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You can view the article at https://ufplanets.com/news.php?1487-...ran-Gambit-Arc
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I found the missions themselves to be quality but too long for my taste, especially if you're expected to play them more than once. I'm also disappointed that I took a year off and came back and the story was just wrapping up, it's taking too long to make these missions and story arcs.
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I think the length was a key issue here in regards to wanting to revisit them. I played through each mission once on either day 1 or 2 of the event and didn't revisit them until I started this article. As I said in the article they are all enjoyable on there own but not so much as an easily replay-able storyline. As for how long stuff takes to release I can't really comment on it as this is the first storyline I have been active for the entirety of it but I don't mind it too much.
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I thought some of the ideas introduced in the arc were interesting, but the execution of some of those ideas were maybe lacking. We saw some decent new TFOs and patrols and some great new artwork like Jupiter Station and the new Oddy bridge, and lots of voice talent this time around. On the other hand, while the idea of our mirror self was cool and the robovoice was a clever add, they really need to come up with some sort of power scaling system for these "play as NPC" missions for those of us who play something other than just Normal difficulty. Also, the whole Mirror Universe bit has gotten pretty worn out at this point. It is a fun idea when used sparingly like was done in the TV shows, but I for one am pretty burned out on it at this point and looking forward to the next story arc.
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I agree with this as well as what Mentioned User Ravensplat was saying. I think it may have just been an excuse to come out with a bunch of mirror ships to sell, since they're running out of ideas at this point.
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It was okayish, but to be fully honest, it just doesn't feel like Star Trek anymore. Mirror universe again with some very bad to decent writing, only nice thing was that mirror Tilly was killed (Thank god).
At this point I just wish they would bring back good old missions who felt much more like trek, such as: Rapier, State of Q, Tribble with Klingons, Past Imperfect, City on the Edge of Forever... Hell even Cage of Fire was decent, although buggy as hell.
STO lost alot compared to the old days, one of them was the good missions with good to amazing writing. Only thing that improved along the time was graphics and that's it...