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Legendary Dominion Captain's Bundle

Started By:
Taku, Thu 07 Apr, 2022 5:27 PM
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    #1
     –  Last edited by Taku; Thu 07 Apr, 2022 6:01 PM.
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    Soldiers of the Dominion are bred for battle, and prepared to face the hardships of a violent galaxy before they have even been gifted their first vial of Ketracel-white. Yet even with some focused breeding and training, there remains room for improvement.

    Coming very soon, captains interested in the Dominion experience will be able to bypass a portion of that further progress by instantly boosting one Jem’Hadar soldier directly to level 65, and gaining special equipment and benefits unique to their experience, by way of obtaining the Legendary Dominion Captain Bundle.

    This valuable bundle includes all of the following features:
    Immediately boost one Dominion character to Level 65!
    Equipment, services, and other resources sufficient to allow this newly-boosted character to be ready to enter the high-level content of Star Trek Online
    Includes T5 Reputation Buyouts for “Gamma Task Force” and “Competitive Wargames”
    • Account-Wide access to the Legendary Jem’Hadar Vanguard Pilot Attack Ship [T6]
    This immense bundle will be available for the price of 9,000 Zen, with a special introductory offer of 50% OFF for a limited time, until 4/28 at 10am PT! This bundle will release on 4/14 on PC and is scheduled to appear shortly thereafter on Console platforms.

    We acknowledge that there is a difference in the relative value of elevating a Jem’Hadar character to 65, due to their already accelerated starting experience. The pricing of this bundle, and what types of additional items are included (and which are not) compared to other factions’ Legendary Boosts have been adjusted to reflect this.

    Keep reading for complete details of what to expect from this value-packed opportunity!

    Advance Immediately to Max Level!
    Appearing as part of this bundle is a Max Level Boost which you can use to immediately set a character to max level. This powerful Boost is yours to use as you see fit, provided a few restrictions are met:
    • The character to be boosted must belong to the Dominion faction.
    • The intended character must have completed the Dominion Starting Experience, and spoken with Odo to choose their Primary Faction Affiliation.
    • You must have at least one character on your account that has already reached Level 65.

    Provided these restrictions are met, the process is as simple as claiming the Special Item unlocked by your purchase of the Bundle, and applying it to the character of your choosing. This will immediately elevate that captain to their highest available rank, and place an Equipment Bundle into their inventory.

    Ready to Serve the Founders!
    After being boosted to max rank, your newly-elevated Dominion captain will find themselves in possession of an equipment pack begging to be opened. This bundle-within-a-bundle represents an incredible value of high quality gear and other resources, ready to put you on the path to immediately enjoying what life at Max Level has to offer!

    This pack contains all of the following:
    • 1,000,000 Energy Credits
    • 1,000,000 Expertise
    • 250,000 Reputation Dilithium Vouchers
    • 5x Specialization Qualifications (one for each Specialization)
    ○ Use these to immediately train the Bridge Officer(s) of your choice in the Specialization(s) you desire!
    • 5x Enhanced Universal Tech Upgrades (no Dilithium cost to apply)
    • 36x Inventory Slots
    • 12x Bank Slots
    • 6x Bridge Officer Slots
    • 2x Starship Slots
    • A FULL SUITE of Very Rare (Purple) Mk XIV Ground Equipment and Space Equipment
    ○ Includes *all* basic Kit Modules for your chosen profession, and many different options for outfitting your ship and crew!
    ○ All weaponry supports the Dominion use of their trademark Polaron energy type, and includes ground weapon visuals distinctly belonging to the Dominion faction.
    ○ Also includes an exclusive Jem’Hadar Kar’takin unavailable anywhere else!
    • 6x Bridge Officer Equipment Bundles
    ○ Since all Jem’Hadar captains are already outfitted with a talented crew of their fellow soldiers, we have included just the essentials to fully outfit them as you see fit.
    + Each pack contains Mk XIV Purple Body Armor, Personal Shield, and one Jem'Hadar Weapon of the player's CHOICE from this list:
    - Jem'Hadar Polaron Dual Pistols
    - Jem'Hadar Polaron Beam Pistol
    - Jem'Hadar Polaron Compression
    - Jem'Hadar Polaron Stun Pistol
    - Jem'Hadar Polaron Split Beam Rifle
    - Jem'Hadar Polaron High Density Beam Rifle
    - Jem'Hadar Polaron Sniper Rifle
    Dominion Science Bridge Officer – Weyoun (Clone)
    ○ One of the Founders’ most well-respected servants can now join your crew! This updated template of a Male Vorta has been specially-bred to be more combat-ready than most of his peers, and comes with the following special Traits:
    + Superior Creative (Increased Kit Performance)
    + Superior Pacifist (Reduced Threat, Increased Healing)
    + Telekinetic (Increased Effectiveness of Knock, Hold, and Root)
    + Authority of the Founders (unique)
    - Space:
    • +7.5% All Weapon Damage
    • +1% Critical Chance
    • +2.5% Critical Severity
    - Ground:
    • Occasionally distributes Ketracel-white to Jem’Hadar away team members, automatically refreshing their boosts (max once per 10 min)

    ** All items received from this bundle are Bind-to-Character-on-Pickup, and have no Energy Credit value if discarded.


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    Legendary Jem’Hadar Vanguard Pilot Attack Ship [T6]
    Let your Honored First defend the Dominion in style in a never-before-released Legendary Starship, and unlock access to this incredible starship for all characters on your account. This modern update to the classic Dominion design has finally joined the ranks of the Vanguard, and aims to take its rightful place as the pinnacle of its family of agile and fierce attack ships.

    Like other Legendary Starships, this vessel is meant to represent the pinnacle of an entire line of vessels. It will include – in a single starship – all of the Consoles, Starship Traits, and Costumes, from the entire line of Jem’Hadar Attack Ships. This includes:
    • Jem’Hadar Attack Ship [T5]
    • Jem’Hadar Strike Ship [T6]
    • Jem’Hadar Recon Ship [T6]

    This ship also has a small added bonus of being added to a very short list of ships that unlock a player’s ability to obtain “Jem’Hadar Attack Ship” and “Jem’Hadar Vanguard Gunboats” hangar pets, provided the player also owns a Jem’Hadar ship with a hangar bay.

    Purchase of this Bundle will unlock the ability for all characters on your account to claim and fly this versatile cruiser, and will be the first Vanguard starship to be released without a Faction restriction.

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    Starship Stats and Specifications
    Since the days of first contact with the Dominion, and throughout the course of multiple conflicts that led eventually to the Dominion War, the formidable Jem'Hadar Attack Ship has earned its reputation as a challenger whose capabilities outmatch its relatively small size. Their adversaries have learned to never underestimate what feats a trained crew of Jem'Hadar can accomplish from the bridge of one of these graceful and deadly starships.

    The Legendary Jem'Hadar Vanguard Pilot Attack Ship comes with the following features from previous ships within its lineage:
    • Console - Universal - Dominion Defense Screen
    • Upon reaching level 5 in this starship's mastery, you will unlock the "Go For The Kill" Starship Trait.
    ○ This trait can be found on a previous version of this starship.

    Upon reaching level 6 in this starship's mastery, you will unlock the "Vanguard Specialists" Starship Trait for all characters on your account! While this Trait is slotted, all of the following Specialist Bridge Officer Abilities will have their recharge times reduced by 33% of their base recharge time: Surgical Strikes (Intel), Suppression Barrage (Command), Reroute Reserves to Weapons (Pilot), Recursive Shearing (Temporal Operative), Exceed Rated Limits (Miracle Worker)

    Stats:
    • Tier: 6
    • Faction: Any (no Tier-6 Mastery Unlock required!)
    • Required Rank: Must complete the Tutorial
    ○ Hull Modifier: 1.2
    ○ Shield Modifier: 1.0
    ○ Fore Weapons: 5
    ○ Aft Weapons: 2
    ○ Device Slots: 2
    ○ Bridge Officer Stations: 1x Commander Tactical / Pilot, 1x Lieutenant Engineering, 1x Ensign Science, 1x Lt Commander Universal, 1x Lt Commander Universal / Intel
    ○ Consoles: 5 Tactical, 4 Engineering, 2 Science (scales with level)
    ○ Base Turn Rate: 20
    ○ Impulse Modifier: 0.22
    ○ Inertia: 70
    ○ +15 Weapon Power, +5 Engine Power
    ○ Console - Universal - Dominion Defense Screen
    ○ Can Equip Dual Cannons
    ○ Pilot Maneuvers
    ○ Experimental Weapon Slot, equipped with Tachyon Agitator
    ○ "Vanguard Wingmen" Ship Mechanic
    ○ Starship Mastery Package (Escort)
    • Precise Weapon Systems (+Accuracy)
    • Tactical Maneuvers (+Defense)
    • Enhanced Weapon Systems (+All Damage)
    • Devastating Weaponry (+Critical Chance)
    • Go For The Kill (Starship Trait)
    • Vanguard Specialists (Account Unlocked Starship Trait)
    Admiralty Stats:
    • Eng: 38
    • Sci: 20
    • Tac: 59
    • Special: Ignores +/- SCI from Events

    Account Unlocked Starship Trait – Vanguard Specialists
    While this Trait is slotted, all of the following Specialist Bridge Officer Abilities that provide Weapon Modification Abilities will have their recharge times reduced by 33% of their base recharge time:
    • Surgical Strikes (Intel)
    ○ Reduced from 30 sec to 20 sec
    • Suppression Barrage (Command)
    ○ Reduced from 45 sec to 30 sec
    • Reroute Reserves to Weapons (Pilot)
    ○ Reduced from 30 sec to 20 sec
    • Recursive Shearing (Temporal Operative)
    ○ Reduced from 40 sec to 26.4 sec
    • Exceed Rated Limits (Miracle Worker)
    ○ Reduced from 30 sec to 20 sec

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    Experimental Weapon – Tachyon Agitator
    Dominion weaponry has always had a knack for undermining and manipulating the protective energies used by starships, and this experimental armament is no exception. By exciting a localized tachyon resonance, the targeted foe's shields will quickly drain over time. The resulting energy cascade will also interfere with the subsystem components of the enemy vessel, causing electrical damage and occasional subsystem failures.
    • 360' targeting arc
    • Fires once per 5 sec
    • Drains All Shield Facings over 5 sec
    • Each sec, 33% chance: Additional Electrical Damage (ignores shields) and Drains All Subsystem Power Levels for 5 sec

    Special Equipment – Quad Polaron Cannons
    The Dominion has taken a page from the Federation’s playbook after their experiences during the Dominion War, and developed an analog to the super-charged weaponry found on one of their most noteworthy adversaries from that dark time. These special weapons hit harder than standard Dual Heavy Cannons, but drain Engine Subsystem Power when firing (alongside their Weapon Power drain). They also have the standard Polaron energy proc.

    They will come as Level-less on the ship, but may be upgraded if the player is above level 60, at which point they may be upgraded normally.

    Jump-start your career as an Honored First of the Dominion!
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    #2
    4500 for it actually isn't awful despite the stupid level boost they included, but I'd never get the use out of it so it's a pass from me.
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    #3
    I like the ship and the wingmen. 4,500 isn't awful.
    "And when I saw the breadth of my domain, I wept, for there were no more worlds left to conquer."
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    #4
    Looks like my between 8-10k guess was on the money then and 4500 initial sale ain't bad at all
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    #5
    Fantastic trait for cannon users. Decent boost for a dominion captain and a unique boff. Not bad at 4.5k will deffo get this
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    #6
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    #7
    If it's 4500 I should probably get it for the trait to slap on my Defiant.
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    #8
    What is with them just copying experimental weapon effects for JH ships? The one on the raider looks similar/the same to the slamshot magnetic artillery and this one looks identical to the one that comes on the discovery strike wing escorts
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    #9
    What is with them just copying experimental weapon effects for JH ships? The one on the raider looks similar/the same to the slamshot magnetic artillery and this one looks identical to the one that comes on the discovery strike wing escorts
    Did you miss the Polaron Quad Cannons? This is the Dominion version of the Legendary Defiant.
    "And when I saw the breadth of my domain, I wept, for there were no more worlds left to conquer."
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    #10
    Oh I know...but why do the JH get the short end of the stick for experimental weapons? Both their experimental weapons particle effects were straight up copy and pasted from existing ones

    I know some of the experimental weapons aren't exactly super unique (dual photon and dual quantum launchers especially) this just feels especially harsh and lazy to the faction that already has so little in the first place
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    #11
    Oh I know...but why do the JH get the short end of the stick for experimental weapons? Both their experimental weapons particle effects were straight up copy and pasted from existing ones

    I know some of the experimental weapons aren't exactly super unique (dual photon and dual quantum launchers especially) this just feels especially harsh and lazy to the faction that already has so little in the first place
    The effects don't really matter that much to me. Whenever I'm flying a ship that can house it, I load The Voice of the Prophets into the experiment weapon slot. It hits like a tractor.

    But I get it. I got into anitproton weapons because I liked the way the Herald Beam Array's beams looked. It's nice to have some kind of continuity across energy types while also differentiating between the species. Even if it's just a color change. Blue, red, green, purple. How hard is that to change?
    "And when I saw the breadth of my domain, I wept, for there were no more worlds left to conquer."
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    #12
    This ship also has a small added bonus of being added to a very short list of ships that unlock a player’s ability to obtain “Jem’Hadar Attack Ship” and “Jem’Hadar Vanguard Gunboats” hangar pets, provided the player also owns a Jem’Hadar ship with a hangar bay.

    No mention there that you need one of the Dreadnought carriers to unlock the hangar pet anymore, just a Jem'Hadar ship with a hangar bay Cool
    I'm going to pickup this bundle for my Jem'Hadar carrier captain; at 4500 zen its by far the cheapest way to unlock the Attack Ship hangar pets.


    Ricwin

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    #13
    Bridger
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    “He who asks a question is a fool for five minutes;
    he who does not ask a question remains a fool forever” ~ Chinese Proverb