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[STO] - Star Trek Online: Fleet Armadas

Started By:
Federation News Service, Fri 03 Jul, 2015 4:00 PM
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    #1
    Fleet leaders have been asking for improvements to Star Trek Online's Fleet system. We've listened, and the new Armada system that will go live in a future update is intended to help larger Fleets organize as well as giving an option for smaller Fleets who want to band together and help one another out. Here's how it works:

    Fleets will soon be able join together to form vast Armadas to share resources and speed up the construction of Fleet Holdings. Armadas are composed of a top level Fleet, called the Alpha Fleet, which can invite up to three other Fleets to become subordinate Beta Fleets. These Beta Fleets can additionally each invite up to three other Fleets to become their subordinate Gamma Fleets, allowing for a maximum Armada size of thirteen Fleets.

    All Fleets in an Armada share a new Armada chat channel, and can contribute resources to the Fleet Projects of any other Fleet in the Armada. Fleets will be able to control which projects other Fleets are allowed to donate to, and will be able to control both what resources their Fleet members can donate to other Fleets and what resources other Fleets can donate to them.



    All Fleets in an Armada will receive bonuses that increase based on the total Fleet level of all Fleets in the Armada. These bonuses may include Dilithium discounts for Fleet projects or bonus Skill Points. These rewards will also vary based on a Fleet’s position in the Armada, with Alpha Fleets receiving a higher Skill Point bonus than Beta and Gamma Fleets, and Gamma Fleets receiving a higher Dilithium discount than Alpha and Beta Fleets.

    However, the Alpha Fleet of an Armada does not have complete control over all of the Fleets in its Armada. The Alpha Fleet can only invite or kick the Beta Fleets directly under it. Beta Fleets in turn are the only Fleets that can invite or kick the three Gamma Fleets under them. Additionally, if a Beta Fleet leaves or is kicked out of an Armada, the Beta Fleet will take all of its Gamma Fleets with them, and will become the Alpha Fleet of a newly-formed Armada, with its Gamma Fleets becoming Beta Fleets.

    While any Fleet can leave an Armada at any time, joining an Armada is a big commitment. Any Fleet that joins an Armada will not be able to participate in any of the bonuses or Armada contributions until a probationary period has passed. During this probationary period, any leader of the Fleet above it can kick them out of the Armada with no waiting period necessary. Or, if during the probationary period any one of your Fleet leaders decides the Armada is not the right environment for your Fleet, they can leave the Armada, once again with no waiting period.



    The waiting period for leaving/kicking only applies for Fleets with multiple Fleet leaders. During this waiting period, the Fleet cannot participate in any of the bonuses or Armada contributions. The waiting period can be bypassed if all Fleet leaders agree to the leave or kick action. Alternatively, if any of the Fleet leaders disagrees with the kick or leave vote, they can undo the kick or leave any time before the waiting period is up. Hopefully this will help reduce instances of abuse in case a Fleet leader decides to take action without the consent of the other Fleet leaders.

    Management Improvements


    Additionally, we’ve added a few new features that should make managing a Fleet a little bit easier. In the Fleet Roster window, the Status Column now has two new options: Join Date and Rank Changed Date. This will make it easier to see how long someone has been in the Fleet, and when they were last promoted or demoted. There is also a new slash command, /ExportGuildMemberList, that can be used to generate an Excel CSV file with all of the current information about the Fleet and its members. We hope that features like these prove useful to Fleet Leaders and Officers alike, especially those that are managing larger Fleets.

    Daniel "FlyingTarg" Razza
    Lead Programmer
    Star Trek Online

    View Complete Article...
    federationnewsservice
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    #2
    This will be very useful. Shame its not cross-faction.
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    #3
    Yup, this has some nice potential to it, looking forward to see how it develops
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    #4
     –  Last edited by Solace; Sat 04 Jul, 2015 4:47 PM.
    This will be very useful. Shame its not cross-faction.
    On reddit they did say they would look into whether enabling cross faction would be technically "feasible" which probably means it won't ever happen.. still a much needed improvement to fleet system.

    EDIT:
    Management Improvements

    Additionally, we’ve added a few new features that should make managing a Fleet a little bit easier. In the Fleet Roster window, the Status Column now has two new options: Join Date and Rank Changed Date. This will make it easier to see how long someone has been in the Fleet, and when they were last promoted or demoted. There is also a new slash command, /ExportGuildMemberList, that can be used to generate an Excel CSV file with all of the current information about the Fleet and its members. We hope that features like these prove useful to Fleet Leaders and Officers alike, especially those that are managing larger Fleets.
    This will be particularly helpful for ATLs and logistics when handling promotions, also when cleaning the fleets of inactive members Smile
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    #5
    Could this be the "fix" we have been looking for to be able to enable all {UFP} members to be apart of the {UFP}STO Fleet in game?

    Example: We already have the {UFP} Fleet, but there is a capacity.
    Would we be able to create "sub fleets" of the UFP to house additional members (since the current fleet is maxed - or is it - I am not sure).

    What would the naming convention of the "sub" fleets be?
    - UFP Fleet [currently the main fleet]
    - UFP Fleet - Beta01
    - UFP Fleet - Gama01

    Or, would the {UFP} look to other fleets that we have relations with, to join forces and save select Beta/Gamma spots for those fleets?

    Looks like we can have some wonderful fun with this.
    sig UFP STO ClearyMonkeyRA sig UFP STO ClearyMonkeyRA medals1
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    #6
    This should bode well for our sub-fleets if I am reading this correctly!
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    #7
    This looks like a much needed development. If we kept it just to ufp and cross faction is not allowed perhaps we could create reform the fleets into main and then 3 betas following each speciality.

    Not been in game for ages. Missed out on much of the iconise stuff so far. Hope to be back in game soon.
    http://www.ufplanets.com/ufp/images/quotes/tomroseuk.png
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    #8
    Could this be the "fix" we have been looking for to be able to enable all {UFP} members to be apart of the {UFP}STO Fleet in game?

    Example: We already have the {UFP} Fleet, but there is a capacity.
    Would we be able to create "sub fleets" of the UFP to house additional members (since the current fleet is maxed - or is it - I am not sure).

    What would the naming convention of the "sub" fleets be?
    - UFP Fleet [currently the main fleet]
    - UFP Fleet - Beta01
    - UFP Fleet - Gama01

    Or, would the {UFP} look to other fleets that we have relations with, to join forces and save select Beta/Gamma spots for those fleets?

    Looks like we can have some wonderful fun with this.
    How's it going Cleary? Good to see other old UFP vet around these parts!

    But you are correct we could have some fun with this. With our 3 fleets we would be able to directly invite up to 7 fleets of the total 13 fleet Armada. I'm interested in the potential this presents with other fleets as long as we are able to find other like minded fleets that will share in the common goal of building a strong Armada.
    <a href=https://ufplanets.com/ufp/images/signatures/Lycos.png target=_blank>https://ufplanets.com/ufp/images/signatures/Lycos.png</a>
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    #9
    This will be very useful. Shame its not cross-faction.
    Personally I think there's enough cross-faction stuff as is. There has to be some seperation of the factions otherwise there's no point in playing different ones.

    Regardless of the cross-faction deal though, this is still a very solid move that'll help out fleets immensely. Larger fleets would have more opportunites for its members to earn fleet credits, and smaller ones could get projects completed. I'm anxious to see how this works out.
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    #10
     –  Last edited by laibcoms; Sat 04 Jul, 2015 1:56 AM.
    Great news. I'm seeing something like this to maximize the features:

    Alpha Fleet - UFP

    1. Ally
      • UFP Fleet 2
      • Ally
      • Ally

    2. Ally
      • UFP Fleet 3
      • Ally
      • Ally

    3. Ally
      • Ally
      • Ally
      • Ally


    or

    Alpha Fleet - UFP

    1. UFP Fleet 2
      • UFP Fleet 3
      • Ally
      • Ally

    2. Ally
      • Ally
      • Ally
      • Ally

    3. Ally
      • Ally
      • Ally
      • Ally


    Alpha Fleet - HOK

    1. Ally
      • HOK2
      • Ally
      • Ally

    2. Ally
      • Ally
      • Ally
      • Ally

    3. Ally
      • Ally
      • Ally
      • Ally


    or

    Alpha Fleet - HOK

    1. HOK2
      • Ally
      • Ally
      • Ally

    2. Ally
      • Ally
      • Ally
      • Ally

    3. Ally
      • Ally
      • Ally
      • Ally


    Exciting times ahead!
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    #11
    Very exciting news! This could be a great development for the community.
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    #12
     –  Last edited by Primar13; Sat 04 Jul, 2015 11:22 AM.
    Hey that looks familiar... LOL!

    I've already spoken to Daedalus about our interest in being a part of any UFP Armada.

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    #13
    This is an awesome feature. I'm glad it finally came along. Also looks like this'll benefit the little fleets immensely.
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    #14
    I can't wait to see this implemented. This is going to be a game changer for a lot of fleets and I look forward to seeing the benefits for ours as well.
    Jbyb04
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    Reply With QuoteQuote
    #15
    we get to play leik a legit "federation" >? o.O
    Mayrheane
    Mayrheane Medals
    "I am a Romulan, and I find this post... Quite offensive~"