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[Announcement] - Section 31 Dreadnought!

Started By:
Jestersmith, Thu 10 Mar, 2022 5:19 PM
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    #1
    fd468beda5b65ee3b507521f959388711646783502

    Emerging from the shadows comes the next top-secret vessel of the secretive organization founded to defend the Federation at any costs, by any means – the Section 31 Intel Dreadnought Cruiser!

    From March 17th until April 7th on PC, we will be running a promotion that will provide an additional bonus when opening newly-purchased Research and Development Packs, or Duty Officer Packs.

    ** Promotion dates for Console platforms will be announced at a later date.

    During this promotion, when you purchase a participating R&D or Duty Officer Pack from the Z-Store and open it, you will receive either 10 Lobi Crystals or a Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack in addition to the normal contents of whichever Pack was opened.

    Additional details about the participating Packs will be included at the end of this announcement.

    We are excited to announce a brand new addition to the impressive list of Tier 6 Starships that are included in this Promotional Ship Pack: the Section 31 Intel Dreadnought Cruiser (T6)!

    51c0e82c57138d4a2754480b889c694e1646783549

    Section 31 Intel Dreadnought Cruiser [T6]

    Deep beneath the altruism and honor of the United Federation of Planets, a darker underbelly may be found, and those who believe in the old saying that the "ends justify the means" may find like minds within the ranks of the secretive Section 31. Although their clandestine nature may run counter to the concept of fielding large flagships, the needs of this organization occasionally necessitate a strong arm to enforce their drastic measures.



    This Starship features a Commander Engineering / Intelligence Station and a Lt Commander Science / Command Station.


    Ship Details:

    Tier: 6
    Faction: Federation and Federation Aligned
    Required Rank: Must Complete the Tutorial
    Hull Modifier: 1.55
    Shield Modifier: 1.25
    Fore Weapons: 4
    Aft Weapons: 4
    Device Slots: 4
    Bridge Officer Stations: 1x Lt. Commander Tactical, 1x Ensign Engineering, 1x Commander Engineering / Intel, 1x Lt Commander Science / Command, 1x Lieutenant Universal
    Consoles: 4 Tactical, 4 Engineering, 3 Science (scales with level)
    Base Turn Rate: 6.5
    Impulse Modifier: 0.13
    Inertia: 35
    +10 Weapon Power, +5 Shield Power, +5 Auxiliary Power
    Console - Universal - Invasive Control Mechanisms
    Can Equip Dual Cannons
    Dark Mode (Combat Variant)
    Swarm Mode
    1 Hangar Bay equipped with Section 31 Drone Swarms
    Warp Signature Masking
    Active Sensor Arrays
    Gather Intelligence
    Expose Vulnerability: Defenses
    Expose Vulnerability: Weapon Systems
    Expose Vulnerability: Critical Systems
    Cruiser Communications Array
    Command - Attract Fire
    Command - Weapon System Efficiency
    Starship Ability Package (Dreadnought Cruiser)
    Rapid Repairs (+Regen)
    Enhanced Plating (+Damage Resistance - Energy and Radiation)
    Devastating Weaponry (+Crit Chance)
    Armored Hull (+Max Hull HP)
    Interference Drones (Starship Trait)


    Admiralty Stats

    Eng: 52
    Sci: 40
    Tac: 34
    Special: 2x Critical Rating from Events

    e46a0ac7038f45dc2d7f7b71eb627ee91646783591

    Console - Universal – Invasive Control Mechanisms

    Leave it to Section 31 to create a torpedo designed to not explode. These projectiles burrow into enemy hulls with the primary purpose of then injecting streams of nano-scale drones into the subsystems and wiring of an enemy vessel, causing chaos and confusion in an attempt to undermine an enemy's effectiveness on the battlefield. The initial impact of these projectiles is powerful enough to breach most hulls, dealing Kinetic Damage in the process. Then the nanobots go to work, overloading subsystems to cause Electrical Damage over time, and rendering the afflicted starship incapable of distinguishing Friend from Foe.



    This console also provides a passive boost to Starship Stealth and Auxiliary Power, as well as providing bonuses to Maneuverability while under any Cloaking effect.



    Launch up to 8 projectiles over the course of 4 seconds; each seeks out a different Foe in your forward arc (max 1 per foe)
    To each Foe hit: Kinetic Damage and Confused for up to 15 seconds
    While Confused: Electrical Damage each sec

    ** Control Expertise skill extends the duration of Confuse, and the linked Electrical Damage-over-Time.
    Starship Trait – Interference Drones

    Your ship's hangars are outfitted with fleets of tiny drones, designed to interfere with incoming fire, and distract enemy targeting sensors. While this trait is slotted, launching Hangar Pets will grant your ship Temporary Hit Points. This will trigger upon activating your Launch ability, even if no new hangar pets are created.

    Additionally, while you have Temporary Hit Points from any source, all of your summoned pets (hangar, consoles, devices, etc.) deal increased damage. This bonus will be checked once per second, and only affects your pets if they are within 20km of you.

    When launching Hangar Pets: Temporary Hit Points for 15 sec

    While you have Temporary Hit Points from any source: +33% All Damage for your Pets

    Does not apply to Mines, Targetable Torpedoes, Anomalies, or similar


    Dark Mode (Combat Variant)

    Dark Mode grants stealth to your starship, but lowers your shields while active. This special variant of standard Dark Mode can be activated while in combat.

    When activated, your shields will drop for a few seconds before the Dark Mode fully engages.

    The strength of the stealth effect is determined by your starship's auxiliary power setting.

    Note: Traits and other abilities that interact with cloaking devices will also interact with Dark Mode appropriately.


    Innate Ability - Swarm Mode

    When activated, hundreds of fighter vessels will pour out of your ship, and fire on anything hostile that approaches you. A number of these drones will frequently peel off from the main swarm to attack any larger vessels that approach you.

    Activating Swarm Mode will increase your ship’s maneuverability, but at a small price to hull capacity. Swarm Mode cannot be activated while Dark Mode is active.

    (As seen previously on the Section 31 Command Heavy Battlecruiser)


    Infinity Update

    The player fortunate enough to win this ship pack will be presented with a choice of claiming a package containing this exciting new starship, or any one of the following ships:

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    Packs participating in this Promotion will include all of the following:

    Infinity Promotion R&D Pack
    Infinity Promotion R&D Pack Bundle (4)
    Delta Alliance Duty Officer Pack
    Fleet Support Duty Officer Pack
    Gamma Quadrant Duty Officer Pack
    Romulan Survivor Duty Officer Pack

    Details of the Infinity Promotion R&D Pack:

    These packs feature a myriad of materials to give you a head start with our latest Crafting System update. With numerous Crafting Materials (ranging in rarity from Common to Very Rare), R&D Components galore, and a variety of R&D Catalysts, these packs offer tons of opportunities to start crafting with a bang!

    The C-Store features both single packs and bundles of four, so Captains can buy multiple packs at a discount.

    Infinity Promotion R&D Pack – 300 Zen

    This pack includes:
    15 Common, Uncommon, Rare or Very Rare R&D Materials
    15 Uncommon, Rare or Very Rare R&D Materials
    6 Rare or Very Rare R&D Materials
    4 Very Rare R&D Materials
    3 Mk 2 or Better R&D Components
    3 Mk 6 or Better R&D Components
    2 Mk 10 or Better R&D Components
    3 Random R&D Catalysts
    4 Random Upgrade Accelerators



    Infinity Promotion R&D Pack Bundle (4) – 1000 Zen

    This pack includes:
    4 Research and Development Packs, each with contents listed above
    (You will receive 4 separate packs when making this one purchase, NOT 1 pack that unpacks 4)


    Details of the Delta Alliance Duty Officer Pack:

    Defend the galaxy against the Iconian threat with Delta Quadrant support! The Delta Alliance Duty Officer Pack includes many officers with new Active Duty Powers:



    Energy Weapons Officer: Chance to gain a Critical Severity buff on firing Energy Weapons
    Energy Weapons Officer: Chance to gain a Critical Chance buff on firing Energy Weapons
    Projectile Weapons Officer: Chance to gain a Critical Severity buff on firing Projectile Weapons
    Projectile Weapons Officer: Chance to gain a Critical Chance buff on firing Projectile Weapons
    Astrometrics Specialist: Chance for Hazard Emitters to apply an additional hull heal to the target after 15 seconds, based on Hazard Emitters potency
    Conn Officer: Chance for Attack Pattern Omega to apply a lesser version to your team
    Fabrication Engineer: Chance for Transfer Shield Strength to apply an Auxiliary Power buff to self
    Matter-Antimatter Specialist: Chance for Directed Energy Modulation to apply an Accuracy buff to your team
    Assault Squad Officer: Chance to gain a Critical Severity buff on firing Ranged weapons
    Assault Squad Officer: Chance to gain a Critical Chance buff on firing Ranged weapons
    Quartermaster: Chance for Fire on my Mark to Expose the target
    Biologist: Chance for Vascular Regenerator to apply an additional heal to the target after 10 seconds



    Each Delta Alliance Duty Officer Pack will include:

    4 Common or Better Duty Officers
    3 Uncommon or Better Duty Officers
    2 Rare or Better Duty Officer
    A Bonus Item!



    Bonus Item will be ONE of the following:

    A Stack of Gamma Quadrant Commodities
    A Stack of Embassy, Dilithium Mine or Spire Provisions
    1 of 3 new Starship Trait unlocks:
    Starship Trait: Attack Pattern Delta Prime
    Starship Trait: Point Defense Protocols
    Starship Trait: Scramble Fighters




    Details of the Fleet Support Duty Officer Pack:

    Explore the galaxy and find new Duty Officers for your crew! The Fleet Support Duty Officer Pack includes bonus items, in addition to many officers with new Active Duty Powers.



    New Active Roster Abilities include:

    Damage Control Engineer: Chance for Auxiliary Power to Structural Integrity Field to proc a hull Heal Over Time
    Fabrication Engineer: Decreases the cooldown of space Operational Assets.
    Hazard Systems: Adds a chance for your Aceton Beam to diminish enemy power levels.
    Matter-Antimatter: Your Emergency Power to Shields ability grants a temporary bonus to crowd control resistance.
    Maintenance: Emergency Power to Auxiliary increases your Shield Restoration and Hull Restoration skills for 30 seconds.
    Quartermaster: Provides a discount to purchasing Operational Assets. Different Quartermasters provide this bonus for Ground or Space.
    Quartermaster: Decreases the cooldown of batteries.
    Sensors: Increases the amount of damage you can deal to a target after jamming their sensors without breaking the jamming.
    Systems Engineer: Viral Matrix has a chance to spread to other nearby enemies.
    Armory Officer: Decreases the cooldown of ground Operational Assets.
    Projectile Officer: Decreases the cooldown of mines.
    Shield Distribution Officer: Draw Fire has a chance to cause a weapons malfunction on attacking enemies.
    Astrometrics: When you find a rare particle trace, you have a chance to gain an additional rare particle trace.
    Biochemist: Decreased cooldown on stims, shield charges, and power cells.
    Photonic Studies: Chance for Photonic Shockwave to trigger Photonic Aftershocks on affected targets.
    Assault Squad Officer: Chance to cause a Hold on the target when you use Lunge.
    Consultant: Increases your Expertise gain.
    Consultant: Increases your Commendation Experience gain.
    Consultant: Increases your Experience Point gain.



    Each Fleet Support Duty Officer Pack will include:

    4 Common or Better Duty Officers
    3 Uncommon or Better Duty Officer
    2 Rare or Better Duty Officer
    A Bonus Item!



    Bonus Item will be ONE of the following:

    Stack of Gamma Quadrant commodities
    A Stack of Embassy, Dilithium Mine or Spire Provisions
    A set of 4 Fleet Modules


    Details of the Gamma Quadrant Duty Officer Pack:

    From the deepest unexplored regions beyond the Bajoran Wormhole, brave officers from the Gamma Quadrant are here to join your crew! The Gamma Quadrant Duty Officer Pack includes bonus items, in addition to many officers with hard-to-find unique Traits.



    Unique Traits include:

    All Vorta have "Telekinesis"
    All Jem'Hadar have "Shroud"
    Bajorans, Ferasans, and Cardassians may have "Resolve"



    Each Gamma Quadrant Duty Officer Pack will include:

    4 Common or Better Duty Officers
    3 Uncommon or Better Duty Officer
    2 Rare or Better Duty Officer
    A Bonus Item!



    Bonus Item will be ONE of the following:

    Stack of Gamma Quadrant commodities
    A Stack of Embassy, Dilithium Mine or Spire Provisions
    Tuffli Class Freighter


    Details of the Romulan Survivor Duty Officer Pack:

    Explore the galaxy and find new Duty Officers for your crew! The Romulan Survivor Duty Officer Pack includes bonus items, in addition to many officers with new Active Duty Powers.



    New Active Roster Abilities include:

    Systems Engineer: Chance to add power to all systems when activating Engineering Team.
    Research Lab Scientist: Chance to lower the cooldown on all Shield Heal powers by 15 seconds when activating Science Team.
    Conn Officer: Chance to increase Perception and Accuracy when activating Tactical Team.
    Energy Weapons Officer: Chance for Beam Overload to cause your attacks to ignore a portion of shields for several seconds.
    Astrometric Scientist: Increases the duration of the defense buff given by Mask Energy Signature.
    Fabrication Engineer: Increases the duration of Reverse Shield Polarity.
    Matter/Antimatter Specialist: Your Auxiliary Power to the Inertial Dampeners now also increases your Energy Resistance Rating, and is increased in duration.
    Development Lab Scientist: Each reflected hit of Feedback Pulse has a chance to lower the attacker’s resistance ratings to all damage.
    Biochemist: Your Nanite Health Monitor has a chance to have a number of additional charges.
    Armory Officer: When using Stealth Module, increases the duration of the Stealth Ambush damage bonus effect.
    Explosives Expert: Adds a chance for Disable Weapons to your Chroniton Mine Barrier.
    Quartermaster: Your deployed Cover Shield gives bonus Resistance Rating to nearby allies.
    Biochemist: Your Sonic Pulse now additionally roots all targets hit for a short duration.
    Security Officer: Increases the bonus damage of Ambush by 100%, but all bonus damage from this ability is now dealt as Damage over Time.
    Diagnostic Engineer: Your Weapons Malfunction has a chance to chain to nearby targets.
    Damage Control Engineer: Your Quick Fix now adds additional bonus Resistance Rating to its target.
    Assault Squad Officer: Your Sweeping Strikes now have a chance to cause an Electrical Damage over Time effect to your target.
    Hazard System Officer: Your Fuse Armor has a chance to deal double damage.



    Each Romulan Survivor Duty Officer Pack will include:

    4 Common or Better Duty Officers
    3 Uncommon or Better Duty Officer
    2 Rare or Better Duty Officer
    A Bonus Item!



    Bonus Item will be ONE of the following:

    A Romulan Republic Duty Officer Exchange commission
    Stack of Gamma Quadrant commodities
    A Stack of Embassy, Dilithium Mine or Spire Provisions
    A Suliban Cell Ship Pack
    Jestersmith

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    #2
    I have yet to obtain a S31 ship, outside of course the Kelvin Intel Dreadnought or Vengeance if it is considered S31... I may look into getting one as my freebie for the upcoming choice pack ship award after the conclusion of the 5 part event. But I remain overall undecided.
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    #3
    Jestersmith

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    #4
    I didn't think it was terribly interesting looking. Visually it looks like the Nimrod without the top nacelles and that's just not all that varied visually to justify the price.
    Also the stats look rather bland; barely anything special compared to recent C-store releases and definitely not worth that price.

    If you want a decent S31 ship the Command BC from previous promos is excellent (and free if you still have last year's event token!). The Sci Destroyer is a pretty good ship too; though rather pricey sadly.
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    #5
    Yeah, unless people are underestimating the tweaks to intel, this one seems to have less to offer than the other Disco-style S31 ships. It got left off the blog, but Borticus mentioned on twitter the S31 drone swarm hangar pets have 8 micro-array covert phasers plus Surgical Strikes I/II/III, so depending on just how good the rework was on that intel power the pets might be the more interesting part of this one. Otherwise, the ship seems to be big, slow, and the seating and weapons loadout is just ok but could be better.
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    #6
     –  Last edited by Taku; Thu 10 Mar, 2022 8:43 PM.
    Pass. Why would you get this when you could have a Valkis? I have a Valkis. Have I mentioned that before? It's only the best ship ever designed for the game. I put new Space Barbie shields and impulse engines on it, and finally added a deflector. It's all blue-ish now. Try the Lukari Rep deflector and shield (NOT the Lukari vanity shield, the normal one) and the Breen Supercooled impulse engine. You'll thank me later.

    VALKIS!
    "And when I saw the breadth of my domain, I wept, for there were no more worlds left to conquer."
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    #7
    So are you telling us you have a Valkis Mentioned User Taku
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    #8
    I suspect he may indeed have a Valkis. It's hard to tell, he doesn't really talk about it much.
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    #9
    Maybe I'll just settle for the Kirk Class Heavy Battlecruiser [T6] when I get my event token... thoughts on this ship ?
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    #10
    It's not a meta ship but it's a lot of fun and fantastic to look at. I really like it (my favourite of the 32nd C designs) and flip between it, the Inquiry and the Lexington.
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    #11
    I want a Inquiry more ^_^
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    #12
    It's not a meta ship but it's a lot of fun and fantastic to look at. I really like it (my favourite of the 32nd C designs) and flip between it, the Inquiry and the Lexington.
    Don't see it a lot but whenever I do see it, I always wanna fly over to check it out. It is nicely designed.

    I want a Inquiry more ^_^
    Spent my first event token on that ship then upgraded experimental. Lots of fun with this ship. Constitution light
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    #13
    Spent my first event token on that ship then upgraded experimental. Lots of fun with this ship. Constitution light
    with the exception of the boff seating and no hanger inquiry is virtually the same as the vengeance but with a extra console slot when upgraded
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    #14
    If you wann to save money get the Legendary Galaxy-X they are the same ship and you get it account wide.
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    #15
    Her console looks good for PVP.
    But is the development team serious? Is this ship really the right size to be a Dreadnought?Her design is significantly more similar to the Miranda class.