communications relay login

Miracle Work Spec

Started By:
Dylan Erikson, Sun 08 Oct, 2017 5:59 PM
Views:
66791
Replies:
64
    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Tue 22 Aug, 2017 11:01 PM

      0.71% have received this achievement

    • Lieutenant
      Common (10 Points)

      Receive a promotion to the rank of Lieutenant

      Unlocked Sat 24 Mar, 2018 10:58 PM

      1.19% have received this achievement

    • Starfleet's Finest
      Common (10 Points)

      Be a member of Starfleet Operations

      Grandfathered

      28.04% have received this achievement

    • The Mad House
      Common (10 Points)

      Be a member of the Holodeck

      Unlocked Tue 01 Sep, 2015 5:05 AM

      12.99% have received this achievement

    • Command Material
      Common (10 Points)

      Sit and pass the Academy Command Exam

      Grandfathered

      4.56% have received this achievement

    • Pillar of the Community
      Very Rare (100 Points)

      Be a registered user for 10 years

      Unlocked Fri 04 Mar, 2022 11:06 PM

      34.86% have received this achievement

    ACHV. Points
    495
    Join Date
    Mar 04 2012
    Posts
    1,555
    Location
    Red Deer, Alberta
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #46
    Been tinkering with it and I think it works very well actually. Still got some tampering to do with a few things here or there, but it is a hefty ship.

    I think to run it best you'll need to run both Science Team + 2 Science Skills, Tactical Team + 2 Tactical Skills and finally Auxiliary Power To Integrity + 2 Engineering Skills to get the most bang for your buck though. If you add in both team DOFFs and the two star traits that will increase your ability to cut the downtime to 15-30 seconds, you'll relatively be able to chuck out a Miracle every 45 seconds or less. It'll be a matter of optimizing the set up really.
    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Tue 13 Jan, 2015 9:01 PM

      0.71% have received this achievement

    • Warrant Officer
      Rare (50 Points)

      Receive the rank of Warrant Officer

      Unlocked Sat 27 Jun, 2015 9:55 PM

      0.01% have received this achievement

    • Eternal Servitude!
      Uncommon (25 Points)

      Be a registered user for five years

      Unlocked Mon 26 Jun, 2017 6:07 AM

      76.11% have received this achievement

    • Command Master Chief Petty Officer
      Uncommon (25 Points)

      Receive the rank of Command Master Chief Petty Officer

      Unlocked Sat 24 Sep, 2016 10:52 PM

      0.03% have received this achievement

    • Master Chief Petty Officer of the Fleet
      Uncommon (25 Points)

      Receive the rank of Master Chief Petty Officer of the Fleet

      Unlocked Fri 13 May, 2016 11:01 AM

      0.03% have received this achievement

    • Qualified Officer
      Common (10 Points)

      Sit and pass the Officer Qualification

      Unlocked Mon 05 Jan, 2015 2:38 AM

      5.84% have received this achievement

    ACHV. Points
    580
    Reputation
    10
    Join Date
    Jun 26 2012
    Posts
    2,574
    Location
    Ontario, Canada
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #47
    Flew the Romulan Tactical version. Can't stand the look of the other two versions, but the tactical warbird looks pretty neat.

    Went back to the Scimitar after I unlocked the trait, though. I found the gimmick to be meh. Unreliable and finicky - my normal cycles would trigger things unnecessarily, and rarely did I want to trigger something deliberately because I'd have to fire off abilities I would rather save for other situations.

    Would probably fare better if I deliberately used a layout with a scattering of various abilities to take advantage of the gimmick, rather than the generic offensive beamboat I transferred over to grind mastery. There were ships where I puttered around in them even after unlocking masteries because they were fun (like the Fed melted squid science ship), but this one was underwhelming for me even though I liked the look.
    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Tue 22 Aug, 2017 11:01 PM

      0.71% have received this achievement

    • Lieutenant
      Common (10 Points)

      Receive a promotion to the rank of Lieutenant

      Unlocked Sat 24 Mar, 2018 10:58 PM

      1.19% have received this achievement

    • Starfleet's Finest
      Common (10 Points)

      Be a member of Starfleet Operations

      Grandfathered

      28.04% have received this achievement

    • The Mad House
      Common (10 Points)

      Be a member of the Holodeck

      Unlocked Tue 01 Sep, 2015 5:05 AM

      12.99% have received this achievement

    • Command Material
      Common (10 Points)

      Sit and pass the Academy Command Exam

      Grandfathered

      4.56% have received this achievement

    • Pillar of the Community
      Very Rare (100 Points)

      Be a registered user for 10 years

      Unlocked Fri 04 Mar, 2022 11:06 PM

      34.86% have received this achievement

    ACHV. Points
    495
    Join Date
    Mar 04 2012
    Posts
    1,555
    Location
    Red Deer, Alberta
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #48
    So after a bit more play, you really have to run 3 Engineering, 3 Science, 3 Tactical skills to maximize the usage of it. Low skill usages only, so you'll probably want to run the following:

    Science Team
    Tachyon Beam (+Trait)
    Tactical Team
    Beam Overload/Fire At Will (+Overwhelming Force/Redirecting Arrays)
    High Yield (+Overwhelming Force/Torpedo Barrage/Weapon System Synergy)
    Auxiliary to Structural Integrity
    Emergency Power To Shields
    Reverse Shield Polarity (+Guardian Trait{think it is the Guardian anyways})

    I still am getting the lay of the land, but that's what I'd recommend at the moment.

    Also, a lot of the skills Miracle Worker has require you to be taking damage to be effective. So you really want to be able to tank things. Probably want to run the Miracle Worker and Commando packages as 1st and 2nd respectively. The other thing is if you take all the offensive skills (and there are some) and run Temporal Operative instead as first/secondary you could improve those skills immensely.

    Again, still working on it.
  1. Global Moderator

    • Pillar of the Community
      Very Rare (100 Points)

      Be a registered user for 10 years

      Unlocked Wed 04 Oct, 2023 10:07 AM

      34.86% have received this achievement

    • Dedicated
      Rare (50 Points)

      Volunteer for 1+ year

      Unlocked Fri 13 Nov, 2020 11:07 AM

      0.55% have received this achievement

    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Mon 29 Apr, 2019 8:00 PM

      0.71% have received this achievement

    • Rear Admiral
      Rare (50 Points)

      Receive a promotion to the rank of Rear Admiral

      Unlocked Sat 30 Dec, 2023 10:09 PM

      0.47% have received this achievement

    • Well Respected
      Uncommon (25 Points)

      Reach reputation tier 6

      Unlocked Mon 03 Dec, 2018 11:01 PM

      0.69% have received this achievement

    • FAB-ulous
      Common (10 Points)

      Be a member of the Federation Administrative Bureau

      Unlocked Wed 07 Apr, 2021 10:00 PM

      0.35% have received this achievement

    ACHV. Points
    800
    Reputation
    10
    Join Date
    Oct 03 2013
    Posts
    2,525
    Location
    Gamma Quadrant, Sector 4
    Pronouns
    He/Him
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #49
    How do you find their maneuverability out of interest?

    I'm seeing that turn rate of 6 as really sluggish but the extra uni console slot can easily be used to slot a crafted RCS to help there, and not cost you anything from the rest of the consoles.

    Tempted to grab the Fed ones, but probably not until a ship sale.
    SulMatuul
    SulMatuul Medals
    • Commendation
      Commendation (150 Points)

      Awarded during the UFP Award Ceremony to those who go above and beyond for the community

      Unlocked Sat 24 Sep, 2022 9:24 PM

      0.24% have received this achievement

    • Highly Decorated
      Very Rare (100 Points)

      Receive every medal the UFP has to offer

      Unlocked Sat 21 Dec, 2019 10:00 PM

      0.18% have received this achievement

    • ...and On and On
      Very Rare (100 Points)

      Reach five-thousand posts on the forums

      Unlocked Tue 14 Jun, 2022 8:00 PM

      0.08% have received this achievement

    • Admiral Council
      Rare (50 Points)

      Join the Federation Executive Office

      Unlocked Sun 02 Dec, 2018 3:00 PM

      0.06% have received this achievement

    • Academy Dean
      Rare (50 Points)

      Be Head of Starfleet Academy

      Unlocked Fri 18 May, 2018 6:03 PM

      0.08% have received this achievement

    • Admiral
      Rare (50 Points)

      Receive a promotion to the rank of Admiral

      Unlocked Sat 28 Sep, 2019 9:08 PM

      0.22% have received this achievement

    ACHV. Points
    1625
    Reputation
    10
    Join Date
    May 25 2017
    Posts
    5,732
    Location
    United Kingdom
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #50
    Debating on the new ships or not as well, though if I decide to go for it, I may as well wait until Black Friday as they’ll probably have a sale around then.

    The side view is fairly horrific but they look good from the top.
    Petrarch
    Petrarch Medals
    • The Fool
      Rare (50 Points)

      Got pranked on April 1st

      Unlocked Thu 01 Apr, 2021 7:46 PM

      0.46% have received this achievement

    • Captain
      Uncommon (25 Points)

      Ascend the ranks to reach the Captains chair

      Unlocked Sat 28 Sep, 2019 9:12 PM

      0.67% have received this achievement

    • Paragon of Duty
      Uncommon (25 Points)

      Sign three roll calls in a row

      Unlocked Thu 01 Mar, 2018 2:01 AM

      9.72% have received this achievement

    • Tour of Duty
      Uncommon (25 Points)

      RSVP to ten events via the Events System

      Unlocked Thu 11 Jan, 2018 8:03 PM

      1.31% have received this achievement

    • Dean’s List
      Uncommon (25 Points)

      Pass all three Academy exams

      Unlocked Tue 10 Oct, 2017 8:02 PM

      3.98% have received this achievement

    • Firestarter
      Common (10 Points)

      Start a new forum topic

      Grandfathered

      41.08% have received this achievement

    ACHV. Points
    540
    Join Date
    Sep 15 2017
    Posts
    2,236
    Location
    Agrama Sector
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #51
    It seems to me, if you tank, then you need maneuverability (not necessarily a rule though). The Conductive RCS should be a very good fit within a build for these ships.
  2. Quartermaster

    • Bringing Home the Hardware
      Very Rare (100 Points)

      Win a Khitomer Games

      Unlocked Tue 10 Jan, 2017 5:04 PM

      0.05% have received this achievement

    • Dedicated
      Rare (50 Points)

      Volunteer for 1+ year

      Unlocked Fri 05 Oct, 2018 12:14 AM

      0.55% have received this achievement

    • Academy Dean
      Rare (50 Points)

      Be Head of Starfleet Academy

      Unlocked Thu 10 Aug, 2017 2:01 PM

      0.08% have received this achievement

    • Admiral
      Rare (50 Points)

      Receive a promotion to the rank of Admiral

      Unlocked Sat 27 Jun, 2020 9:06 PM

      0.22% have received this achievement

    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Thu 08 Mar, 2018 9:00 PM

      0.71% have received this achievement

    • Live Long and Prosper
      Common (10 Points)

      Be a registered user for one year

      Unlocked Sun 05 Nov, 2017 11:01 PM

      96.21% have received this achievement

    ACHV. Points
    1000
    Reputation
    10
    Join Date
    Nov 05 2016
    Posts
    2,155
    Location
    Germany
    Pronouns
    He/Him
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #52
    I am also not quite sure if I should buy them. The Klingon ships look quite nice, on the other hand my main is Fed. Maybe I just buy the Tac version(s) for the trait. That is a must for beamboats I guess.
    TTan
    TTan Medals
    LOGIC IS THE BEGINNING OF WISDOM, NOT THE END. - SPOCK
    • The Fool
      Rare (50 Points)

      Got pranked on April 1st

      Unlocked Thu 01 Apr, 2021 7:46 PM

      0.46% have received this achievement

    • Captain
      Uncommon (25 Points)

      Ascend the ranks to reach the Captains chair

      Unlocked Sat 28 Sep, 2019 9:12 PM

      0.67% have received this achievement

    • Paragon of Duty
      Uncommon (25 Points)

      Sign three roll calls in a row

      Unlocked Thu 01 Mar, 2018 2:01 AM

      9.72% have received this achievement

    • Tour of Duty
      Uncommon (25 Points)

      RSVP to ten events via the Events System

      Unlocked Thu 11 Jan, 2018 8:03 PM

      1.31% have received this achievement

    • Dean’s List
      Uncommon (25 Points)

      Pass all three Academy exams

      Unlocked Tue 10 Oct, 2017 8:02 PM

      3.98% have received this achievement

    • Firestarter
      Common (10 Points)

      Start a new forum topic

      Grandfathered

      41.08% have received this achievement

    ACHV. Points
    540
    Join Date
    Sep 15 2017
    Posts
    2,236
    Location
    Agrama Sector
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #53
    That is a must for beamboats I guess.
    Would it though? I do perceive DPS would increase for the boat, yet wouldn't that risk pulling agro away from tanks? If so, then you'd need to be able to handle the hate. Unprepared ships will likely get pasted, reducing the overall effectiveness of the team.

    Is that correct thinking? I mean, everyone can't be a tank, right?
  3. Quartermaster

    • Bringing Home the Hardware
      Very Rare (100 Points)

      Win a Khitomer Games

      Unlocked Tue 10 Jan, 2017 5:04 PM

      0.05% have received this achievement

    • Dedicated
      Rare (50 Points)

      Volunteer for 1+ year

      Unlocked Fri 05 Oct, 2018 12:14 AM

      0.55% have received this achievement

    • Academy Dean
      Rare (50 Points)

      Be Head of Starfleet Academy

      Unlocked Thu 10 Aug, 2017 2:01 PM

      0.08% have received this achievement

    • Admiral
      Rare (50 Points)

      Receive a promotion to the rank of Admiral

      Unlocked Sat 27 Jun, 2020 9:06 PM

      0.22% have received this achievement

    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Thu 08 Mar, 2018 9:00 PM

      0.71% have received this achievement

    • Live Long and Prosper
      Common (10 Points)

      Be a registered user for one year

      Unlocked Sun 05 Nov, 2017 11:01 PM

      96.21% have received this achievement

    ACHV. Points
    1000
    Reputation
    10
    Join Date
    Nov 05 2016
    Posts
    2,155
    Location
    Germany
    Pronouns
    He/Him
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #54
    Would it though? I do perceive DPS would increase for the boat, yet wouldn't that risk pulling agro away from tanks? If so, then you'd need to be able to handle the hate. Unprepared ships will likely get pasted, reducing the overall effectiveness of the team.

    Is that correct thinking? I mean, everyone can't be a tank, right?
    Ok, sounds about right to me. Let me restate: That is a must for a tank beamboat I guess.
    TTan
    TTan Medals
    LOGIC IS THE BEGINNING OF WISDOM, NOT THE END. - SPOCK
  4. Gold Contributor

    • Highly Decorated
      Very Rare (100 Points)

      Receive every medal the UFP has to offer

      Unlocked Sat 25 Mar, 2017 10:00 PM

      0.18% have received this achievement

    • Gold Contributor
      Very Rare (100 Points)

      Subscribe to a monthly Gold Subscription

      Unlocked Tue 10 Jan, 2017 4:00 PM

      0.36% have received this achievement

    • ...and On and On
      Very Rare (100 Points)

      Reach five-thousand posts on the forums

      Unlocked Mon 01 Oct, 2018 10:02 PM

      0.08% have received this achievement

    • Admiral
      Rare (50 Points)

      Receive a promotion to the rank of Admiral

      Unlocked Sun 24 Sep, 2017 7:45 AM

      0.22% have received this achievement

    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Grandfathered

      0.71% have received this achievement

    • Dean’s List
      Uncommon (25 Points)

      Pass all three Academy exams

      Unlocked Wed 07 Jan, 2015 2:21 AM

      3.98% have received this achievement

    ACHV. Points
    1770
    Reputation
    10
    Join Date
    Oct 18 2013
    Posts
    8,516
    Location
    Austria
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #55
    Cryptic made a mistake with their post so this is not part of the trait.

    Reflective Hull III
    +50 Energy Dmg Resistance Rating, and Reflects 50% of incoming Energy Wpn Dmg
    Lasts until 15,000 Energy Dmg has been reflected (10sec Cooldown after depleted)
    Bridger
    Bridger Medals
    “He who asks a question is a fool for five minutes;
    he who does not ask a question remains a fool forever” ~ Chinese Proverb
    • The Fool
      Rare (50 Points)

      Got pranked on April 1st

      Unlocked Thu 01 Apr, 2021 7:46 PM

      0.46% have received this achievement

    • Captain
      Uncommon (25 Points)

      Ascend the ranks to reach the Captains chair

      Unlocked Sat 28 Sep, 2019 9:12 PM

      0.67% have received this achievement

    • Paragon of Duty
      Uncommon (25 Points)

      Sign three roll calls in a row

      Unlocked Thu 01 Mar, 2018 2:01 AM

      9.72% have received this achievement

    • Tour of Duty
      Uncommon (25 Points)

      RSVP to ten events via the Events System

      Unlocked Thu 11 Jan, 2018 8:03 PM

      1.31% have received this achievement

    • Dean’s List
      Uncommon (25 Points)

      Pass all three Academy exams

      Unlocked Tue 10 Oct, 2017 8:02 PM

      3.98% have received this achievement

    • Firestarter
      Common (10 Points)

      Start a new forum topic

      Grandfathered

      41.08% have received this achievement

    ACHV. Points
    540
    Join Date
    Sep 15 2017
    Posts
    2,236
    Location
    Agrama Sector
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #56
    Ok, sounds about right to me. Let me restate: That is a must for a tank beamboat I guess.
    Pushing the cost to own the ship aside, it seems to me the onus is on the player with this one. To be fair, I think the jury is still out on this one. So, my idea above is purely speculative.
  5. Global Moderator

    • Pillar of the Community
      Very Rare (100 Points)

      Be a registered user for 10 years

      Unlocked Wed 04 Oct, 2023 10:07 AM

      34.86% have received this achievement

    • Dedicated
      Rare (50 Points)

      Volunteer for 1+ year

      Unlocked Fri 13 Nov, 2020 11:07 AM

      0.55% have received this achievement

    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Mon 29 Apr, 2019 8:00 PM

      0.71% have received this achievement

    • Rear Admiral
      Rare (50 Points)

      Receive a promotion to the rank of Rear Admiral

      Unlocked Sat 30 Dec, 2023 10:09 PM

      0.47% have received this achievement

    • Well Respected
      Uncommon (25 Points)

      Reach reputation tier 6

      Unlocked Mon 03 Dec, 2018 11:01 PM

      0.69% have received this achievement

    • FAB-ulous
      Common (10 Points)

      Be a member of the Federation Administrative Bureau

      Unlocked Wed 07 Apr, 2021 10:00 PM

      0.35% have received this achievement

    ACHV. Points
    800
    Reputation
    10
    Join Date
    Oct 03 2013
    Posts
    2,525
    Location
    Gamma Quadrant, Sector 4
    Pronouns
    He/Him
    0
    • Users who disliked
    • None
    1
    • Users who liked
    • Scarlett
    Reply With QuoteQuote
    #57
    So having looked into them a bit more is it just me or do they seem to be aimed at making tanking easier with lots of gimmicky traits, abilities and the fancy MW trick they have?
    I mean getting a decent tank is still a pretty good challenge i feel, something I've never been good at. But these ships just look like they are trying to open up tanking to anyone with abilities and passives?
    Not sure if that came out the way i meant it to sound.

    Just seems to me that if you wanted a tank previously you had to work at it, quite hard. Now with these MW behemoths you just straight out of the box have a massive hull, extra console, FBP + BFAW buff traits, healing passives, all manner of wackiness from the MW gimmick. Seems like it's sort of dumbed it all down a bit.
    SulMatuul
    SulMatuul Medals
    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Tue 13 Jan, 2015 9:01 PM

      0.71% have received this achievement

    • Warrant Officer
      Rare (50 Points)

      Receive the rank of Warrant Officer

      Unlocked Sat 27 Jun, 2015 9:55 PM

      0.01% have received this achievement

    • Eternal Servitude!
      Uncommon (25 Points)

      Be a registered user for five years

      Unlocked Mon 26 Jun, 2017 6:07 AM

      76.11% have received this achievement

    • Command Master Chief Petty Officer
      Uncommon (25 Points)

      Receive the rank of Command Master Chief Petty Officer

      Unlocked Sat 24 Sep, 2016 10:52 PM

      0.03% have received this achievement

    • Master Chief Petty Officer of the Fleet
      Uncommon (25 Points)

      Receive the rank of Master Chief Petty Officer of the Fleet

      Unlocked Fri 13 May, 2016 11:01 AM

      0.03% have received this achievement

    • Qualified Officer
      Common (10 Points)

      Sit and pass the Officer Qualification

      Unlocked Mon 05 Jan, 2015 2:38 AM

      5.84% have received this achievement

    ACHV. Points
    580
    Reputation
    10
    Join Date
    Jun 26 2012
    Posts
    2,574
    Location
    Ontario, Canada
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #58
    I do perceive DPS would increase for the boat, yet wouldn't that risk pulling agro away from tanks?
    The premise of your question is flawed, in that it has nothing to do with the trait.
    The trait increases the damage done by beamboats when they have aggro. That's it.

    Are you suggesting that the non-tanks should be consciously gimping their damage so that the tank can hold aggro?
    I'm pretty sure that's not how it works.
    • The Fool
      Rare (50 Points)

      Got pranked on April 1st

      Unlocked Thu 01 Apr, 2021 7:46 PM

      0.46% have received this achievement

    • Captain
      Uncommon (25 Points)

      Ascend the ranks to reach the Captains chair

      Unlocked Sat 28 Sep, 2019 9:12 PM

      0.67% have received this achievement

    • Paragon of Duty
      Uncommon (25 Points)

      Sign three roll calls in a row

      Unlocked Thu 01 Mar, 2018 2:01 AM

      9.72% have received this achievement

    • Tour of Duty
      Uncommon (25 Points)

      RSVP to ten events via the Events System

      Unlocked Thu 11 Jan, 2018 8:03 PM

      1.31% have received this achievement

    • Dean’s List
      Uncommon (25 Points)

      Pass all three Academy exams

      Unlocked Tue 10 Oct, 2017 8:02 PM

      3.98% have received this achievement

    • Firestarter
      Common (10 Points)

      Start a new forum topic

      Grandfathered

      41.08% have received this achievement

    ACHV. Points
    540
    Join Date
    Sep 15 2017
    Posts
    2,236
    Location
    Agrama Sector
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #59
    The premise of your question is flawed, in that it has nothing to do with the trait.
    The trait increases the damage done by beamboats when they have aggro. That's it.

    Are you suggesting that the non-tanks should be consciously gimping their damage so that the tank can hold aggro?
    I'm pretty sure that's not how it works.
    Derp. Of course, tanks should have agro for the trait to work better. So, non-tanks should not use this trait?
    • To Boldly Go On and On
      Rare (50 Points)

      Reach one-thousand posts on the forums

      Unlocked Tue 22 Aug, 2017 11:01 PM

      0.71% have received this achievement

    • Lieutenant
      Common (10 Points)

      Receive a promotion to the rank of Lieutenant

      Unlocked Sat 24 Mar, 2018 10:58 PM

      1.19% have received this achievement

    • Starfleet's Finest
      Common (10 Points)

      Be a member of Starfleet Operations

      Grandfathered

      28.04% have received this achievement

    • The Mad House
      Common (10 Points)

      Be a member of the Holodeck

      Unlocked Tue 01 Sep, 2015 5:05 AM

      12.99% have received this achievement

    • Command Material
      Common (10 Points)

      Sit and pass the Academy Command Exam

      Grandfathered

      4.56% have received this achievement

    • Pillar of the Community
      Very Rare (100 Points)

      Be a registered user for 10 years

      Unlocked Fri 04 Mar, 2022 11:06 PM

      34.86% have received this achievement

    ACHV. Points
    495
    Join Date
    Mar 04 2012
    Posts
    1,555
    Location
    Red Deer, Alberta
    0
    • Users who disliked
    • None
    0
    • Users who liked
    • None
    Reply With QuoteQuote
    #60
    How do you find their maneuverability out of interest?

    I'm seeing that turn rate of 6 as really sluggish but the extra uni console slot can easily be used to slot a crafted RCS to help there, and not cost you anything from the rest of the consoles.

    Tempted to grab the Fed ones, but probably not until a ship sale.
    The turn rate is pretty bad as you don't have any way of changing the pivot for the ship via kitbash (or at least I haven't managed it yet) and therefore, you definitely need to place an RCS or high turn rate universal console there to offset the turn rate.

    If you are wanting to run torpedoes on this ship, you'll need to run the Pilot specialization and I would recommend as much additional help (traits, skills) to offset that as well.

    If I can find a kitbash that modifies the pivot for the ship so that it handles better, I'll post up the kitbash for that. All a pivot shift does is just changes how the ship handles, so it doesn't effect the turn rate, but changing how the ship handles can at least change how the path for a turn happens. You rarely get a pivot shift that looks nice though...

    Debating on the new ships or not as well, though if I decide to go for it, I may as well wait until Black Friday as they’ll probably have a sale around then.

    The side view is fairly horrific but they look good from the top.
    I would probably wait for the sale. This isn't a ship that's going to have a good "this is what works well" to it until you figure out the little odds and ends.

    It seems to me, if you tank, then you need maneuverability (not necessarily a rule though). The Conductive RCS should be a very good fit within a build for these ships.
    Depends. The Miracle Worker Specialization seems to run on the idea of regeneration. If you run that type of tank, you don't need maneuverability.

    It also looks like the synergy was built with the Strategist specialization in mind. Remember Strategist grants Increased Healing, Temporary Hull, Reflection, Immunity to Torpedoes, Taunting, BOFF Recharge Time Reduction, and increased Regeneration. Some of these require Threatening Stance On or Off, but combine Miracle Worker with this and you don't probably need the maneuverability at all.

    Scratch that, I remember running it on my self-named character Dorian. You had aggro for DAYS running this and it worked out pretty well. Add in an extra 50% hull regeneration from Miracle Worker and you can probably tank for days.

    Now make Strategist into a full specialization dammit.

    I am also not quite sure if I should buy them. The Klingon ships look quite nice, on the other hand my main is Fed. Maybe I just buy the Tac version(s) for the trait. That is a must for beamboats I guess.
    You want to pick up at least the starship trait that lowers recharge times when engineering is used. Combine it with the Tactical and Science and you can have so many good times.

    For tanking, you definitely want to run as much multi-attacks as possible. That's a key thing for you to do.


    So having looked into them a bit more is it just me or do they seem to be aimed at making tanking easier with lots of gimmicky traits, abilities and the fancy MW trick they have?
    I mean getting a decent tank is still a pretty good challenge i feel, something I've never been good at. But these ships just look like they are trying to open up tanking to anyone with abilities and passives?
    Not sure if that came out the way i meant it to sound.

    Just seems to me that if you wanted a tank previously you had to work at it, quite hard. Now with these MW behemoths you just straight out of the box have a massive hull, extra console, FBP + BFAW buff traits, healing passives, all manner of wackiness from the MW gimmick. Seems like it's sort of dumbed it all down a bit.
    It does provide a great option for tanking, sure. But if you just try tanking out of the box with this, without putting the work in, you'll definitely die. As I mentioned before, I died quite a lot before this because I thought "oh, I don't need to actually set this up for tanking". Died quite a lot really.

    Don't get me wrong, it'll make this easier for sure. You can get a bulky ship like this and you can basically toss in things and you'll have a bad tank without much thought. So yeah, we'll probably have a flood of tankers here soon.

    Personally, I think the Miracle (I'm dropping Worker) Specialization and its skills seem like a synergy skill with Strategist specialization and to actually get more people to have that as a secondary specialization. I also wouldn't be surprised if Miracle leads to Strategist being upgraded to full status.