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Quote
Post ID: 374384
#1
Posted Tue 06 Nov, 2018 5:08 PM
Attachment 9622
The Battle at the Binary Stars is historically one of the most important battles between the Federation and the Klingon Empire. Every Starfleet cadet studies it in the academy, though, until now it has been purely in a historical context. But things have changed with the arrival of Klingon General J’ula in the 25th century.
The Battle at the Binary Stars is the first Featured Task Force Operation in Star Trek Online. Five Alliance captains will be able to take on the roles of Federation ships at the battle, in a new holodeck simulation crafted specifically for the Alliance’s mutual understanding and betterment. During this simulation, your ship will take on the appearance of a Federation ship from the Discovery era, although you will retain all of your powers, bridge officers, and trays – it is only a visual change. What can you learn from one of the most disastrous battles in Federation history, and can your tactics turn the tide of the battle?
This event will last for 3 weeks starting on November 8 for PC players, and on Xbox One and Playstation 4 in early 2019. All players level 10 and above will be able to participate. Complete the TFO on 14 different days to earn the Beacon of Kahless while earning marks and dilithium. The first completion of this mission on an account each week will grant a Featured Episode Weekly Reward Box. This box gives your choice of an Enhanced Universal Tech Upgrade or a Captain Specialization Point Box, which gives the character who opens it a Specialization Point.
The Beacon of Kahless is an item that summons your own personal Beacon. The Beacon will appear, giving off a light that blinds and placates your enemies. Then a small group of Klingon ships will warp into the system, answering the Beacon’s call and coming to your aid.
Good luck, Captains!
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Posted Tue 06 Nov, 2018 5:43 PM
"What good is a rule if you're not willing to die for it...? Or break it."
Capt. Christopher Pike
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Posted Tue 06 Nov, 2018 7:27 PM
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Posted Tue 06 Nov, 2018 7:29 PM
I don't know about anything else in the mission but if that pic is the map we play on then oh boy are some people gonna have fun taking screenshots!
Drools all over keyboard...
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Posted Tue 06 Nov, 2018 10:57 PM
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Posted Wed 07 Nov, 2018 12:54 AM
So, one of the players gets rammed to oblivion at the beginning and the rest of them have to fight their way out of the system to retreat, right?
In my head canon this should be a true Kobayashi Maru no-win scenario which should have a couple of new mechanics:
Player ship explodes? Tough luck, no respawns as it's a simulation of a historic event. Losing your ship should have consequences for the rest of the battle.
Rewards increase for the amount of players that survive, encouraging teamwork and fostering a sense of dread if you start to lose team members.
I'm hoping that it looks as pretty as that graphic because . . dayyum.
Flectere si nequeo superos, Acheronta movebo.
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Posted Wed 07 Nov, 2018 4:22 AM
The visual change intrigues me, I hope the launch goes well and they don't have a sompek moment.
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Posted Wed 07 Nov, 2018 8:03 AM
The question is if this only changes the look of the ships or also the look of the weapons.
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he who does not ask a question remains a fool forever” ~ Chinese Proverb
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Posted Wed 07 Nov, 2018 12:38 PM
The question is if this only changes the look of the ships or also the look of the weapons.
It says you keep the same build you have slotted so it'll be tricky to change say and all torp build into an onscreen beam build i'd imagine?
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Quote
Post ID: 374426
#10
Posted Wed 07 Nov, 2018 12:43 PM
It says you keep the same build you have slotted so it'll be tricky to change say and all torp build into an onscreen beam build i'd imagine?
If that is the case than this was a waste of time, because if i just look like a Fed ship but still shoot rainbows what was the point.
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Posted Wed 07 Nov, 2018 8:23 PM
I'm hoping that they'll have coded something that says Beam Array = DSC Beam Array, Torp = DSC Torp, Cannon = well you get the point. If they haven't done this then Bridger's right, there was no point changing the appearance of our ships as any pretense of immersion is already shot to hell.
Flectere si nequeo superos, Acheronta movebo.
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Posted Wed 07 Nov, 2018 8:29 PM
Yeah that would work. It would look a bit silly to see a DSC FEd cruiser shooting rainbow beams and god knows what else.
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Posted Wed 07 Nov, 2018 10:19 PM
So if I jump in with a Discovery Era ship already, do I get to keep my current ship skin?
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Posted Thu 08 Nov, 2018 7:55 AM
I hope they do it like with ther other "historic simulations" that you're only pushed in the role of a fed captain like in defense of starbase one and in your head canon only you imagine you're captain redshirt of the uss expendable. If they force me to look like an actualy disco ship, I'm not going to like it at all.
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Posted Thu 08 Nov, 2018 9:28 AM
You know what would have made this even more amazing is if they'd left out this part: "your ship will take on the appearance of a Federation ship " and it turned out they meant you were taking the role of a Klingon DSC era ship!
So for once you get to fight on the enemy's side and see the battle from a different point of view. Because i'm not quite sure how it's going to work with 5 players melting through waves of KDF ships that weren't actually present in a scenario they should be annihilated in.
For a realistic scenario i'd like to see only the exact ships present, and give them a bit more power to make them a challenge. There were only 8 or so Fed ships present, and at most 25(?) Klingon ships.