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Post ID: 478510
#1
Posted Sat 20 May, 2023 5:05 PM
I know, not a wildly popular ship. What drew me to it was the 2 hanger bays and it looks like a shark. Registry number: T.S.C Orca 61975-B (if anyone gets that reference, you're at least as old as me or good with google.)
So layout.
5 engineering slots
2 science
3 tactical.
4 device slots.
5 forward facing weapons and 3 rear.
Right now i don't have much being this is on a new toon that i already have at 65 (double xp made it go fast)
What i have planned for weapons is 3 dual heavy cannons (not sure what to get so looking for suggestions) and then 2 torpedos. One is going to be the gravimetric photon torp launcher. it creates gravity wells and works awesome with torpedo spread. The other i'm unsure of, maybe the morpheogenic torp (as a set to get that bonus crit severity and weapon damage). But this would mean using polaron heavy dual turrets to keep the damage types in line. Seams like anything good is left up to chance in lock boxes.
As far as universal consoles, i'm currently using:
Protomatter field projector
Swarmer Matrix (goes great with the hanger pets and gives me 5 more for 17 max)
Variable auto-targeting armament
I.F.F Manipulator (makes me look friendly to everyone and causes enemy ships to shoot at each other)
I'm unsure what space sets to use. Was looking at some elite fleet equipment but i'm currently unable to purchase at the moment like the Intervention deflector (improves speed and turn rate, exotic particle generation and control [great for those gravity torps] improved crit with all weapons and shield pen with 5% crit severity and chance based on hull %}
As far as space sets, i'm thinking the competitive set. The innervating engine because of all the fire modes i'll be using, Fortified warp core for more shields, and then the shields themselves for 3 of the 4 pieces of the set. THe deflector doesnt have the extra ump i'm looking for that the fleet gives.
Then again, i'm sure elite fleet stuff would be good too. I haven't been through everything on the colony world yet. New to me so still learning the place. ANy thoughts on this stuff? Its an assault carrier so survivability is great and cost is somewhat important. I seen a universal console i would love to have, but its 700m on the exchange.
Would love to get opinions on this and any advice. it's been since 2017 for me, so idk whats top tier anymore. used to be Terran stuff, but idk anymore. Looking for affordable and reasonability to acquire.
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Posted Mon 22 May, 2023 12:31 AM
So far it's coming along and with the advice from leadership, i have a plan in order. Thanks for the advice on TS. if anyone has anything they want to add or help with me on this build, i would appreciate it. Seems most of my build is in the rep store however.
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Post ID: 478870
#3
Posted Wed 31 May, 2023 9:22 PM
This is my current build.
Front:
Phaser Dual cannons X 4
Gravimetric photon torpedo
Rear: Phaser turrets.
Dish: Elite fleet intervention Protomatter
Engine: Prevailing Innervated impulse engine (Competitive set)
Warp core: Temporal phase override **
Shield: Sol Defence covariant **
Consoles Engineering:
House Martok Defence config
Plasmotic Leech
Cascading Subatomic Disruptions **
Harmonic Yield Distribution
Variable Auto-targeting armament **
SCience:
Swarner Matrix
Protomatter Field Projector
Tactical:
Vunerability locator Phaser X2
Prefire chamber **
Hanger:
To'Duj Fighter Squad X2 **
Yeah, lots of improvements done, lots still to do. But this thing will wreck random's. the (**) means i have something else planned, or could be removed for something else. Could use suggestions. I just need a lot of fleet creds to buy what i'm looking for.
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Post ID: 479346
#4
Posted Sun 04 Jun, 2023 3:04 AM
Oh she's coming along. Replaced the To'doj fighters with elite fleet fighters.
replaced a universal console with a damage resist. Borg have this thing about draining shields. . . Going to upgrade that to a fleet damage resist when i get the creds again. Fighters cost me 200k
upgraded ship to a T6-X gaining an extra ship consol slot and starship trait.
Competitive warp core going in tomorrow. rep will finally be high enough to get it and in 5 days, the new shield.
I swear if my dps isn't at least 150k i would cry. On missions like space dock one where it's a constant flow of enemies, i just wreck everything within 20km. I haven't started logging my damage yet, but if anyone wants to volunteer to gadge my build, i welcome it.
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Posted Sun 04 Jun, 2023 9:20 AM
replaced a universal console with a damage resist. Borg have this thing about draining shields
Yep spot on, basically Shields mean nothing in this game, they are about as useful as temporary hitpoints, resists and regen are where its at, and hopefully a universal console for instant regen or heals if you have space
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Post ID: 479359
#6
Posted Sun 04 Jun, 2023 9:27 AM
There is one exception and that is the so called Valore Console the Shield Absorptive Frequency Generator since it can be now used on all ship it has become quite a big deal.
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Post ID: 479361
#7
Posted Sun 04 Jun, 2023 9:51 AM
Yep spot on, basically Shields mean nothing in this game, they are about as useful as temporary hitpoints, resists and regen are where its at, and hopefully a universal console for instant regen or heals if you have space
Not entirely useless, I mean they make that first alpha strike almost useless from the enemies =P
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Post ID: 479372
#8
Posted Sun 04 Jun, 2023 11:02 AM
Yep spot on, basically Shields mean nothing in this game, they are about as useful as temporary hitpoints, resists and regen are where its at, and hopefully a universal console for instant regen or heals if you have space
Thanks for the advice, im workign twords that.
I did not know about this, and it's a cheap ship. Definitely going to get this and throw it on.
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Post ID: 479565
#9
Posted Tue 06 Jun, 2023 8:20 PM
Says my DPS is 58k, but yet i have damage peaks of 1.25m and 800k with single damage hits in the 200k range. Wondering if the travel time from one side of the map to the other is eating to much into the log. not bad for a random map. Did 50% of the team damage. Still have a few consoles to get and the competitive shields to unlock still. And using crafted cannons. Just to poor to buy the good ones from lock boxes lol, not that I think I need them.
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Posted Tue 06 Jun, 2023 9:22 PM
Not bad better reflection of actual DPS is better parsed in IInfected Space Advance or Elite ISA and ISE
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Posted Thu 08 Jun, 2023 11:09 PM
SOOO i took off all 3 tactical advance consoles. added 1 of the new hanger consoles, did an elite infected. Doubled my dps. These consoles rule.
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Posted Fri 09 Jun, 2023 2:03 PM
Not sure if i'm doing something wrong. I have 3 of these consoles on now with +40% damage to phasers and +40% damage to cannons, which should have made up for the tactical consoles having a simular damage % i no longer have. But my dps has gone down a little. Makes no sense unless it's something to do with people going into these tfo's with 300k+ dps builds and i'm just not getting a chance to get in as many hits. I'm still happy im hitting 150+ just interesting that i'm losing dps somewhere.
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Posted Fri 09 Jun, 2023 8:25 PM
You forget to factor in the fact that the Tac Consoles also have CrtH modifier.
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Posted Wed 21 Jun, 2023 2:58 PM
i know, been a whole since i've update this since it was almost completed. would DOMINO make any significant change to this build? not sure if the increased phaser damage would help the pets, or the pets getting killed count towards the domino's activation bonus. Don't get me wrong, the ship itself could benefit, but not sure by how much.