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Quote
Post ID: 410040
#1
Posted Mon 17 Feb, 2020 4:49 PM
–
Last edited by Bridger; Wed 25 Oct, 2023 7:40 PM.
Legendary T6-X2 - DEFIANT CLASS[TOP]
History Of The Ship Class:
The Defiant-class starship was a heavily-armed, limited-role Starfleet vessel, a warship, the first Starfleet ever truly designed.
It was developed in response to the Borg threat as originally encountered in 2365.
The prototype Defiant performed poorly on its trial runs, the vessel was overpowered and over-gunned for a ship of its size.
The Defiant nearly shook itself apart when the engines were tested at full power, these design flaws, combined with the decreased urgency of the Borg threat, led Starfleet to abandon the project and place the prototype in storage.
The Dominion threat discovered in 2370 led Benjamin Sisko, now the Commander of the station Deep Space 9,
to pull the prototype vessel out of storage.
The ship was assigned to his station and it was officially christened that same year on stardate 47538.5.
Thanks to the efforts of DS9's chief of operations, Miles O'Brien many of the original ship's design flaws, such as its structural integrity field, were fixed.
Starfleet eventually decided to put the Defiant-class into full production. By the end of 2373, there were a significant number of Defiant-class ships in operation, and over the next two years they played a vital role in the Dominion War.
Ship Specifications:
Unlock |
Bonus |
Description |
I |
Precise Weapon Systems |
+5 Accuracy Rating |
II |
Enhanced Weapon Banks
|
+15% Critical Severity
|
III |
Devastating Weaponry
|
+2.5% Critical Chance
|
IV |
Enhanced Weapon Systems
|
+10% Kinetic Damage
+10% All Energy Damage
|
V |
Starship Trait |
Withering Barrage (Z-Store Ship) |
VI |
Account Starship Trait |
Over-Powered and Over-Gunned
|
The Build:
SHIP EQUIPMENT: |
TAC - BUILD |
FORE WEAPONS: |
Terran Task Force Phaser Dual Heavy Cannons [CrtD/Dm] [Dmg]x3 [Proc]
Agony Phaser Quad Cannons [CrtD/Dm] [Dmg]x4
Agony Phaser Dual Heavy Cannons [CrtD/Dm] [Dmg]x4
Agony Phaser Dual Heavy Cannons [CrtD/Dm] [Dmg]x4
Maelstrom Quantum Torpedo Launcher [CrtD/Dm] [Dmg]
|
AFT WEAPONS: |
Trilithium-Enhanced Phaser Turret [Ac/Dm] [CrtH]x3 [Dmg]]
Phaser Turret [CrtD/Dm] [Dmg]x4
Advanced Inhibiting Phaser Heavy Turret [CrtD/Dm] [Dmg]x4]
|
DEFLECTOR: |
Elite Fleet Intervention Protomatter Deflector Array [ColCrit] [EPS] [HullCap] [Sh/HullCap] [ShCap]
|
IMPULSE ENGINE: |
Prevailing Innervated Impulse Engines [SecSpd-2] [Spd]
|
WARP CORE: |
Elite Fleet Plasma-Integrated Warp Core [AMP] [ECap] [Eff] [SSS] [W->A] [W->S]
|
SHIELDS: |
Tilly's Review-Pending Modified Shield [Cap]x4 [Cp/Rg] |
DEVICES: |
Temporal Negotiator
Kobayashi Maru Transponder
Advanced Energy Amplifier
Deuterium Surplus
Subspace Field Modulator
|
UNIVERSAL CONSOLES: |
2x Isomagnetic Plasma Distribution Manifold [Phaser]
|
ENGINEERING CONSOLES: |
4x Isomagnetic Plasma Distribution Manifold [Phaser]
|
SCIENCE CONSOLES:
|
Immolating Phaser Lance
Agony Redistributor
|
TACTICAL CONSOLES: |
Dominion Targeting Synchronizer
D.O.M.I.N.O.
Temporal Trajectory Shifter
Lorca's Custom Fire Controls
Adaptive Emergency Systems
|
Boff Abilities:
Com. Tac\Pilot
Watcher
|
Beam Fire at Will I
|
Fly Her Apart
|
Torpedo: Spread III
|
Cannon Rapid Fire III
|
Lt.Com. Eng
Watcher
|
Emergency Power to Engines I
|
Emit Unstable Warp Bubble I
|
Emergency Power to Weapons III
|
Lt. Tac
Watcher
|
Kemocite-Laced Weaponry I
|
Attack Pattern Beta I
|
Lt. Sci
Watcher
|
Jam Targeting Sensors I
|
Scramble Sensors I
|
Lt. Uni\Pilot Watcher
|
Tractor Beam I
|
Clean Getaway I
|
Skill Tree:
ENGINEERING: |
SCIENCE: |
TACTICAL: |
Battery Expertise |
Sector Space Travel Speed
|
Hangar Weaponry |
|
Maximum Shield Capacity
|
Projectile Critical Chance |
|
|
Energy Critical Chance |
|
|
Accuracy Rating |
|
|
Frenzied Assault |
|
|
Team Frenzy |
|
|
Frenzied Reactions |
Specialization:
PRIMARY: |
SECONDARY: |
Intelligence |
Strategist |
Traits:
Doffs Space:
Doff Specialization: |
Effect: |
Security Officer
|
24 of 47
(Tac) 15% chance: Set Power Levels to maximum for 5 seconds
(MW) 30% chance: to improve Critical Chance by 2.5% for 30 seconds |
Security Officer
|
27 of 47
(Tac) 15% chance: Improve Critical Severity by 20% for 30 seconds
(Int) 30% chance: to improve Critical Chance by 2.5% for 30 seconds
|
Energy Weapons Officer |
4% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times)
|
Energy Weapons Officer |
4% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times)
|
Energy Weapons Officer |
4% chance: +10% Critical Severity buff to self for 15 sec (Stacks up to 3 times) |
Conn Officer |
Recharges Evasive Maneuvers when Emergency Power to Engines is activated |
Doffs Ground:
Doff Specialization: |
Effect: |
Warfare Master
(Elder Malik'itan)
|
Having this officer on active duty will increase all of your damage output when in combat versus any enemy on both Space and Ground Maps
|
Ground Warefare Specialist
(Neal Falconer)
|
Having this officer on active duty will increase all of your damage output when in combat versus Borg on both Space and Ground maps.
|
Nurse
|
(Space) Increase Hull Regeneration
|
Nurse
|
(Space) Increase Hull Regeneration
|
Nurse
|
(Space) Increase Hull Regeneration
|
Latest ISE Parse:
Final conclusion:
The Defiant was the first ship I started testing and using my favored Single Target Builds with big success. This build is a lot of fun and is very easy to fly considering the only thing you have to do is to point the nose of the ship to the target you want to hit.
The new Legendary Defiant has been what many players have been asked for. She is now inline with what you would expect from a ship being capable to be competitive in the current Meta.
The loss of the Experimental Weapon (unbuffable) for an additional 5th front weapon that can be buffed and the Lt.Com Engineer allowing to run Emergency Power to Weapons III and being able to run Engineering Team I are significant buffs for this new version of the ship.
build updates:
Replaced Point Defense Bombardment Warhead with Temporal Trajectory Shifter
Added a new Record
Updated for 2022
Updated to compensate the Console Nerf and SRO changes
Updated for 2023 Meta changes
“He who asks a question is a fool for five minutes;
he who does not ask a question remains a fool forever” ~ Chinese Proverb
Admiral
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Posted Mon 17 Feb, 2020 5:27 PM
An excellent built, and an absolute upgrade over the c-store/Fleet variant.
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Posted Mon 17 Feb, 2020 6:23 PM
Looks like a great build! Definitely something to copy and try out. Thanks for posting, Bridger.
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Posted Mon 17 Feb, 2020 6:49 PM
That is dps worthy of the ship! Great build, wish I could replicate it but I don't see me getting access to Go for the Kill in the foreseeable future
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Posted Mon 17 Feb, 2020 6:52 PM
Admiral
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Posted Tue 18 Feb, 2020 7:39 AM
There are several options:
1.) Promice of Ferocity replacing Go for the Kill
2.) Over-Powered and Over-Gunned replacing Go for the Kill
3.) Withering Barage and Promice of Ferocity replacing Go for the Kill and Preferential Targeting
4.) Withering Barage and Over-Powered and Over-Gunned replacing Go for the Kill and Preferential Targeting
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Posted Tue 18 Feb, 2020 8:27 AM
There are several options:
4.) Withering Barage and Over-Powered and Over-Gunned replacing Go for the Kill and Preferential Targeting
That's the way I do it, aye.
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Posted Sun 23 Feb, 2020 9:59 AM
Great build! Thank you very much!
The Legendary Defiant is one of the funniest pilot escorts I´ve ever flown.
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Quote
Post ID: 411488
#9
Posted Sat 29 Feb, 2020 10:59 PM
build updates:
Replaced Point Defense Bombardment Warhead with Temporal Trajectory Shifter
Added a new Record
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he who does not ask a question remains a fool forever” ~ Chinese Proverb
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Posted Sun 01 Mar, 2020 10:29 AM
build updates:
Replaced Point Defense Bombardment Warhead with Temporal Trajectory Shifter
Added a new Record
Is the clicky really that strong? Worth more than breaking up the Alliance Weaponry set?
Okay, stupid question because you obviously parsed better with it. I rephrase: is this swap worth it outside of the short parse of an ISE where burst damage counts more than sustained damage?
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Posted Sun 01 Mar, 2020 10:55 AM
Is the clicky really that strong? Worth more than breaking up the Alliance Weaponry set?
Okay, stupid question because you obviously parsed better with it. I rephrase: is this swap worth it outside of the short parse of an ISE where burst damage counts more than sustained damage?
The console gives you 50% Weapons Firing Haste, so yes it is a beast.
The console is best for targets with a high hull pool that is where you are going to see the best results, so for ISE or Elites it has become very effective but in ISA or Advanced in general targets will die way to quickly for it to be effective.
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Posted Sun 01 Mar, 2020 11:47 AM
The console gives you 50% Weapons Firing Haste, so yes it is a beast.
The console is best for targets with a high hull pool that is where you are going to see the best results, so for ISE or Elites it has become very effective but in ISA or Advanced in general targets will die way to quickly for it to be effective.
Yeah, that's what I suspected, hence the question. Thanks!
Btw, how does weapon firing haste stack? Us space poor people without Go For the Kill will probably use Over-powered and Over-gunned (if we have it) and thus stack quite a bit if haste. Does it have any sort of diminishing returns or something like that?
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Posted Sun 01 Mar, 2020 12:07 PM
Yeah, that's what I suspected, hence the question. Thanks!
Btw, how does weapon firing haste stack? Us space poor people without Go For the Kill will probably use Over-powered and Over-gunned (if we have it) and thus stack quite a bit if haste. Does it have any sort of diminishing returns or something like that?
I think there are no diminishing returns.
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Posted Sun 01 Mar, 2020 12:22 PM
As a SCI character I usually steer away from pew-pew types of ships..but I've had a lot of fun blasting through the experience for the Tier VI trait.
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Quote
Post ID: 411534
#15
Posted Sun 01 Mar, 2020 12:55 PM
While I originally started out in cruisers, I did switch over to escorts back in the early days for a few years, but ended up back with the cruisers. The Legendary Defiant is a huge amount of fun and is what the ship should have been from the very beginning - a tough little powerhouse that can really dish it out and then some.