True, but that doesn't tell the whole story in this case. It's not hard to get to the fight scene. TW into the mission, click-click-click through the dialogs, skip the cutscene, and off to the defense of Earth.
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True, but that doesn't tell the whole story in this case. It's not hard to get to the fight scene. TW into the mission, click-click-click through the dialogs, skip the cutscene, and off to the defense of Earth.
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For Iconian ships and Hard, I'd recommend Gates of Grethor TFO. AND you get Marks for a follow-up reward
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True dat, but sometimes one doesn't have time or mental bandwidth to do a TFO, in which case the ability to fart around a mission doing this stuff has its advantages.
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True dat. To whit: if you want the Endeavor done and have the time ... then GoG FtW
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True dat. Or... Reroll. Get something tasty like "Kill 20 Tholians (Ground)" instead.
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Honestly, the only task I tend to reroll is "Shield Recharge (Ground)". It's just too damn fiddly getting that to go, it's not worth the time spent.
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For that one and "Heal Health (Ground)" as well as defeat "Hur'q (Ground)" I have one toon parked at the episode Home, final one of the Gamma Quadrant story arc. On that toon I have done the first space part and now the 2nd part is the ground one to invade a Hur'q ship. In case for Shield Recharge (Ground) you simply get 4 engineers and give each of them the shield generator ability. The Hur'q Lieutenants/Commanders/Captain like to shoot at you a lot, so healing shields should be quickly done. Maybe this mission can even be quicker if you play yourself an engineer and give yourself as well a shield generator kit module and protect it by a cover field, so it'll last a little longer.
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I find for the ground heal one find a mission that has a permanent plasma/ fire hazard and go stand in it, or take a boff with a Medical Gen and get them to drop that nearby whilst you stand in the hazard.
I guess if you are an engineer then you could maybe do that yourself on Nukara by hoping in/out of the base with no EV suit? Or jumping in/out of the acidic pools and dropping your own Med Gens?
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If I need to heal health (Ground) I go to Nimbus III, load in 3 Engineers with med generators, set them on passive, remove all our shields, and go stand in the center of a bunch of worms. If it's heal shields (Ground) I put the shields back on and swap in shield generators. Then I just stand there.
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To be sure, ground healing (hp), I never find to be a bother (use a Sci with Medical Tricorder, pretty straightforward), but the Shield healing, ugh!
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I just log on my engineer fly to nukara, slap down a health generator de-activate my suit and let the heals come, while also using large hypo's if my health gets too low.
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Need to "Harvest Materials in Space"? The Jouret System in the Azure Sector, Beta Quadrant (D-4). It's right next to the Dyson Sphere Gateway. 3x Materials and nothing tries to kill you. Pop in, collect your stuff, pop out, pop back in if you need three more.
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On a related note, the mission "Surface Tension" is where I tend to go for Scanning Ground Materials, as they're right at the outset of the mission, no combat involved. (I use that mission for Undine Ground defeats, too, but you have to get through the space combat section first.)
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Klingon's first story episode "Bringing Down the House" starts directly in the Ketha Lowlands, 2 ground materials to be found there without any combat. If you need a 3rd, just beam out and restart.
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Actually, I think "Defeat Terrans (Ground)" might be the #1 PITA defeat Endeavor. Not a lot of readily available Terrans to defeat. So it's either "Assault on Terok Nor" or reroll, which I was willing to do this morning (and was rewarded with "Tetryon damage Space," which is about 1.5 second's work on one of my chars.
Hmm! Next person to get Terrans (Ground): check to see if the 23c crew from the new missions tally up, or if it's only Leeta's folks. If the former, then maybe Illusion of Communication could work for this task.