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Post ID: 441928
#1
Posted Fri 02 Apr, 2021 1:00 AM
First throw together of the Legendary D7 went a little different to normal with Surgical Strikes III will certainly do better as a BO build but i wanted to try something different.
Space Traits:
Adaptive Offense, Context is for Kings, Duelist Fervor. Fleet Coordinator, Fragment of AI Tech, Self-Modulating Fire, Superior Beam Training, Innocuous, Terran Targeting Systems
Starship Traits:
Emergency Weapons Cycle, Calm Before the Storm, Promise of Ferocity, Over-Powered and Over-Gunned Super Charged Weapons, Improved Photonic Officer
Space Reputation:
Advanced Targeting Systems II, Magnified Firepower II, Precision II, Controlled Countermeasures II, Tylers Duality II
The Build
Fore Weapons:
Terran Task Force Disruptor Beam Array MK XV [CrtD/DM] [DMG]x3 [Proc], 2x Spiral Wave Disruptor Dual Beam Bank MK XV [CrtD/Dm], Disruptor Wide Angle Dual Heavy Beam Bank Mk XV [CrtD/Dm] [Dmg}x4, Dark Matter Quantum Torpedo Launcher [Crtd/Dm] [Dmg]x4
Aft Weapons:
Kinetic Cutting Beam Mk XV [CrtD/Dm] [Dmg]x4, Heavy Bio-Molecular Disruptor Turret Mk XV [CrtD/Dm] [Dmg]x3 [Proc], House Martok Disruptor 360-Degree Energy Weapon Mk XV [Acc] [Arc] [Dmg]x2
Deflector:
Elite Fleet Intervention Protomatter Deflector Array Mk XV [ColCrit] [EPS] [HullCap] [Sh/HullCap] [ShCap]
Impulse Drive:
Prevailing Innervated Impuse Engines Mk XV [SecSpd-2] [Spd]
Warp Core:
Mycelial Harmonic Matter-Antimatter Core Mk XV [AMP] [S->W] [SCap] [SSR] [W->S]
Shields:
Tilly's Review-Pending Modified Shield Mk XV [Cap]x4 [Cp/Rg]
Universal Consoles:
Lorca Custom Fire Controls Mk XV
Engineering Consoles:
Point Defence Bombardment Warhead, Altamid modified Swarm Processor Mk XV, House Martok Defensive Configuration Mk XV, Dynamic Power Redistributor Module
Science Consoles:
Bioneural Infusion Circuits Mk XV, Assimilated Module Mk XV, Tachyokinetic Converter Mk XV
Tactical Consoles:
1x Vulnerability Exploiter Mk XV [Disruptor], 2x Vulnerability Locator Mk XV [Disruptor], 1x Vulnerability Locator Mk XV [Beams]
Tactical Stations:
Kemocite Laced Weaponry I, Tactical Team I, Torpedo Spread II, Attack Pattern Beta II
Engineering Stations:
Emergency Power to Weapons I, Narrow Sensor Bands II, Mixed Armaments Synergy II, Emergency Power to Engines I, Auxiliary Power to the Emergency Battery I, Override Subsystem Safeties III, Surgical Strikes III
Science Stations:
Very Cold in Space I, Photonic Officer I
Bridge Officers:
2 Superior Romulan Operatives Tactical. 1 Krenim Engineer, 1 Jem'Hadar Vanguard Engineer, 1 Hierarchy Science
Lieutenant Junior Grade
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Post ID: 441929
#2
Posted Fri 02 Apr, 2021 1:15 AM
as usual very nice work indeed
"Phoenix Arms....Your enemy will go down in ashes" - Bill
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Posted Sun 04 Apr, 2021 7:56 PM
First throw together of the Legendary D7 went a little different to normal with Surgical Strikes III will certainly do better as a BO build but i wanted to try something different.
I'm still very new to doing different builds which is why I've been reading a lot of the posts here, been playing since 28/01/2019 when I moved back to my native PC. I'm still learning,
What would be a 'good' skill tree for a Orion Science build? Skill Tree is still a stumbling block for me.
TIA
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Posted Sun 04 Apr, 2021 8:53 PM
I'm still very new to doing different builds which is why I've been reading a lot of the posts here, been playing since 28/01/2019 when I moved back to my native PC. I'm still learning,
What would be a 'good' skill tree for a Orion Science build? Skill Tree is still a stumbling block for me.
TIA
Hey Mentioned User Ambush welcome to you and If you look at the skill trees on on Mine, Solace and Bridgers builds we all use similar skills
Solace has a few sci builds you could look at to get an idea
https://ufplanets.com/showthread.php...888#post426888
If you want to post your build as it is people will help you out with direction and so on to get you going and dont be worrying if you think the builds awful we all start somewhere.
Anything you want to know feel free to ask away once your in the in game fleet it may help you more also as we do regular event runs in what you can test your build with people who will help and advise as we go along also.
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Post ID: 442046
#5
Posted Sun 04 Apr, 2021 8:57 PM
Cheers for welcome and Speedy response
I'll certainly have a look at that post, It's a New Character and I just released Orion's don't have any benefit regarding Space their more Ground Oh well
(If i post my build, I suppose I would i be better creating a new post rather than Hijack this one)
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Posted Sun 04 Apr, 2021 9:55 PM
Cheers for welcome and Speedy response
I'll certainly have a look at that post, It's a New Character and I just released Orion's don't have any benefit regarding Space their more Ground Oh well
(If i post my build, I suppose I would i be better creating a new post rather than Hijack this one)
Yeah throw it on your own build.saves.any confusion then.