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[Announcement] - THE CREDENCE MIRACLE WORKER DREADNOUGHT CRUISER!

Started By:
Remsus, Fri 28 Jun, 2024 3:32 PM
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    #1
    https://www.playstartrekonline.com/e...ticle/11569844

    1ce57516ef0b37ce30e33e9c82d0e94c1719523608

    Coming to the Infinity Lock Box on PC, the Credence Class from Seasons 4 and 5 of Star Trek Discovery!
    By Ambassador Kael June 28, 2024, 08:00 AM

    As the sun rises on the Summer Event on PC, a brand new ship of the future will come to the Infinity Lock Box. As featured in Star Trek: Discovery Seasons 4 and 5, the Credence Miracle Worker Dreadnought Cruiser will soon be yours for the Captaining on PC on July 2nd.

    fadadac8baaf9d0315e16351bdcd31b21719523450

    Credence Miracle Worker Dreadnought Cruiser

    This multi-purpose design was engineered with such an astounding number of precautions, redundancies, and backup systems that it stands out in this regard even compared to other Federation starship designs. These specifications have made the Credence-class a favorite for long-haul operations, supply runs, and any mission where its resilience and versatility are key to those missions' success.

    This starship includes a Commander Engineering / Miracle Worker specialist bridge officer seat and a Lt. Commander Science / Temporal Operative specialist bridge officer seat.

    Ship Details:
    • Tier: 6
    • Faction: Federation or Federation-Aligned
    • Required Rank: Must Complete the Tutorial
    • Hull Modifier: 1.55
    • Shield Modifier: 1.0
    • Fore Weapons: 5
    • Aft Weapons: 3
    • Device Slots: 4
    • Bridge Officer Stations:
      1x Lt. Commander Tactical
      1x Ensign Engineering
      1x Commander Engineering / Miracle Worker
      1x Lt. Commander Science / Temp Op
      1x Lieutenant Universal
    • Consoles:
      3 Tactical
      5 Engineering
      3 Science
      1 Universal (scales with level)
    • Base Turn Rate: 7.5
    • Impulse Modifier: 0.18
    • Inertia: 45
    • +10 Weapon Power and Auxiliary Power, +5 Shield Power and Engine Power
    • Console - Universal - Dilithium Transporter
    • Can Equip Dual Cannons
    • Federation Battle Cloak (32c.)
    • 1 Hangar Bays equipped with 32c. Federation Shuttlecraft
    • “Innovation” Ship Mechanic
    • Cyclical Quantum Slipstream Drive
    • Cruiser Communications Array
    • Command - Attract Fire
    • Command - Weapon System Efficiency
    • Starship Mastery Package (Dreadnought Cruiser)
      Rapid Repairs (+Regen)
      Enhanced Plating (+Damage Resistance - Energy and Radiation)
      Devastating Weaponry (+Crit Chance)
      Armored Hull (+Max Hull HP)
      Surplus Supply (Starship Trait)

    Admiralty Stats
    • Eng: 59
    • Sci: 36
    • Tac: 31
    • Special: -5% Maintenance per Any Ship

    3c95755cad82f1aa883285d4afeda8781719523493

    Console - Universal - Dilithium Transporter

    Specialized storage containers with built-in industrial transporters, pre-programmed with fleet coordination protocols, allow the ship outfitted with this technology suite to initiate a coordinated emergency transport that will infuse the entire nearby fleet with a sudden power boost, bringing additional resilience and performance to the subsystems of multiple allied vessels simultaneously. Any surplus power boost resulting from this sudden transfer is bled off through the weapon emitters, allowing both energy and projectile weapons a chance to deal additional radiation damage to foes.

    This console additionally provides a passive bonus to Power Transfer Rate and Starship Drain Expertise skill. This console may be equipped on any ship in any console slot.

    Starship Trait - Surplus Supply

    When activating any Emergency Power bridge officer ability, you will gain additional Healing over Time, Damage Resistance, and Subsystem Power to all Systems for a moderate duration. Additionally, for each Ally within 10km, you will launch a micro-supply pod which will grant them these same benefits upon arrival.

    fbdc72b39e220620cfae84df929c66d91719523533

    Hanger Pets – 32c Federation Shuttles

    Availability: EC Store
    Restrictions: (none)
    Weapons:
    Fore: Federation Phaser Beam Array (32c.)
    Aft: Federation Omni-Directional Phaser Beam Array (32c.)
    Abilities:
    Structural Integrity Manipulators (Mk I):
    Offensive Mode = Drain ((VALUE)) Hull over 3 seconds. Targets Foe with Highest Current Hull % within 5km.
    Defensive Mode = Restore ((VALUE)) Hull over 3 seconds. Targets Ally with Lowest Current Hull % within 5km.
    Swap between Offensive and Defensive mode on each activation.

    Advanced 32c. Federation Shuttles

    Availability: Dil Store
    Restrictions: (none)
    Weapons:
    Fore: Federation Phaser Beam Array (32c.)
    Aft: Federation Omni-Directional Phaser Beam Array (32c.)
    Abilities:
    Structural Integrity Manipulators (Mk II):
    Offensive Mode = Drain ((VALUE)) Hull over 3 seconds. Targets Foe with Highest Current Hull % within 5km.
    Defensive Mode = Restore ((VALUE)) Hull over 3 seconds. Targets Ally with Lowest Current Hull % within 5km.
    Swap between Offensive and Defensive mode on each activation.

    Elite 32c. Federation Shuttles

    Availability: Fleet Store
    Restrictions: (none)
    Weapons:
    Fore: Federation Phaser Beam Array (32c.)
    Aft: Federation Omni-Directional Phaser Beam Array (32c.)
    Abilities:
    Structural Integrity Manipulators (Mk III):
    Offensive Mode = Drain ((VALUE)) Hull over 3 seconds. Targets Foe with Highest Current Hull % within 5km.
    Defensive Mode = Restore ((VALUE)) Hull over 3 seconds. Targets Ally with Lowest Current Hull % within 5km.
    Swap between Offensive and Defensive mode on each activation.
    Remsus
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    #2
    The Console and Trait might be huge for future support ships.

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    #3
    I'm sorry, but I do not want a ship that looks like a jigsaw puzzle for preschoolers. That is all.
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