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Posted Tue 17 Jan, 2017 6:14 PM
–
Last edited by Bridger; Thu 19 Jan, 2017 9:14 PM.
T6 - INTEL JEM'HADAR ATTACK SHIP DPS TANK[TOP]
History Of The Ship Class:
A Jem'Hadar Attack Ship was a small type of warship that formed the bulk of the Dominion fleet. These versatile starships were also known to perform the roles of patrol ships and scouts.
Jem'Hadar attack ships were vaguely insectoid, looking much like a Terran scarab in design. Extremely sturdy, these warships were capable of surviving the impact onto a planet's surface. As well, Jem'Hadar attack ships were able to land intact on a planet and take off again. Once landed, the Jem'Hadar could land troops from the warship from a large access hatch on the belly of the ship. While capable of making planetary descents, they were not capable of conducting battle maneuvers while in sub-orbital flight.
Early engagements resulted in disastrous outcomes for the Starfleet vessels that engaged them, due to the fact that the shields of Federation starships were initially incapable of deflecting the phased polaron beams employed by the fighters as weapons. However, the Federation overcame this handicap fairly quickly, after which Jem'Hadar fighters became relatively easy for a large starship to destroy. A few solid phaser or photon torpedo hits were enough to cripple or destroy one, therefore, they usually operated in groups of two or three during routine operations, and in much larger swarms in large battles so that the loss of one or two would not make much difference.
Ship Specifications:
Unlock |
Bonus |
Description |
I |
Precise Weapon Systems |
+5% Accuracy |
II |
Tactical Maneuevering |
+5% Defense |
III |
Enhanced Weapon Systems |
+10% Kinetic Damage
+10% All Energy Damage |
IV |
Devastating Weaponry |
+2.5% Critical Chance |
V |
Starship Trait |
Go For The Kill |
The Build:
SHIP EQUIPMENT: |
TAC - BUILD |
FORE WEAPONS: |
4x Polaron Beam Array [Dmg]x3 [Pen] |
AFT WEAPONS: |
3x Polaron Beam Array [Dmg]x3 [Pen] |
DEFLECTOR: |
Iconian Resistance Deflector Array |
IMPULSE ENGINE: |
Iconian Resistance Hyper-Impulse Engines |
WARP CORE: |
Iconian Resistance Hyper Injection Warp Core |
SHIELDS: |
Iconian Resistance Resilient Shield Array |
DEVICES: |
Subspace Field Modulator
Energy Amplifier
*Nimbus Pirate Distress Call
*Delta Alliance Reinforcements Beacon |
ENGINEERING CONSOLES: |
Conductive RCS Accelerator [EPS]
Timeline Stabilizer
Regenerative Integrity Field
Plasmonic Leech
|
SCIENCE CONSOLES: |
2x Plasma-Generating Weapon Signature Nullifier [EPG] |
TACTICAL CONSOLES: |
5x Vulnerability Locator [+Pol] |
*The Nimbus Pirate Distress Call can be used from your inventory
*Delta Alliance Reinforcements Beacon can be used from your inventory
Boff Abilities:
Com. Tactical (Romulan) |
Tactical Team I |
Attack Pattern Delta I |
Beam Fire at Will III |
Attack Pattern Beta III |
Lt. Com Tactical\Intel (Romulan)
|
Kemocite-Laced Weaponry I |
Kemocite-Laced Weaponry II |
Override Subsystem Safeties III |
Lt. Com Universal (Hierarchy) |
Hazard Emitters I |
Tractor Beam Repulsors I |
Feedback Pulse II |
Lt. Universal/Command
(Krenim) |
Emergency Power to Weapons I |
Auxiliary Power to the Structural Integrity Field I |
Ens. Engineering
(Krenim) |
Emergency Power to Engines I |
Skill Tree:
ENGINEERING: |
SCIENCE: |
TACTICAL: |
Battery Expertise |
Sector Space Travel Speed |
Threat Control |
|
Maximum Shield Capacity |
Projectile Critical Damage |
|
Control Resistance |
|
|
Subsystem Energy Drain Resistance |
|
|
Probability Shell |
|
|
Probability Penetration |
|
|
Probability Window |
|
Specialization:
PRIMARY: |
SECONDARY: |
Temporal Operative |
Strategist |
Traits:
Doffs:
Doff Specialization: |
Effect: |
Space Warfare Specialist |
Increased damage vs. Borg on Space Maps |
Energy Weapons Officer |
Chance on energy weapons fire for a stacking Critical Chance buff |
Energy Weapons Officer |
Chance on energy weapons fire for a stacking Critical Severity buff |
Shield Distribution Officer |
On each shot: Heal .2% of your hull |
Conn Officer |
Recharges Evasive Maneuvers when Emergency Power to Engines is activated |
Tractor Beam Officer |
Tractor Beam Repulsors now Pulls nearby enemy ships |
Latest ISA PUG Parse: Tactical
“He who asks a question is a fool for five minutes;
he who does not ask a question remains a fool forever” ~ Chinese Proverb
Admiral
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Posted Tue 17 Jan, 2017 6:14 PM
Reserved for build updates:
“He who asks a question is a fool for five minutes;
he who does not ask a question remains a fool forever” ~ Chinese Proverb
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Posted Thu 07 Jun, 2018 2:27 PM
I know this says T6 ship but will most of this work with T5-U?
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Posted Thu 07 Jun, 2018 3:43 PM
If you're talking about the JH starter ship, I'd figure yeah sure. You'd just have to rejigger the bridge (the 2nd Tac and the Sci are both only Lt, and the Eng seat goes to LCDR), and make sure you account for anything (traits/consoles/etc) that might be out of reach on a fresh character.
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Posted Tue 12 Jun, 2018 12:34 AM
You can also ignore those plasma consoles in the science slot. They've been nerfed into oblivion apparently and I'm not seeing them on any mid or high level builds anymore.
The Iconian set is still good but not considered "the coolest of the coolz" like it was when this build was posted.
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Posted Thu 21 Jun, 2018 7:50 PM
This build is very outdated at the moment so don't use it.
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