Fleet Admiral
Fleet Admiral
Commendation
Commendation (150 Points)
Awarded during the UFP Award Ceremony to those who go above and beyond for the community
Unlocked Sat 29 Jun, 2019 9:56 PM
0.24% have received this achievement
To Infinity and Beyond
Very Rare (100 Points)
Reach ten-thousand posts on the forums
Grandfathered
0.02% have received this achievement
Highly Decorated
Very Rare (100 Points)
Receive every medal the UFP has to offer
Unlocked Sun 27 Mar, 2016 2:00 PM
0.18% have received this achievement
Set Phasers To Frag
Very Rare (100 Points)
Win an Annual Elite Force Tournament
Unlocked Sun 28 Aug, 2016 7:24 PM
0.04% have received this achievement
Top Brass
Very Rare (100 Points)
Reach the highest Starfleet Rank
Unlocked Sat 17 Dec, 2016 10:30 PM
0.03% have received this achievement
Hearthstone Tournament Winner
Very Rare (100 Points)
Win the annual Hearthstone Tournament
Unlocked Mon 04 Jul, 2016 6:08 PM
0.01% have received this achievement
4
- Users who liked
- zoidberg
- JCarrill0
- KaiserKirk
Post ID: 358074
#1
Posted Tue 24 Apr, 2018 5:35 PM
Non-conditional Effects
These will happen without any other conditions needing to be fulfilled.
Play - When you put this card into the field, it does that action that follows this keyword. This effect can add any other effect listed to a targeted card.
Retreat - Text after this word happens when you pull the ship back into your hand.
Core Breach - When this ship is destroyed, the text written occurs.
Haste - This ship can attack the same turn it is summoned.
Modulating Shields - Reduces the first damage this ship takes to 0, the shields are then removed and can be destroyed with a follow up attack/ability.
Stealth - This ship can’t be targeted until it decloaks from an action, such as attacking.
Guardian - This ship must be destroyed before the flagship or other ships can be attacked.
Conditional Effects
These will only happen if another condition is met, such as a valid target, or other requirements.
Disable - Prevents a ship from taking its next turn.
Trample - After attacking an opposing ship, and destroying it, any remaining damage is dealt to the opposing flagship.
Jamming - When attacking, this card does not take any damage.
Commander - Adding a crew card to an available command slot will trigger this effect.
Bloodthirst - If this ship is damaged, but still in play, it triggers the effect.
Cloaking Device - If the ship does not take an action, then it gains Stealth.