Ensign
Eternal Servitude!
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Posted Tue 23 Feb, 2016 1:02 PM
There is an issues with Rouges. Our full group had four rogues camped on a roof and they could easily kill us but this is not the problem. When they run low on ammo they just run their timers down and walk through us to get more ammo. then shoot you in the back once re armed. I feel the rouge timer is too short for people that decide to attack others. The nice part of the PvP was that other group joined us keeping the Rogues on a roof top. Think I might get Division though as I enjoyed it.
Master Chief Petty Officer
Paragon of Duty
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Eternal Servitude!
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Got Orientated
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Give positive reputation ten times to other users
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Petty Officer 1st Class
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Receive the rank of Petty Officer 1st Class
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Posted Wed 24 Feb, 2016 5:21 AM
It is a blast to play. There's so many positive aspects of the game that I haven't even touched on yet.
One of the things I like the most is the cover-to-cover system that allows players to go from one piece of cover to another by holding down the spacebar. While behind cover the UI shows where you can go cover-to-cover and it works quite well. The deployable turret is a nice skill to use in PvE and is capable of suppressing enemy npcs, which can help you get into a flanking position and finish them off. It will continue firing either until the enemy is dead, the timer expires and the turret self-destructs, or in rare cases it gets destroyed by the enemy. I've used the turret many times and it often expires rather than being destroyed.
Having played the closed and open beta, I'm glad I pre-ordered. I'm eager to see what the stats are on the gear sets revealed so far.
Federation Citizen
Pillar of the Community
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Eternal Servitude!
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Tour of Duty
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Pass all three Academy exams
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Stepping Forward
Uncommon (25 Points)
Going from Clearance Level 3 to Clearance Level 4
Unlocked Sat 29 Sep, 2018 1:28 PM
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Posted Thu 25 Feb, 2016 3:19 AM
I very much enjoyed The Division. Nothing quite comes close to hunting down Rogues who think they're such hot stuff...until you kill them in three shots. They get so deliciously butthurt afterward.
Master Chief Petty Officer
Paragon of Duty
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Sign three roll calls in a row
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Eternal Servitude!
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Got Orientated
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Sit and pass the Orientation Assessment
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Affectionate
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Petty Officer 1st Class
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Posted Thu 25 Feb, 2016 10:03 PM
Legitimate rogue hunting is fun at times but in both the closed and open beta I have seen trolls using the rogue system to trick non-rogue players into shooting them, using tactics such as shooting only one bullet into other players and using the flashbang upgrade of the sticky bomb. I don't see myself hunting rogues unless I'm in a full team who are situationally aware of their surroundings.
I was thinking a few days ago about the crafting feature in the game and I wondered if it would be possible to craft higher quality weapons and gear. I'm pretty certain there will be weapon mods and attachments that could be crafted but I'm hoping the crafting system will allow players to obtain purple quality weapons and gear as I'm still not completely sold on playing in the Dark Zone regularly.
Commander
To Boldly Go On and On
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Reach one-thousand posts on the forums
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Paragon of Duty
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Eternal Servitude!
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Commander
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Posted Tue 08 Mar, 2016 6:00 AM
Figures once the game goes live, my update stops at 99% and the Uplay Service goes down. *head-desk*
Master Chief Petty Officer
Paragon of Duty
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Eternal Servitude!
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Give positive reputation ten times to other users
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Posted Tue 08 Mar, 2016 11:47 AM
–
Last edited by O'Neill; Tue 08 Mar, 2016 4:55 PM.
Ubisoft's servers pretty much crashed last night from all the people logging in. I managed to get into the game and got as far as the story cinematic. After the cinematic finished, the connection was lost. Even Ubi's forums crashed. Oddly, I saw there were some people on YouTube livestreaming the game. I'm guessing they were playing on Xbox or ps4
I wasn't completely angry but I was disappointed that Ubisoft was not ready for the flood of players. I suppose something good came from this, PC is still a popular gaming platform despite the doomsayers who are usually overzealous console fanatics.
Ensign
Eternal Servitude!
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Live Long and Prosper
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Posted Tue 08 Mar, 2016 5:49 PM
I had no problems when it went live in the uk
Master Chief Petty Officer
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Posted Tue 08 Mar, 2016 7:47 PM
I had no problems when it went live in the uk
UK and Australia went live earlier. It was only minutes after the game went live in the Americas that Ubisoft's servers pretty much blew a couple of EPS relays.
I was hoping for a stable release but when this happened I was surprised and not surprised at the same time. I'm disappointed that despite the fact open beta (which had approximately 6.4 million players, according to Ubisoft) was held just weeks before the actual launch Ubisoft's infrastructure was unable to handle the massive number of players trying to log in at the same time. However, I'm not angry either as I understand that even the best of the server infrastructures simply can't handle that many log in requests within a very short period of time.
Ensign
Eternal Servitude!
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Posted Tue 08 Mar, 2016 8:02 PM
Have you played it yet? The dark zone is way harder and you really need a four man team.
Just realised you are from New York. That's an unfair advantage
Master Chief Petty Officer
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Eternal Servitude!
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Posted Tue 08 Mar, 2016 8:52 PM
–
Last edited by O'Neill; Tue 08 Mar, 2016 8:57 PM.
Have you played it yet? The dark zone is way harder and you really need a four man team.
Just realised you are from New York. That's an unfair advantage ��
I've played the closed and open beta and yes you really need a full team to get the most out of the Dark Zone. I was lucky to be grouped with a full team via matchmaker queue for the hospital mission on hard difficulty. Lucky because the teammates worked together quite well and two of them appeared to be buddies using the in-game voice chat. After the hospital mission was finished, we went into the Dark Zone and I picked up some blue quality loot. This was on the last day of open beta so it was bittersweet. However, I was excited by just how well co-op was implemented and it made me even more eager to form co-op teams with friends once the game went live.
I suppose it is a bit unfair that I live in New York. I can actually compare The Division's version of New York with the real life one. I can say that the layout of the streets and landmarks are very close. I plan on visiting other parts of the city in-game to compare with the actual places I've visited in real life.
Federation Citizen
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To Boldly Go On and On
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Posted Wed 09 Mar, 2016 6:10 AM
This game looks to be the closest we shall ever come to a SWAT 5. I was heavily involved in a SWAT 4 guild for years and when the game died off, then I switched to MMOs oddly after some brief RPGs like KOTOR.
My PC probably needs an upgrade to handle this game, but it is definitely something I want to play at some point!
Ensign
Eternal Servitude!
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First Mission
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Posted Wed 09 Mar, 2016 8:05 AM
A UFP friend witnessed people queuing to use a terminal in game. What ever happened to the selfish attitude that is in most MMO's...lol.
Master Chief Petty Officer
Paragon of Duty
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Posted Wed 09 Mar, 2016 5:17 PM
Federation Citizen
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Posted Fri 11 Mar, 2016 7:09 AM
Anyone hit 30 yet and looking to go into the Dark Zone? I'm still working my way through the storyline, but I'm ready whenever we can get a team together.
Admiral
Deputy Head of Administration
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...and On and On
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Posted Fri 11 Mar, 2016 11:23 AM
Just picked up the game, would love to play with some of you guys sometime