Vice Admiral
RPD Commanding Officer
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Awarded during the UFP Award Ceremony to those who go above and beyond for the community
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Be a registered user for 10 years
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Be the Commanding Officer of the Roleplay Division
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Vice Admiral
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Posted Sat 11 Jun, 2022 11:30 AM
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Last edited by Kiflin; Thu 16 Jun, 2022 8:06 AM.
STARSHIP SCANNING 101
STARSHIP SCANNING/SENSING IN ACTIVE MODE
(km -- information potentially available on scanned/sensed object)
(AU = Astronomical Unit equal to a kilo/mile)
1,000,000 = 0.7 AU -- general size of object
500,000 = 0.3 AU -- shield status, fire control active, race of unit
200,000 = 0.13 AU -- coarse energy output
140,000 -- almost all facing weapons can be identified
80,000 -- exact current energy output
60,000 -- life form readings, weapon arming status
SHUTTLE SCANNING/SENSING IN ACTIVE MODE
(KM -- information potentially available on scanned/sensed object)
2x10^13 = 2 ly-- number of objects and speed
350,000 -- general size of object
200,000 -- shield status, fire control active, race of unit
60,000 -- coarse energy output
40,000 -- almost all face weapons can be identified
10,000 -- exact current energy output
2,000 -- life form readings, weapon arming status
STEALTH SCANNING MODES
• If the scanning/sensing ship is in passive mode, decrease ranges by 25%.
• If the object being scanned is being stealthy (1.), decrease ranges by 33%
• If the object being detected is running silent (2.), decrease ranges by 50%.
1. A ship is being stealthy if it is in passive mode, minimum shields, warp 2 or less, and has no weapons armed. Violating any one of these conditions means the ship is no longer being stealthy.
2. A ship is running silent if its sensors/scanners, shields, and weapons are down and it is traveling at sublight speeds.
NOTE: It generally takes about 10 minutes to complete a thorough sensor scan. Taking extra time (1 Post cycle) will improve results by one range catagory.