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Quote
Post ID: 378983
#1
Posted Sat 05 Jan, 2019 2:16 PM
–
Last edited by T'Tan; Sat 05 Jan, 2019 2:23 PM.
U.S.S. ENDEAVOUR - TACTICAL STAR CRUISER HSE TANK
INTRODUCTION
Greetings UFP,
here is my heavy tank build on my main engineer character T'Tan. As always when it comes to ship building, I like to thank Bridger for his help and advise he has given me personally or via his great build posts on the forum. Additionally, Reddit forum and chatting in-game has given me much input into this build.
The Endeavour is a Tank build intended to tank HSE while also contributing significant amounts of damage, usable in any Elite story content and pugged TFOs.
SHIP
SHIP LOADOUT
SLOT |
COMPONENT |
Fore Weapons |
Epic Terran Task Force Phaser Beam Array Mk XV [Ac/Dm] [CrtD]x2 [Dmg] [Proc]
Epic Prolonged Engagement Phaser Beam Array Mk XV [CritD/Dm]
Epic Phaser Beam Array Mk XV [CrtD]x3 [Pen] [CrtD/Dm]
Epic Quantum Phase Torpedo Launcher Mk XV [CrtD]x2 [CrtH] [Ac/Dm] |
Aft Weapons |
Epic Phaser Beam Array Mk XV [CrtD]x3 [Pen] [CrtD/Dm]
Epic Phaser Beam Array Mk XV [CrtD]x3 [Pen] [CrtD/Dm]
Epic Phaser Beam Array Mk XV [CrtD]x3 [Pen] [CrtD/Dm]
Epic Trilithium-Enhanced Omni-Directional Phaser Beam Array Mk XV [Acc] [Arc] [Dmg]x2 [Ac/Dm] |
Deflector |
Epic Elite Fleet Intervention Protomatter Deflector Array Mk XV [EPS] [HullCap] [ShCap] [Sh/HullCap] |
Impulse |
Ultra Rare Prevailing Fortified Impulse Engiens Mk XV [Spd] [SecSpd-2] |
Warp Core |
Epic Prevailing Fortified Warp Core Mk XV [AMP] [W->S] |
Shield Array |
Epic Prevailing Innervated Resilient Shield Array Mk XV [Reg] [Cp/Rg] |
Devices |
Rare Energy Amplifier
Common Reactive Armor Catalyst
Rare Red Matter Capacitor
Rare Subspace Field Modulator |
Engineering Consoles |
Epic Console - Universal - Bioneural Infusion Circuits Mk XV
Epic Console - Universal - Flagship Tactical Computer
Epic Console - Universal - Adaptive Emergency Systems
Epic Console - Engineering - Reinforced Armaments Mk XV |
Science Consoles |
Epic Console - Universal - Quantum Phase Converter Mk XV
Epic Console - Universal - Assimilated Module Mk XV /
Epic Console - Universal - Reiterative Structural Capacitor (HSE)
Epic Console - Universal - D.O.M.I.N.O. |
Tactical Consoles |
Epic Console - Tactical - Vulnerability Locator Mk XV [Phaser]
Epic Console - Tactical - Vulnerability Locator Mk XV [Phaser]
Epic Console - Tactical - Vulnerability Locator Mk XV [Phaser]
Epic Console - Tactical - Vulnerability Locator Mk XV [Phaser] |
CREW
BRIDGE OFFICER |
ABILITY |
Lt. Commander Tactical Command
Superior Romulan Operative |
Torpedo Spread I
Attack Pattern Beta I
Rally Point Marker II |
Lt. Commander Tactical
Superior Romulan Operative |
Kemocite-Laced Weaponry I
Attack Pattern Delta I
Beam Fire at Will III |
Ensign Tactical
Superior Romulan Operative |
Tactical Team I |
Commander Engineering
Krenim |
Emergency Power to Engines I
Auxiliary Power to the Structural Integrity Field I
Emergency Power to Weapons III
Reverse Shield Polarity III |
Lieutenant Science
Kentari |
Hazard Emitters I
Tractor Beam Repulsors I |
DUTY OFFICER |
ABILITY |
Mirita
Energy Weapons Officer (R) |
Chance for stacking Crit Chance buff on firing Energy Weapons |
Emergency Conn Hologram
Conn Officer (VR) |
Recharges Evasive Maneuvers when Emergency Power to Engines is activated |
Adak'Ukan
Security Officer (VR) |
Extra threat generation with Attack Pattern Delta |
Menaara
Fabrication Engineer (VR) |
Increase Duration of Reverse Shield Polarity |
Vulirot
Explosives Expert (VR) |
10% chance: Torpedos will Taunt for 2 sec while Threatening Stance active |
Vorussa
Tractor Beam Officer (VR) |
Tractor Beam now pulls nearby enemy ships |
CAPTAIN
BASIC INFORMATION
CATEGORY |
DATA |
Name |
T'Tan |
Career |
Engineer |
Faction |
23c Federation |
Race |
Vulcan |
Primary Specialisation |
Miracle Worker |
Secondary Specialisation |
Strategist |
Intended Role |
DPS/Tank |
SKILL TREE
TRAITS
CATEGORY |
TRAIT |
Personal Space Traits |
Grace Under Fire
Context is for Kings
Superior Beam Training
Ablative Shell
Repair Crews
Give Your All
Inspirational Leader
Self-Modulating Fire
Duelist's Fervor |
Space Reputation Traits |
Magnified Firepower (Rank 2)
Precision (Rank 2)
Auxiliary Power Configuration - Offense (Rank 2)
Enhanced Shield Penetration (Rank 2)
Chrono-Capacitor Array (Rank 2) |
Starship Traits |
Emergency Weapon Cycle
Attack Pattern Delta Prime
History Will Remember
Redirecting Arrays
Super Charged Weapons / Honored Dead (HSE) |
Active Reputation Traits |
Forced Challenge
Refracting Tetryon Cascade
Bio-Molecular Shield Generator
Anti-Time Entanglement Singularity |
Other Traits |
Well Travelled |
RECORD PARSES
ISA
HSE
CONCLUSION
While being quite hard to kill, this build feels very comfortable to fly. Current ISA DPS record is 108k DPS with 82% AtksIn. The average score in ISA PUGs oscillates around 90k DPS and 70% ATKS-In. HSE DPS record is 93k DPS running as a 2nd tank. Main tank record is 84k DPS with 62.5% ATKS-In. Both record runs were in a very strong group.
Of course, any comment, question, or advise is welcome.
Live long and prosper
LOGIC IS THE BEGINNING OF WISDOM, NOT THE END. - SPOCK
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Posted Sat 05 Jan, 2019 6:45 PM
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Posted Sat 05 Jan, 2019 6:53 PM
I am so happy this build came up, I was agonizing over making a disco toon but didn't want to commit too many resources again, this build is perfect since I already have most of the stuff already .
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Posted Sat 05 Jan, 2019 7:01 PM
I am so happy this build came up, I was agonizing over making a disco toon but didn't want to commit too many resources again, this build is perfect since I already have most of the stuff already
.
There are a few things like Bioneural Infusions Circuits console or Attack Pattern Delta Prime trait which are a little more expensive, but you can definitely build a budget version of this tank build quite easily. For instance, you do not need to farm B’Tran for the Technicians by using passive CDR.
On the other hand, there are still a few things I am missing like the DPRM from the Atlas and Timeline Stabilizers console.
Funny you are mentioning your Disco toon. I am planning something similar with mine in a Walker Class.
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Posted Sat 05 Jan, 2019 7:06 PM
There are a few things like Bioneural Infusions Circuits console or Attack Pattern Delta Prime trait which are a little more expensive, but you can definitely build a budget version of this tank build quite easily. For instance, you do not need to farm B’Tran for the Technicians by using passive CDR.
On the other hand, there are still a few things I am missing like the DPRM from the Atlas and Timeline Stabilizers console.
Funny you are mentioning your Disco toon. I am planning something similar with mine in a Walker Class.
I already have the lobi for the bioneural console and the trait shouldn't be a problem since I've been selling Conductive RCS consoles for a butt load of ec so it shouldn't be a problem
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Posted Sat 05 Jan, 2019 7:08 PM
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Posted Sat 05 Jan, 2019 7:27 PM
Nice! The trait cost me about 90m, so you should be fine.
hehe, I just checked, its going for 220 mill ec right now , not a problem, I have more than enough but I'll wait for the price to drop a bit.
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Posted Sat 05 Jan, 2019 11:11 PM
God I wish I could use parse software. Haven't been able to since I got involved with SWG Legends.
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Posted Tue 08 Jan, 2019 8:54 AM
You should replace Duelist's Fervor with Beam Barrage.
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Posted Tue 08 Jan, 2019 12:13 PM
I felt the speed buff a little better controllable by using fortified instead of innervated. Been experimenting with both.
You should replace Duelist's Fervor with Beam Barrage.
Oh I will try that, thx!
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Posted Sun 20 Jan, 2019 6:51 PM
Woot I got Attack Pattern delta Prime today Disco Alien Engineer here I come
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Posted Thu 24 Jan, 2019 3:58 AM
Sorry to double post but I have 2 questions:
1.) How do you have your Sub-Systems power levels set up? Do you have Weapons and Shields Cranked to max?
2.) what did you pick for choice selection in Skills? For example did you pick Hangar Weaponry or Threat Control?
I'm eager to try this build out Since its something I haven't done before since I've mostly done Aux2Batt and nothing like this before
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Posted Thu 24 Jan, 2019 10:00 PM
I see that Fleet deflector used a lot.
I don't understand why that one is better than the one you get in the Competitive reputation.
Maybe you can explain.