
Iconian Resistance Hyper-Impulse Engines |
WARP CORE: |
Iconian Resistance Hyper Injection Warp Core |
SHIELDS: |
Iconian Resistance Resilient Shield Array |
DEVICES: |
Energy Amplifier
Exotic Particle Flood
Reactive Armor Catalyst
Deuterium Surplus
*Nimbus Pirate Distress Call
*Delta Alliance Reinforcements Beacon |
ENGINEERING CONSOLES: |
Conductive RCS Accelerator [EPS]
Timeline Stabilizer
Spiral Wave Disruptor Lance
Bioneural Infusion Circuits
Plasmonic Leech
|
SCIENCE CONSOLES: |
3x Plasma-Generating Weapon Signature Amplifier [EPG] |
TACTICAL CONSOLES: |
3x Vulnerability Locator [+Dis] |
*The Nimbus Pirate Distress Call can be used from your inventory
*Delta Alliance Reinforcements Beacon can be used from your inventory
Boff Abilities:
Com. Engineering (Krenim) |
Emergency Power to Shields I |
Engineering Team II |
Emergency Power to Weapons III |
Directed Energy Modulation III |
Lt.Com Tactical
(Romulan) |
Tactical Team I |
Attack Pattern Delta I |
Beam Fire at Will III |
Lt.Com Universal\Intel
(Hierarchy) |
Hazard Emitters I |
Tractor Beam Repulsors I |
Feedback Pulse II |
Lt. Engineering\Intel (Krenim) |
Override Subsystem Safeties I |
Auxiliary Power to the Structural Integrity Field I |
Ens. Science
(TBA) |
Science Team I |
Skill Tree:
Specialization:
PRIMARY: |
SECONDARY: |
Temporal Operative |
Strategist |
Traits:
Doffs:
Doff Specialization: |
Effect: |
Space Warfare Specialist |
Increased damage vs. Borg on Space Maps |
Energy Weapons Officer |
Chance on energy weapons fire for a stacking Critical Chance buff |
Energy Weapons Officer |
Chance on energy weapons fire for a stacking Critical Severity buff |
Systems Engineer |
Reduces Weapon subsystem energy drain while using Directed Energy Modulation |
Tractor Beam Officer |
Tractor Beam Repulsors now Pulls nearby enemy ships |
Development Lab Scientist |
Adds Resistance Debuff to Feedback Pulse |
Latest ISA PUG Parse:
“He who asks a question is a fool for five minutes;
he who does not ask a question remains a fool forever” ~ Chinese Proverb
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Posted Fri 21 Oct, 2016 8:34 PM
The Terran Task Force Disruptor Beam Array is likely to give a minor but appreciable bump in DPS. Avoiding it for aesthetics?
Admiral
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Posted Fri 21 Oct, 2016 8:41 PM
The Terran Task Force Disruptor Beam Array is likely to give a minor but appreciable bump in DPS. Avoiding it for aesthetics?
In general I do, on this ship I also wanted to show that your weapons don't have to have the best mods to be good but you are absolutely right the Terran Task Force Disruptor Beam Array would be nice DPS boost to this build.
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Posted Sat 22 Oct, 2016 5:36 PM
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Admiral
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Posted Tue 08 Nov, 2016 10:14 AM
–
Last edited by Bridger; Tue 08 Nov, 2016 10:27 AM.
Updated the build to be more offensive.
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he who does not ask a question remains a fool forever” ~ Chinese Proverb