Also not too thrilled about the ENT-C survivor's camp, I had hoped we were done with them.
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Also not too thrilled about the ENT-C survivor's camp, I had hoped we were done with them.
"You probably want to space him by now, but that would be a career ending move."
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Jupiter, for epic trolling. :icon_twisted:
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The mirror dreadnought will be the Temporal Dreadnought bond
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Lots of new goodies!
Ships:
Mirror Dreadnought T6:
Console(Temporal Distortions)
Passive: +{magnitude}% Exotic Damage
Active: Creates 5x Temporal Distortions within 3km of your target Temporal Distortion: (Affects up to 10 foes in a 1.5 km radius):
Foe: {Magnitude} Kinetic Damage per 0.5 sec (ignores shields)
Foe: Reduces Damage by {Magnitude}% {Duration}
Foe: Reduces Turn Rate by {Magnitude}% {Duration}
Foe: Reduces Impulse Speed by {Magnitude}% {Duration}
Starship Trait: Upon expiration of Gravity Well or Tyken's Rift: (Applies to up to 5 foes within 5 km)
Foe: {Magnitude} Kinetic Damage (Ignores Shields)
Foe: Reduces Accuracy by {Magnitude}
Foe: Reduces Damage by {Magnitude}
Hangar:
Aeon_Fighters
Rozhenko_Fighters
Tholian Dreadnought T6:
Console (Tholian Web Cannon)
Passive: +{Magnitude}% Maximum Hull Capacity
Active: After 6 seconds of charging: Tholian Web Cannon (Affects up to 10 foes in a 90 degree arc in front of your starship):
Foe: Holds target {Duration}
Foe: Deals {Magnitude} Physical Damage every {Period} {Duration} (Ignores Shields)
Starship Trait: Activating Beam: Overload, Surgical Strikes or Cannon: Rapid Fire applies Energy Web:
Foe: Holds target {Duration}
Foe: Deals {Magnitude} Physical Damage {Period} {Duration} (Ignores Shields) (Can be used once every 45 seconds)
Hangar
Space:
Quantum Phase Main Set:
Engines:
Aux Power Bonus
While Full Impulse is active and {Duration} after:
+{magnitude} Starship Electro-Plasma Systems
+{magnitude} Starship Particle Generators
+{magnitude} Starship Flow Capacitors
Shields:
+{Magnitude}% Incoming Shield Healing to Self
Secondary Deflector:
Applies to:
Tachyon Beam
Charged Particle Burst
Energy Siphon
Tyken's Rift
Viral Matrix
Destabilizing Resonance Beam
{Magnitude} Shield Regeneration applied once to each facing
Leeta Boff (C-Store): http://imgur.com/a/ppzuQ
Quantum Phase Alt Set:
Console:
Hot restart: Automatically removes auxiliary power disabled conditions after 1 second.
Auxpower_Quantum_Phase_Alt_Set
Statphasers_Quantum_Phase_Alt_Set
Quantum Phase Beam Array
Proc: 2.5% Chance: Drain {Magnitude} from enemy shields to restore your shields
Quantum Phase Dual Heavy Cannons
Proc: 2.5% Chance: Drain {Magnitude} from enemy shields to restore your shields
Quantum Phase Torpedo
Proc: To Foes: {Magnitude} All Shields in 2km radius
Itemsets:
Tholian Ship Consoles:
2pc:
+{magnitude}% Exotic Damage
3pc:
Foe: {Default} to enemies within the radius
Foe: {Magnitude} damage to enemy shields every 1 second
Quantum Phase Alt Set:
2pc::
Doubles potency of Quantum Phase Weapons shield drain
Doubles potency of Quantum Phase High-Yield Torpedo shield heal
3pc:
to self: {magnitude} All Power Subsystems per sec {duration}
to foe: {magnitude} All Power Subsystems per sec {duration}
Both Effects for: {Default} per sec for 10 sec
Quantum Phase Set:
2pc:
Reduces All Energy Damage to Shields by {Magnitude}%
3pc:
Not in the Game Files yet
Temporal Ships Set:
NEW 2pc:
+{Magnitude}% to Shield Heals
+{Magnitude}% Hull Healing
3pc:
Passive: {Magnitude}% recharge time reduction to Science Bridge Officer abilities
Active: {Magnitude}% recharge time reduction to Temporal Console abilities. (Includes: Temporal Backstep, Manheim Effect and Temporal Distortions)
Missions:
In some Story Mission:
Unable to do tactical space movement like barrel rolls
Traits:
Generic:
Assault_Training
Beam_Training
+{Magnitude}% Beam Weapon Damage
Bulkhead_Technician
+{Magnitude}% Maximum Hull Hit Points
Cannon_Training
+{Magnitude}% Cannon Weapon Damage
Field_Technician
Fleet_Coordinator
+{Magnitude}% All Damage per Team member (Self included), up to 10%
Impact_Defense
Imposing_Presence
+{Magnitude}% Outgoing Hull Healing
Innocuous
-{Magnitude}% Threat Generation
Molecular_Defense
Operative
Particle_Defense
Pistol_Training
Projectile_Training
+{Magnitude}% Projectile Weapon Damage
Rifle_Training
Shield_Frequency
+{magnitude}% Outgoing Shield Healing
Shield_Technician
+{Magnitude}% Maximum Shield Hit Points
Thrill_Seeker
Ground:
Weapons:
Federation Agony Rifle (2900):
Secondary: Places target out of Phase (immune to external sources of damage)
Secondary: +{Magnitude} Hold {Duration}
http://imgur.com/a/OhBUs
Groundwep_Taffy_Assault:
Groundwep_Taffy_Assault_Pri_Boltproc_Winter
Groundwep_Taffy_Assault_Sec_Boltproc_Energyblast_Winter
Candycane Bat'leth :
Various Combos
Lollipop Lirpa :
Various Combos
Batleth_Uncommon_Laser_Cross_Strike_2015
Lirpa_Laser01_Cross_Strike_2015
Herald Staff Model: http://imgur.com/a/SWDZf
Modules:
Winter:
Cryo Mine Barrier (Eng):
{Magnitude} Cold Damage over {Duration} (50% Shield Penetration)
{Magnitude} Cold Damage (50% Shield Penetration)
Cryotronic Modulation (Tac):
To Self: -50% Runspeed {Duration}
Your attacks deal an additional 15% damage (as Cold)
Cryo Stasis Field (Sci):
{Magnitude} Cold Damage every second for {Duration}
Winter Event 2015:
Device
Taffy:
Same as Snowball
Pets:
Summon Abomidorable Snowman
Some Costumes now in Purple and Pink! (also some additional in Brown and Green)
Misc:
Space_Herald_Frigate_Portal_Gateway_Player_Pet -- Raider Pets Carrier Power
Items for MineTrap. (Team Color)
New Winter Event Enemy: "Monster"
Msn_Volume_Space_Tutorial_Turnrate_None_Player_Only (Mission Thingy)
Leak Source: https://www.reddit.com/r/twilightisa...and_many_more/
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I wonder if she'll have a interesting space trait, if not then I can live without a holo-Leeta.
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Probably not it'll either be a mission reward or lobi store. Most likely a gimmick.
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I've been looking over it a bit...are we looking at another rep set already?
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Yes
“He who asks a question is a fool for five minutes;
he who does not ask a question remains a fool forever” ~ Chinese Proverb
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It is the Terran Task Force rep and need to get Terran Marks. I would imagine the new Badlands Battlezone would be a good place to start. Current details are mentioned HERE.
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Well I mean with all the gear and traits, what Solace posted looks like another rep, a rep independent from the Terran Rep...but maybe the traits are just lock box ones.
I kinda like the looks of the Tholian Dread...but basically every Dreadnought I like the looks of has been a R&D ship...worried this one will be no exception.
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Should be interesting to see what the new storyline is. From the looks of it, I'd almost assume we'd get into the Temporal Cold War, which would explain why we'd need to head to the Alpha Quadrant. I'm talking about the new episodes, not the revamps. Though, most likely the revamps will be first, then the new episodes.
But the Fed Agony rifle practically screams we get to participate in the TCW.
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[ SPOILER ALEART ]
I found this on internet...it say that is from S11 ( I'm not sure if it is legit ), but listening to this i think Federation and Romulans arer at war for some reason, any ideas?
https://drive.google.com/file/d/0B3I...ew?usp=sharing
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Perhaps it's with the Cardassians? Although it would appear relations between the Romulans and the Federation may be straining.
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I was thinking lobi store was a possibility. I know someone who would like to get his hands on a holo Leeta.
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They need a holo 7 of 9