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Quote
Post ID: 418028
#1
Posted Thu 07 May, 2020 2:38 AM
–
Last edited by Taku; Thu 07 May, 2020 2:54 AM.
We will be performing shard maintenance on May 7 from 7-9:30 AM Pacific (14:00-16:30 UTC).
![sMgIhWQ](https://i.imgur.com/sMgIhWQ.png)
UFPlanets does not officially support consoles, so console patch notes are not included.
A link to the original post containing the console patch notes is at the bottom of this post.
Event Campaign – Part II:
• This Featured Event will be the second of a series of upcoming Events that will participate in the second installment of our multi-event system known as an Event Campaign.
The Defense of Pahvo:
• Two existing activities will be participating in this Event:
○ Pahvo Dissension – Ground Task Force Operation
+ Team up with 4 other Captains to deal with the aftermath of the events that have occurred on Pahvo.
+ Help the planet purify the crystals that have been corrupted by Terran agonizers.
○ Peril Over Pahvo – Space Task Force Operation
+ It is up to you and 4 other Captains to defend Pahvo's System from Attack.
+ Temporally and dimensionally displaced fleets are closing in as Alliance forces scramble to implement planetary defense systems to safeguard the planet.
• Each completion will reward a Choice of All Marks (replacing the usual Mark rewards)
• Both TFOs have had their Cooldown Timers temporarily disabled
• Both TFOs have been temporarily removed from Random TFO eligibility
• This event version of both TFOs can be accessed via the new Event UI, accessible within your Mission Journal by pressing on the “Events” Tab.
Rewards:
• Players will be able to earn their Daily Progress once every 20 hours.
• Either of the above TFOs may be played as much as you like each day.
• Accruing a total of 14 days’ worth of Daily Progress will allow you to claim all of these rewards:
○ Universal Kit Module – KIDD Drones (and Account-Wide Unlock for Reclaim).
+ This marks the first time a Kit Module has offered a passive benefit while equipped in addition to its activated ability.
Passive Mode:
- This module has a Passive mode which will cause a Master KIDD Drone to be replicated and follow you in combat.
- While in this power-saving mode, the KIDDs will occasionally assist their owner in combat, but their capabilities are limited until the owner activates Separation Mode.
Activated Mode:
- Once activated, the KIDD Drone will separate into three sub-units, becoming a multi-system combat unit that can damage and debilitate foes for a brief period of time.
Central KIDD:
* Bolt Attack (Phaser Damage)
* Full Auto Sweep (AOE Phaser Damage)
Left KIDD:
* Deploy Mine (Kinetic Damage)
* Reinforce Shields (Shield Heal, Harden)
Right KIDD:
* Tachyon Harmonics (Shield Drain, Knockback)
* Diagnostic Scan (Heal, Damage Resist)
○ 25,000 Dilithium Ore (once only).
○ 3x Featured TFO Reward Boxes (once only).
+ Each gives a choice of 1x Specialization Point or an Enhanced Universal Tech Upgrade.
Bonus Rewards:
• After claiming the Grand Prize, you will unlock the option of earning additional Dilithium Ore each day, beginning at 8,000 Dilithium Ore for the first day’s completion, and increasing by 1,000 Dilithium for subsequent days.
Zen Buyout Option:
• For players interested in instantly completing the Battle at the Binary Stars FTFO event, we will be offering the option to purchase the remaining progress of this event at a scaling amount of Zen, as with other recent events.
A Second Chance:
• Progress after the Event has ended will remain in an all new Second Chance interface, allowing the option to buyout rewards long after the Event has expired.
For more information, please visit the “Protect Pahvo" blog.
General:
• Resolved an issue that would sometimes cause Personal Endeavors to re-sort.
• Resolved a display issue, causing the "Battle at Binary Stars" TFO to reflect Event-related information, when it should not.
• Resolved an issue that caused Paradox Bomb to apply the Agony Modular trait twice to its target.
• The Experimental Environmental Suits now have the ability to enable or disable their visuals when the EV suit isn’t active, like other Environmental Suits
Lifted directly from this Arc page.
Legacy Patch Notes Links
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Posted Fri 08 May, 2020 4:24 PM
• The Experimental Environmental Suits now have the ability to enable or disable their visuals when the EV suit isn’t active, like other Environmental Suits
YAAAS FINALLY!