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[Guide] - FLEET T6 - EXCELSIOR CLASS - TACTICAL

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Bridger, Sat 17 Nov, 2018 10:23 AM
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    #1
     –  Last edited by Bridger; Mon 04 Nov, 2019 4:01 PM.
    FLEET T6 - EXCELSIOR CLASS[TOP]


    HaLJABA


    History Of The Ship Class:


    The Excelsior-class was initially constructed during the early 2280s at Starfleet's San Francisco Fleet Yards orbiting Earth.

    Starfleet had high hopes for the first ship of this class, the prototype USS Excelsior, which was equipped with transwarp drive, and was regarded as that century's "Great Experiment."

    Despite the failure of the "Great Experiment," Starfleet forged ahead with employing the Excelsior design. After remaining in the Earth Spacedock until at least 2287, the prototype Excelsior was subsequently recommissioned for active service by 2290.

    In 2293, the fate of the Excelsior design was sealed when Starfleet passed on the name of a legacy. The launch of the USS Enterprise-B opened the door for the Excelsior-class to become one of the most widely used designs in all of Starfleet.

    The Excelsior-class was present in several major Federation engagements, including the Borg invasion of 2366-2367, where it participated at the Battle of Wolf 359, as well as the engagement against the Borg sphere that entered the Sol system in 2378. They were also present in numerous Dominion War battles, seeing action during Operation Return, the First and Second Battles of Chin'toka, and the Battle of Cardassia. Many Excelsior-class vessels were stationed on the front lines near Deep Space 9 during the war.


    Ship Specifications:


    IFICFdt
    The ship is named after the Cherokee Tribe

    1YsqbAl


    Unlock
    Bonus
    Description
    I
    Absorptive Hull Plating
    +25 Physical Damage Resistance
    +25 Kinetic Damage Resistance
    II
    Rapid Repairs
    Regnerates 1.25% of your maximum hull every 3 seconds in Space. Twice the amount is regenerated out of combat
    III
    Enhanced Hull Plating
    +25 All Energy Damage Resistance
    +25 Radiation Damage Resistance
    IV
    Armored Hull
    +10% Hull Hitpoints
    V
    Starship Trait
    Improved Weaponized Emitters
    (Z-Store Ship)


    The Build:


    SHIP EQUIPMENT:
    TAC\ENG - BUILD
    FORE WEAPONS:
    Terran Task Force Phaser Beam Array [CrtD/Dm] [Dmg]x3 [Proc]
    Prolonged Engagement Phaser Beam Array [CrtD/Dm]]
    2x Phaser Beam Array [CrtD/Dm] [Dmg]x4
    AFT WEAPONS:
    3x Phaser Beam Array [CrtD/Dm] [Dmg]x4
    Trilithium-Enhanced Omni-Directional Phaser Beam Array [Ac/Dm] [Acc] [Arc] [Dmg]x2
    DEFLECTOR:
    Elite Fleet Intervention Protomatter Deflector Array [ColCrit] [EPS] [HullCap] [Sh/HullCap] [ShCap]
    IMPULSE ENGINE:
    Prevailing Innervated Impulse Engines [SecSpd-2] [Spd]
    WARP CORE:
    Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] [W->S]
    SHIELDS:
    Tilly's Review-Pending Modified Shield [Cap]x4 [Cp/Rg]
    DEVICES:
    Temporal Negotiator
    Subspace Field Modulator
    Energy Amplifier
    Reactive Armor Catalyst
    ENGINEERING CONSOLES:
    D.O.M.I.N.O.
    Dynamic Power Redistributor Module
    Point Defense Bombardment Warhead
    Reinforced Armaments
    Temporal Trajectory Shifter
    SCIENCE CONSOLES:
    Bioneural Infusion Circuits
    Protomatter Field Projector
    TACTICAL CONSOLES:
    2x Energetic Protomatter Matrix Infuser [Kinetic] [Phaser]]
    2x Vulnerability Locator [+Pha]



    Boff Abilities:


    Com. Engineering
    Vanguard Jem'Hadar
    5Y6KDqY
    Emergency Power to Engines I
    54jarO8
    Auxiliary to Battery I
    LAw38Vb
    Emergency Power to Weapons III
    bg9sV5y
    Directed Energy Modulation III
    Lt. Com Engineering Nausicaan
    CNrv8u9
    Overwhelm Emitters I
    54jarO8
    Auxiliary to Battery I
    bh6EA4t
    Rally Point Marker II
    Lt. Com Tactical
    Romulan
    UOFv1B7
    Tactical Team I
    rSmvTIS
    Attack Pattern Beta I
    gBBCrCq
    Beam Overload III
    Lt. Science
    Vanguard Jem'Hadar

    N89eAEP
    Polarize Hull I
    gOtqwyw
    Hazard Emitters II
    Ens. Engineering
    Kentari

    VPDwCgg
    Engineering Team I


    Skill Tree:


    5SwcmTz
    VpYGf1A
    dnPfntA
    JGAvRho
    2I8KGWc

    ENGINEERING:
    SCIENCE:
    TACTICAL:
    Battery Expertise
    Transwarp Cooldown Reductions
    Hangar Weaponry
    Maximum Hull Capacity
    Projectile Critical Chance
    Energy Critical Chance
    Accuracy Rating
    Frenzied Assault
    Team Frenzy

    Specialization:


    PRIMARY:
    SECONDARY:
    Intelligence
    Strategist


    Traits:


    Personal Traits: Tactical

    taZJ0uj
    Context is for Kings
    PR6xthl
    A Good Day to Die
    XPeeE3g
    Anchored
    aL0VEi1
    Repair Crews
    wQwpJnr
    Beam Barrage
    vGaDLME
    Superior Beam Training
    bGylaOd
    Fleet Coordinator
    tJXMLxr
    Terran Targeting Systems
    Cc6lfiM
    Self-Modulating Fire


    Starship Traits:

    2hn9ze2
    Emergency Weapon Cycle
    TU14agV
    Superweapon Ingenuity
    QS3byrh
    Calm Before the Storm
    UuYdVtZ
    Cold-Hearted
    ZuzSdTL
    Promise of Ferocity


    Space Reputation:

    5RyEtVY
    Precision II
    ku5yAY8
    Advanced Targeting Systems II
    681Q2ut
    Controlled Countermeasures II
    v9vJGVj
    Magnified Firepower II
    2xrAS15?1
    Tyler's Duality II


    Active Reputation:

    E9zlkoA
    Quantum Singularity Manipulation II
    Rhhbh56
    Refracting Tetryon Cascade II
    F8Mj8mr
    Bio-Molecular Shield Generator II
    Eqjnksf
    Deploy Sensor Interference Platform II
    dw9Q5TK
    Anti-Time Entanglement Singularity II


    Doffs:

    Doff Specialization:
    Effect:
    Energy Weapons Officer
    Chance for stacking Crit Severity buff on firing Energy Weapons
    Energy Weapons Officer
    Chance for stacking Crit Severity buff on firing Energy Weapons
    Conn Officer
    Recharges Evasive Maneuvers when Emergency Power to Engines is activated
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.
    Technician
    Reduce time for all bridge officer abilities to recharge when Auxiliary to Battery is used.


    Latest ISA PUG Parse: Tactical

    Excelsior1?raw=1

    Excelsior2?raw=1

    Final conclusion:

    I know a lot of people are saying the ship is terrible and that she needs a Universal Boff Slot, to be honest it would not hurt but with or without it she gets the job done.

    separator

    build updates:

    Updated for 2019
    Replaced Beam Fire at Will III with Beam Overload III
    Replaced Auxiliary to Battery III with Directed Energy Modulation III
    Replaced Rally Point Marker I with Auxiliary to Battery I
    Replaced Directed Energy Modulation II with Rally Point Marker II
    Replaced Redirecting Arrays with Superweapon Ingenuity
    Replaced Strike from Shadows with Promise of Ferocity
    Replaced Enhanced Armor Penetration II with Tyler's Duality II
    Replaced the CrtH Doff with a 2nd CrtD Doff
    Added a New ISA Record
    Bridger
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    “He who asks a question is a fool for five minutes;
    he who does not ask a question remains a fool forever” ~ Chinese Proverb
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    #2
    Funny you are posting this. I was thinking to update my Excelsior build just yesterday.

    This is a great build! Completely agree with your final conclusion. Over 140k is quite a statement.

    In my case, I would change a few things to make it a tank:
    1. Primary Specialisation: Miracle Worker
    2. ZPEC -> RSC
    3. Promise of Ferocity -> History will remember
    4. Maybe doffed Tractor Beam Repulsors for Hazard Emitters

    And for the looks rather than performance: Pulse Phasers!

    Ok, you triggered me... I will pull out mine and try some stuff.
    TTan
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    #3
     –  Last edited by Bridger; Sat 17 Nov, 2018 6:32 PM.
    Make it so!, and thanks.
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    #4
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    #5
     –  Last edited by Wallis; Sun 18 Nov, 2018 1:28 PM.
    Oooohh!....I mean,....I'm jealous. I think I'm going to have to give my main some attention, as I've been playing my Disco alt for the last few months and recently got him to 65, so I think it's about time I got my main some T6 rep gear and wipe the dust off the Lakota Wink

    On a side note though, my Disco alt is a Tactical and I'm using an Excelsior class with him so...this could be very handy indeed. Nice one Bridger.

    Actually Bridger or anyone, forgive my ignorance, but would I still be able to get that 140kDPS if I was to use the same skill set for this build on my Engineer? The only reason I ask Is that on my main character, he has access to a Fleet Colony and I already own a deflector and protomater Tactical consoles and it would be much more accessible for him, rather than wait for quite some time with my Tactical Disco toon. He's currently in the UFP 2nd fleet and I think were a little ways off at the moment with the Colony.

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    #6
    Actually Bridger or anyone, forgive my ignorance, but would I still be able to get that 140kDPS if I was to use the same skill set for this build on my Engineer? The only reason I ask Is that on my main character, he has access to a Fleet Colony and I already own a deflector and protomater Tactical consoles and it would be much more accessible for him, rather than wait for quite some time with my Tactical Disco toon. He's currently in the UFP 2nd fleet and I think were a little ways off at the moment with the Colony.
    Unfortunately the answer to this would be no, Tacs are getting so much DPS pushing that it is really ridiculous and the Excelsior is by all means not build to do damage but something like close to 100K should be possible.
    Bridger
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    #7
    Make it so!, and thanks.
    I made it so: Here is my version.
    I am still missing the Terran beam, Gamma Omni, and all Rank 2 traits from T6 Reputation. Furthermore, I am planning a skill re-spec soon.

    Nevertheless, it works very well as a main tank in ISA with up to 96% ATKS-In:
    Attachment 9693

    Of course, this is getting more interesting when tested in HSE, but I did not get to that yet.

    Also DPS-wise I am quite happy with the results. Recent DPS record on this boat:
    Attachment 9694

    All my tests were done in PUGs, so I guess in a pre-made group close to 100k DPS or above should be possible as well.

    AND It is an Excelsior! So thanks again for posting this and thereby getting me back into one of my favourite ships, Bridger.
    TTan
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    #8
     –  Last edited by Bridger; Tue 20 Nov, 2018 9:46 AM.
    I am glad to hear that! We should do some runs together Smile also you have some great numbers there.
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    #9
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    #10
    And using the TMM?! Niiiice.
    TMM?
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    #11
    And using the TMM?! Niiiice.
    Yes, what is TMM, I was trying to figure that out myself
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    #12
    Tactical Maveuvering Matrix: included with the Resolute purchase.
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    #13
    Maybe "Tactical Maneuvering Matrix", but only guessing.
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    #14
    We should do some runs together Smile
    Definitely! Let‘s do all Excelsior fleet runs! I‘m sure we can find five Excelsior pilots!

    Tactical Maveuvering Matrix: included with the Resolute purchase.
    The clicky is very nice and the passive turn rate bonus doesn’t hurt either.
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  10. Global Moderator

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    #15
    See I wanna get a T6 Miranda, but I'm torn between that and a T6 Excelsior. HALP!
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