Hi Everyone,
quick question, is there any way of getting the power of my spinal lance on my Yamato dreadnoughts power up at all???
Its ace!!! The Iconians are getting spliced up like a pizza cutter with it and I want more!!!
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Hi Everyone,
quick question, is there any way of getting the power of my spinal lance on my Yamato dreadnoughts power up at all???
Its ace!!! The Iconians are getting spliced up like a pizza cutter with it and I want more!!!
Discord Handle: Avenger#8289
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IIRC, anything that's "+All dmg/Energy Dmg/Phaser Dmg" is probably your best bet. Things like 2-pc Counter-Command Ordnance set, Energy Amplifier batteries, and so on. I went through a similar process jacking up my Kolasi's Javelin attack.
LLAP
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Can you get a console that jacks up the power at all?
Discord Handle: Avenger#8289
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Well +Phaser tac consoles might do the trick. Can someone confirm? I forget if they'll boost damage of a Phaser-typed power, or only weapon attacks.
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I love the Yamato Dreadnought! The lance gets treated as a phaser beam so it's buffed by phaser tac consoles and other consoles and sets that boost phaser damage. What helps a lot is a high crit chance and high crit damage. I highly recommend fleet phaser crit chance consoles. They help give the lance a lot more of a punch.
What I use is the quantum phase set (because I like using torpedoes), 4 Phaser Vulnerability Locators for the crit chance, and any console I can find with CrtD on them for the crit damage. I also use the Super Charged Weapons trait from the T6 Tac Odyssey for the extra crit chance after firing torpedoes.
Hope that helps!
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Thanks for confirming that. As I said, I couldn't recall if tac consoles help non-weapon attacks. I was gonna check on my Kolasi at home, but got distracted.
Your post reminds me, I should totally put the Nausicaan set on my one guy who's using that ship.