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[Announcement] - The Emerald Chain Intel Juggernaut Stats

Started By:
Jestersmith, Mon 24 Jan, 2022 5:53 PM
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    #1
    1fcfe873bea4e901f4774e59bbaeb9c41642728614


    With the release of the Emerald Chain Lock Box alongside Star Trek Online’s 12th Anniversary Event, the flagship of a deadly new enemy will soon be available for players to pilot as their own. This mighty vessel looms over all who would dare approach it from a position of authority and malice.

    4de73fe757b4ee4f54711d5ec53a68931642729385

    Implementing such an enormous starship in Star Trek Online was not without significant technical challenges. In addition to necessitating a re-scale (our version is much smaller than the “canon” reference), we have developed special technology that allows the many cannon emplacements lining this vessel’s hull to track your primary target. We are very excited to see these new developments in-action, and proud of the work we were able to accomplish to bring this new feature to our players.

    36a5902d6043a2808a3c952029cbb0a51642729412

    Emerald Chain Intel Juggernaut [T6]

    To say that this vessel was designed is likely an overstatement, and it is more likely a cobbled-together collection of various ships, ship parts, and technologies from any culture unfortunate to find itself under the lash of the Emerald Chain. The gargantuan size of the vessel is clearly intended to intimidate others, as are its many obvious weapon mounts. Although primarily designed to subdue and conquer, this vessel is also no stranger to subterfuge, as sometimes a lighter touch is necessary to undermine your enemies' capabilities, regardless of how much firepower you bring to bear.

    This ship features a Commander Tactical / Intelligence Specialist Bridge Officer Seat, and a Lt. Commander Universal / Command Specialist Bridge Officer Seat.
    Ship Details:

    Tier: 6
    Faction: Any
    Required Rank: Must Complete the Tutorial
    Hull Modifier: 1.65
    Shield Modifier: 1.05
    Fore Weapons: 4
    Aft Weapons: 4
    Device Slots: 3
    Bridge Officer Stations: 1x Lieutenant Tactical, 1x Commander Tactical / Intel, 1x Ensign Engineering, 1x Lt Commander Science, 1x Lt Commander Universal / Command
    Consoles: 5 Tactical, 2 Engineering, 4 Science (scales with level)
    Base Turn Rate: 5
    Impulse Modifier: 0.15
    Inertia: 35
    +10 Weapon Power, +10 Auxiliary Power
    Console - Universal - Programmable Matter Projectors
    Can Equip Dual Cannons
    Cloaking Device
    "Gather Intel" Ship Mechanic
    Innate Ability - Viridian Juggernaut Array
    Starship Mastery Package (Juggernaut)
    Devastating Weaponry (+Critical Chance)
    Enhanced Weapon Banks (+Critical Severity)
    Rapid Repairs (+Hull Regeneration)
    Enhanced Weapon Systems (+All Damage)
    Lash of the Chain (Starship Trait)


    Admiralty Stats

    Eng: 18
    Sci: 38
    Tac: 70
    Special: +10 SCI per TacShip

    36769ae246c31124211e5396933455ad1642729715

    Console – Universal – Programmable Matter Projectors

    Activating this Console sends programmable matter streaming forth along carefully shepherded lines of magnetic force. The matter rapidly assembles into flexible and strong tentacles which seize enemy starships physically, crushing their hulls and preventing operation of their impulse drives. It also reduces Foes' Energy Damage Resistance Rating.

    While serving aboard the Viridian, the brilliant scientist Aurellio devised a plan to vent a cloud of programmable matter into a charged particle stream emitted by the deflector. This pushed the matter outwards and cohered it into an immobilizing blob, solving the crisis of the moment and planting the first seeds of the powerful tentacles encountered later by the crew of the U.S.S. Discovery.

    This console additionally provides a passive bonus to Cannon Damage and Exotic Particle Generation. This console may be equipped on any ship in any console slot.

    Starship Trait – Lash of the Chain

    While this trait is slotted, using Cannon: Rapid Fire or Cannon: Scatter Volley negates the shared 15 second cooldown time of those abilities. This effect can occur once every 45 seconds.

    135ee5bf83adb0e3ea6b1614478293851642729772

    Special Innate Ability – Viridian Juggernaut Array

    After a short charge up time, this built-in weapon fires a massive blast of Plasma Energy directly in front of your starship, disabling and massively damaging anything that survives contact.
    Jestersmith

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    #2
    …our version is much smaller than the “canon” reference...
    After all, it's not that big!
    Miles
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    #3
    I saw one of these ships in ESD yesterday, it was called the USS Overcompensating lol
    RazBeraht
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    #4
    I saw one of these ships in ESD yesterday, it was called the USS Overcompensating lol
    I saw that one as well
    ChrisWilkinson
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    #5
    I saw one of these ships in ESD yesterday, it was called the USS Overcompensating lol
    He is in our fleet, We had our ships in orbit of Earth together (forget his name, sorry). I named mine The Venator.


    These ships are really fantastic if you can get one, the matching weapons also look great blasting from the turrets.
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    #6
    I saw one of these ships in ESD yesterday, it was called the USS Overcompensating lol
    Mentioned User Jammers195 you making the place look unclean that people are noticing
    Jestersmith

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    #7
    Mentioned User Jammers195 you making the place look unclean that people are noticing
    Hey what can I say, I'm a Weegie, comes with the territory.
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    #8
    I wanna like it I'm just not a huge fan of the separated parts aesthetic, plus it seems odd to me all the cannon pushing on a ship with a turn rate of 5