Ok, getting all three Personal Endeavors done gave me 11829 so a bit more than half a Perk Point, if the Universal Endeavor would give something similar you could get a point per day
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Ok, getting all three Personal Endeavors done gave me 11829 so a bit more than half a Perk Point, if the Universal Endeavor would give something similar you could get a point per day
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Seems like a good way to get me to use my alts. Not going to change my main's loadouts for objectives, but may as well kit out an alt in the required energy flavor.
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From Borticus:
Hey folks, thanks for taking a look at the system on Tribble! More feedback is always appreciated. I have just a few responses/clarifications to offer this morning.
It should go without saying, but ALL values are subject to change. If you have opinions on any that seem egregiously out-of-whack, please share them.
XP requirements per Perk Point are flat, and do not scale up as you progress.
The "Deal Physical Damage (Space)" Endeavor is supposed to be disabled. I need to investigate why one of you received that (noted in the Tribble Patch Notes thread).
Rollover/reset time is going to change to a time where server population is lowest - around 2am Pacific.
Yes, this is a very long-term system, not meant to be consumed in a short amount of time. Our hope is that we've presented it not in a "This is the next thing for you to achieve!" sort of way, but instead in more of a "Here's a bunch of additional things you can get for playing the way you already do!" spirit. We're not trying to make Personal Endeavors a central focus of your daily gameplay, but rather just another vector for direction and motivation while choosing which activities you engage in while playing.
I'll be appearing on our Ten Forward Weekly Livestream later today to discuss this system in more detail, and answer more questions. Please tune in! I believe it will start at 4pm Pacific (just over 6 hours from now) with Spartan and Kael showing off the Styx, and I'll be on about an hour later.
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With other words you can't plan your progression.Each time you earn a Perk Point, you may spend it on one Perk of your choice, from a list of 3 that is generated for you at random.
So, partly choice, partly not choice.
Over enough time, you'll be presented with everything, and fill it all in, and there is no respec. But there's no predetermined path you can set for yourself.
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Guess I may be staying up to watch tonights Livestream then
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Oh well that's meh. I was hoping to prioritize max hull and Exotic damage with shield regen thrown in here/there, but if it's a choice of three every times, that chucks the idea out the window
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I think they planned it that way so that no one can be like "oh just fill in such and such immediately". This way you have to keep getting perks to raise things up more. As long as this is the only "random" thing, that's fine.
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So every perk point gives us a choice of 3 options form the full list at random so it will most certainly be a long haul on this till they get people moaning that they have not got what they wanted.
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Here is the link to the Twitch-Stream: https://www.twitch.tv/videos/365061467
The diffrent Endeavor gives the following:
Easy: 620 Points
Medium: 3200 Points
Hard: 8000 Points
Universal: 400 Points
All together: 12220 Points
So you need 20000 Points for one Perk Point. That is 1 Perk Point per 1,6 Days with 450 Points to spend that is 720 days or 2 years to complete it, if you do it everyday.
Please tell me I am wrong.
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Thats ridiculous.
Can you at least specify Space or Ground perks?
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It's pretty clear they are hoping this will be a long term thing to drive metrics up. They are hoping that the random nature of picking the perk you upgrade will mean people don't always get what they want and will be driven to keep logging in each day for months/years to complete it all.
I mean i'm all for long term goals tbh, so long as there is a reasonable amount of actual decent end game content through which to play to follow those goals. The current state of STO is pretty poor at end game with little besides endless TFO's to run to level things up.
That said though, at least it is account wide, so i guess it could be an incentive to play new toons to run through missions you've not done before or for years and play a different way, whilst still unlocking the advantages for all toons.
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I have no issue with a long term project, but that one is a joke.
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I always assumed it would be a weighted random, much like how Borderlands 2 did Badass ranks. The less you have of something the higher the chance it would appear as a choice.
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Nope, totally random you get three choices out of the 30 categories, could be everything.
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