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Post ID: 459423
#1
Posted Thu 03 Mar, 2022 7:22 AM
I've started another character, Rhyfel, and of course, my higher level characters are crafting things for him to use.. but I find it surprising just how overpowered he seems compared to doing an episode with one of my 65's...
flying around in a two gun science ship, heads up against a battleship? No problem....
so if you're just getting started in this game, by all means ask around for help crafting good low level equipment, it's not a major effort for people with high level R&D to make purple Mark II equipment..
Rhiyddun ==(l to r)T'Sar T'Bang Morticia and Hov'lung |
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Post ID: 459469
#2
Posted Thu 03 Mar, 2022 11:54 AM
To relay my experience as a new player only a couple of years ago, there was no shortage of people willing to help me out, either with advice, strategy, or items. Great post T'Bang.
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Posted Thu 03 Mar, 2022 12:09 PM
I've started another character, Rhyfel, and of course, my higher level characters are crafting things for him to use.. but I find it surprising just how overpowered he seems compared to doing an episode with one of my 65's...
How high is your Endeavor level? i merely ask because I have noticed that the higher it is the more of its buffs influence lowly leveled and low level geared toons compared to higher and high equipped toons
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Posted Thu 03 Mar, 2022 2:37 PM
Can a Mod please move this to the right part of the forum.
“He who asks a question is a fool for five minutes;
he who does not ask a question remains a fool forever” ~ Chinese Proverb
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Posted Thu 03 Mar, 2022 3:42 PM
Can a Mod please move this to the right part of the forum.
Moved to "Star Trek Online - Guides, Help and Support".
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Posted Thu 03 Mar, 2022 5:39 PM
First, sorry for the mis-post.. I noticed that a minute or two after I posted it..
My Endeavor rating isn't all that great.. I've been playing about a month and a half so far, and so many different things need their own grind..
How high is your Endeavor level? i merely ask because I have noticed that the higher it is the more of its buffs influence lowly leveled and low level geared toons compared to higher and high equipped toons
Rhiyddun ==(l to r)T'Sar T'Bang Morticia and Hov'lung |
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Posted Fri 17 Jun, 2022 7:41 PM
The question is when is to ask.
Just got level 30 and would love to have Mark VIII purple...but I would only use it for about a week?
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Post ID: 465762
#8
Posted Fri 17 Jun, 2022 7:53 PM
–
Last edited by Taku; Fri 17 Jun, 2022 7:56 PM.
One thing to remember is that you can claim previously awarded account unlocks that will scale with your new Captain up to Mk XII. So all of those Summer/Winter Event items and other earned items like body armor and weapon sets from doing daily or weekly special events are available after the completion of the tutorial.
Check the DIL store > Reclaim tab, and the Events tab (Hotkey J) for reclaimable shtuff.
"And when I saw the breadth of my domain, I wept, for there were no more worlds left to conquer."
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The first thing you should do, in my opinion, is determine your personal preferences - why did you come to play Star Trek? What's more important - role-playing and having a good time chatting with fellow fans? Or the possibility of a quick and easy start in order to understand all the twists and turns of the game yourself? And if you just came to play in another MMoshka with the ability to not only run on land, but fly in space - so it's a third situation.
Personally, I'm by no means a fan of the series, and in fact I've only watched the last two Star Trek movies with Sylar from Heroes as Spock. So all the advice has nothing to do with role-playing. And are devoted solely to trying to help the newcomer with the easiest and most effective start in the game. And also to prevent some of the mistakes that are so easy to make. Given the incredible number of races, three (or rather, 2.5) sides and three classes, it's easy to make a mistake at the stage of character generation.
On the one hand, there is nothing irreparable, but if you start to walk on the rake, you should walk on your own. And those that others have already walked on - take into account and try to avoid them. In general, enough of the lyrics, let's move on to business. Let's start at the beginning - with the character generation.
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Posted Wed 01 Feb, 2023 10:36 PM
The real grind actually begins when you unlock the reputation system. The grind in this game isn't level but reputation, crafting, and endeavor. I've never participated in the doff system and the admiralty system was boring and useless, but fast for me due to my fleet size. So getting good gear isn't really a priority until you hit high level, but that doesn't mean better gear early wont ease and quicken levelling.
I basically see level 1-65 as just a long tutorial these days, and tend to drop new toons once I look at an empty rep system.
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Posted Mon 06 Feb, 2023 12:04 PM
Yes, the endeavours have that punching a pillow feel so far, I get three choices, seldom duplicated from one selection to next, and so far to go. I don't have a cloud of ships yet, so I do 4 or 5 Admiralty missions at a time, it gives stuff in a trickle, EC, R&D stuff but it's "free" in that I'm off doing something else while the quest runs. Decent payoff for each Tour of Duty to 10, not quite there. The DOFF rep stuff is a big hill to climb, and when I need a specific DOFF for crafting or some doff task, I'm not so well kitted out so I can usually get one I need for under 1M EC yet. I saw the post and Yoootoob thing about buying cheap doffs for fleet missions, but I'm not overburdened with spare Fleet credits or marks quite yet. My latest thing is looking at the level/upgrade mechanics. There's a big difference between how a beam console upgrades and how a space weapon upgrades. Um, just noticed that the console is purple but the cannon is ultra, but the quality "points" needed seem to be a lot more.
and the Omega...
but the weapon, which is an ultra..
so I'll do a few more gedanken experiements with other DHCs to get a better feel for how these 'quality points' scale.
Rhiyddun ==(l to r)T'Sar T'Bang Morticia and Hov'lung |
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